mirror of
https://github.com/Icinga/icinga2.git
synced 2025-09-25 18:48:50 +02:00
Move code involved in recursive dependency evaluation to helper class
Checkable::IsReachable() and DependencyGroup::GetState() call each other recursively. Moving them to a common helper class allows adding caching to them in a later commit without having to pass a cache between the functions (through a public interface) or resorting to thread_local variables.
This commit is contained in:
parent
a49ec1015d
commit
43f1e6f3a1
@ -39,7 +39,7 @@ set(icinga_SOURCES
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comment.cpp comment.hpp comment-ti.hpp
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comment.cpp comment.hpp comment-ti.hpp
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compatutility.cpp compatutility.hpp
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compatutility.cpp compatutility.hpp
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customvarobject.cpp customvarobject.hpp customvarobject-ti.hpp
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customvarobject.cpp customvarobject.hpp customvarobject-ti.hpp
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dependency.cpp dependency-group.cpp dependency.hpp dependency-ti.hpp dependency-apply.cpp
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dependency.cpp dependency-group.cpp dependency-state.cpp dependency.hpp dependency-ti.hpp dependency-apply.cpp
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downtime.cpp downtime.hpp downtime-ti.hpp
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downtime.cpp downtime.hpp downtime-ti.hpp
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envresolver.cpp envresolver.hpp
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envresolver.cpp envresolver.hpp
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eventcommand.cpp eventcommand.hpp eventcommand-ti.hpp
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eventcommand.cpp eventcommand.hpp eventcommand-ti.hpp
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@ -6,14 +6,6 @@
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using namespace icinga;
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using namespace icinga;
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/**
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* The maximum number of allowed dependency recursion levels.
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*
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* This is a subjective limit how deep the dependency tree should be allowed to go, as anything beyond this level
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* is just madness and will likely result in a stack overflow or other undefined behavior.
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*/
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static constexpr int l_MaxDependencyRecursionLevel(256);
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/**
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/**
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* Register all the dependency groups of the current Checkable to the global dependency group registry.
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* Register all the dependency groups of the current Checkable to the global dependency group registry.
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*
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*
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@ -186,36 +178,15 @@ std::vector<Dependency::Ptr> Checkable::GetReverseDependencies() const
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return std::vector<Dependency::Ptr>(m_ReverseDependencies.begin(), m_ReverseDependencies.end());
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return std::vector<Dependency::Ptr>(m_ReverseDependencies.begin(), m_ReverseDependencies.end());
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}
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}
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bool Checkable::IsReachable(DependencyType dt, int rstack) const
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/**
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* Checks whether this checkable is currently reachable according to its dependencies.
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*
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* @param dt Dependency type to evaluate for.
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* @return Whether the given checkable is reachable.
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*/
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bool Checkable::IsReachable(DependencyType dt) const
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{
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{
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if (rstack > l_MaxDependencyRecursionLevel) {
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return DependencyStateChecker(dt).IsReachable(this);
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Log(LogWarning, "Checkable")
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<< "Too many nested dependencies (>" << l_MaxDependencyRecursionLevel << ") for checkable '" << GetName() << "': Dependency failed.";
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return false;
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}
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/* implicit dependency on host if this is a service */
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const auto *service = dynamic_cast<const Service *>(this);
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if (service && (dt == DependencyState || dt == DependencyNotification)) {
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Host::Ptr host = service->GetHost();
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if (host && host->GetState() != HostUp && host->GetStateType() == StateTypeHard) {
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return false;
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}
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}
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for (auto& dependencyGroup : GetDependencyGroups()) {
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if (auto state(dependencyGroup->GetState(this, dt, rstack + 1)); state != DependencyGroup::State::Ok) {
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Log(LogDebug, "Checkable")
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<< "Dependency group '" << dependencyGroup->GetRedundancyGroupName() << "' have failed for checkable '"
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<< GetName() << "': Marking as unreachable.";
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return false;
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}
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}
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return true;
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}
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}
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/**
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/**
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@ -307,9 +278,10 @@ std::set<Checkable::Ptr> Checkable::GetAllChildren() const
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*/
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*/
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void Checkable::GetAllChildrenInternal(std::set<Checkable::Ptr>& seenChildren, int level) const
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void Checkable::GetAllChildrenInternal(std::set<Checkable::Ptr>& seenChildren, int level) const
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{
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{
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if (level > l_MaxDependencyRecursionLevel) {
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if (level > Dependency::MaxDependencyRecursionLevel) {
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Log(LogWarning, "Checkable")
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Log(LogWarning, "Checkable")
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<< "Too many nested dependencies (>" << l_MaxDependencyRecursionLevel << ") for checkable '" << GetName() << "': aborting traversal.";
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<< "Too many nested dependencies (>" << Dependency::MaxDependencyRecursionLevel << ") for checkable '"
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<< GetName() << "': aborting traversal.";
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return;
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return;
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}
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}
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@ -84,7 +84,7 @@ public:
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void AddGroup(const String& name);
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void AddGroup(const String& name);
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bool IsReachable(DependencyType dt = DependencyState, int rstack = 0) const;
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bool IsReachable(DependencyType dt = DependencyState) const;
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bool AffectsChildren() const;
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bool AffectsChildren() const;
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AcknowledgementType GetAcknowledgement();
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AcknowledgementType GetAcknowledgement();
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@ -302,47 +302,10 @@ String DependencyGroup::GetCompositeKey()
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*
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*
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* @param child The child Checkable to evaluate the state for.
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* @param child The child Checkable to evaluate the state for.
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* @param dt The dependency type to evaluate the state for, defaults to DependencyState.
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* @param dt The dependency type to evaluate the state for, defaults to DependencyState.
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* @param rstack The recursion stack level to prevent infinite recursion, defaults to 0.
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*
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*
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* @return - Returns the state of the current dependency group.
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* @return - Returns the state of the current dependency group.
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*/
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*/
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DependencyGroup::State DependencyGroup::GetState(const Checkable* child, DependencyType dt, int rstack) const
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DependencyGroup::State DependencyGroup::GetState(const Checkable* child, DependencyType dt) const
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{
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{
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auto dependencies(GetDependenciesForChild(child));
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return DependencyStateChecker(dt).GetState(this, child);
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size_t reachable = 0, available = 0;
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for (const auto& dependency : dependencies) {
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if (dependency->GetParent()->IsReachable(dt, rstack)) {
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reachable++;
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// Only reachable parents are considered for availability. If they are unreachable and checks are
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// disabled, they could be incorrectly treated as available otherwise.
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if (dependency->IsAvailable(dt)) {
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available++;
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}
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}
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}
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if (IsRedundancyGroup()) {
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// The state of a redundancy group is determined by the best state of any parent. If any parent ist reachable,
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// the redundancy group is reachable, analogously for availability.
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if (reachable == 0) {
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return State::Unreachable;
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} else if (available == 0) {
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return State::Failed;
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} else {
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return State::Ok;
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}
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} else {
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// For dependencies without a redundancy group, dependencies.size() will be 1 in almost all cases. It will only
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// contain more elements if there are duplicate dependency config objects between two checkables. In this case,
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// all of them have to be reachable/available as they don't provide redundancy.
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if (reachable < dependencies.size()) {
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return State::Unreachable;
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} else if (available < dependencies.size()) {
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return State::Failed;
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} else {
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return State::Ok;
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}
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}
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}
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}
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114
lib/icinga/dependency-state.cpp
Normal file
114
lib/icinga/dependency-state.cpp
Normal file
@ -0,0 +1,114 @@
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/* Icinga 2 | (c) 2025 Icinga GmbH | GPLv2+ */
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#include "icinga/dependency.hpp"
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#include "icinga/host.hpp"
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#include "icinga/service.hpp"
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using namespace icinga;
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/**
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* Construct a helper for evaluating the state of dependencies.
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*
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* @param dt Dependency type to check for within the individual methods.
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*/
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DependencyStateChecker::DependencyStateChecker(DependencyType dt)
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: m_DependencyType(dt)
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{
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}
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/**
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* Checks whether a given checkable is currently reachable.
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*
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* @param checkable The checkable to check reachability for.
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* @param rstack The recursion stack level to prevent infinite recursion, defaults to 0.
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* @return Whether the given checkable is reachable.
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*/
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bool DependencyStateChecker::IsReachable(Checkable::ConstPtr checkable, int rstack)
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{
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if (rstack > Dependency::MaxDependencyRecursionLevel) {
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Log(LogWarning, "Checkable")
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<< "Too many nested dependencies (>" << Dependency::MaxDependencyRecursionLevel << ") for checkable '"
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<< checkable->GetName() << "': Dependency failed.";
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return false;
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}
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/* implicit dependency on host if this is a service */
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const auto* service = dynamic_cast<const Service*>(checkable.get());
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if (service && (m_DependencyType == DependencyState || m_DependencyType == DependencyNotification)) {
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Host::Ptr host = service->GetHost();
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if (host && host->GetState() != HostUp && host->GetStateType() == StateTypeHard) {
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return false;
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}
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}
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for (auto& dependencyGroup : checkable->GetDependencyGroups()) {
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if (auto state(GetState(dependencyGroup, checkable.get(), rstack + 1)); state != DependencyGroup::State::Ok) {
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Log(LogDebug, "Checkable")
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<< "Dependency group '" << dependencyGroup->GetRedundancyGroupName() << "' have failed for checkable '"
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<< checkable->GetName() << "': Marking as unreachable.";
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return false;
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}
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}
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return true;
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}
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/**
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* Retrieve the state of the given dependency group.
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*
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* The state of the dependency group is determined based on the state of the parent Checkables and dependency objects
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* of the group. A dependency group is considered unreachable when none of the parent Checkables is reachable. However,
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* a dependency group may still be marked as failed even when it has reachable parent Checkables, but an unreachable
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* group has always a failed state.
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*
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* @param group
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* @param child The child Checkable to evaluate the state for.
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* @param rstack The recursion stack level to prevent infinite recursion, defaults to 0.
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*
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* @return - Returns the state of the current dependency group.
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*/
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DependencyGroup::State DependencyStateChecker::GetState(const DependencyGroup::ConstPtr& group, const Checkable* child, int rstack)
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{
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using State = DependencyGroup::State;
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auto dependencies(group->GetDependenciesForChild(child));
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size_t reachable = 0, available = 0;
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for (const auto& dependency : dependencies) {
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if (IsReachable(dependency->GetParent(), rstack)) {
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reachable++;
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// Only reachable parents are considered for availability. If they are unreachable and checks are
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// disabled, they could be incorrectly treated as available otherwise.
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if (dependency->IsAvailable(m_DependencyType)) {
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available++;
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}
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}
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}
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if (group->IsRedundancyGroup()) {
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// The state of a redundancy group is determined by the best state of any parent. If any parent ist reachable,
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// the redundancy group is reachable, analogously for availability.
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if (reachable == 0) {
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return State::Unreachable;
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} else if (available == 0) {
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return State::Failed;
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} else {
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return State::Ok;
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}
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} else {
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// For dependencies without a redundancy group, dependencies.size() will be 1 in almost all cases. It will only
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// contain more elements if there are duplicate dependency config objects between two checkables. In this case,
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// all of them have to be reachable/available as they don't provide redundancy.
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if (reachable < dependencies.size()) {
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return State::Unreachable;
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} else if (available < dependencies.size()) {
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return State::Failed;
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} else {
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return State::Ok;
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}
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}
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}
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@ -49,6 +49,14 @@ public:
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void SetParent(intrusive_ptr<Checkable> parent);
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void SetParent(intrusive_ptr<Checkable> parent);
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void SetChild(intrusive_ptr<Checkable> child);
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void SetChild(intrusive_ptr<Checkable> child);
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/**
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* The maximum number of allowed dependency recursion levels.
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*
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* This is a subjective limit how deep the dependency tree should be allowed to go, as anything beyond this level
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* is just madness and will likely result in a stack overflow or other undefined behavior.
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*/
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static constexpr int MaxDependencyRecursionLevel{256};
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protected:
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protected:
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void OnConfigLoaded() override;
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void OnConfigLoaded() override;
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void OnAllConfigLoaded() override;
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void OnAllConfigLoaded() override;
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@ -164,7 +172,7 @@ public:
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String GetCompositeKey();
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String GetCompositeKey();
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enum class State { Ok, Failed, Unreachable };
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enum class State { Ok, Failed, Unreachable };
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State GetState(const Checkable* child, DependencyType dt = DependencyState, int rstack = 0) const;
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State GetState(const Checkable* child, DependencyType dt = DependencyState) const;
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static boost::signals2::signal<void(const Checkable::Ptr&, const DependencyGroup::Ptr&)> OnChildRegistered;
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static boost::signals2::signal<void(const Checkable::Ptr&, const DependencyGroup::Ptr&)> OnChildRegistered;
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static boost::signals2::signal<void(const DependencyGroup::Ptr&, const std::vector<Dependency::Ptr>&, bool)> OnChildRemoved;
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static boost::signals2::signal<void(const DependencyGroup::Ptr&, const std::vector<Dependency::Ptr>&, bool)> OnChildRemoved;
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static RegistryType m_Registry;
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static RegistryType m_Registry;
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};
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};
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/**
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* Helper class to evaluate the reachability of checkables and state of dependency groups.
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*
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* This class is used for implementing Checkable::IsReachable() and DependencyGroup::GetState().
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* For this, both methods call each other, traversing the dependency graph recursively. In order
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* to achieve linear runtime in the graph size, the class internally caches state information
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* (otherwise, evaluating the state of the same checkable multiple times can result in exponential
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* worst-case complexity). Because of this cached information is not invalidated, the object is
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* intended to be short-lived.
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*/
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class DependencyStateChecker
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{
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public:
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explicit DependencyStateChecker(DependencyType dt);
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bool IsReachable(Checkable::ConstPtr checkable, int rstack = 0);
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DependencyGroup::State GetState(const DependencyGroup::ConstPtr& group, const Checkable* child, int rstack = 0);
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private:
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DependencyType m_DependencyType;
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};
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}
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}
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#endif /* DEPENDENCY_H */
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#endif /* DEPENDENCY_H */
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