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https://github.com/Icinga/icinga2.git
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ThreadPool: use the Boost ASIO thread pool under the hood
This commit is contained in:
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56894bea17
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5151f6567e
@ -1,23 +1,13 @@
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/* Icinga 2 | (c) 2012 Icinga GmbH | GPLv2+ */
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/* Icinga 2 | (c) 2012 Icinga GmbH | GPLv2+ */
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#include "base/threadpool.hpp"
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#include "base/threadpool.hpp"
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#include "base/logger.hpp"
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#include <boost/thread/locks.hpp>
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#include "base/debug.hpp"
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#include "base/utility.hpp"
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#include "base/exception.hpp"
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#include "base/application.hpp"
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#include <iostream>
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using namespace icinga;
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using namespace icinga;
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int ThreadPool::m_NextID = 1;
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ThreadPool::ThreadPool(size_t threads)
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: m_Threads(threads)
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ThreadPool::ThreadPool(size_t max_threads)
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: m_ID(m_NextID++), m_MaxThreads(max_threads)
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{
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{
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if (m_MaxThreads != UINT_MAX && m_MaxThreads < sizeof(m_Queues) / sizeof(m_Queues[0]))
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m_MaxThreads = sizeof(m_Queues) / sizeof(m_Queues[0]);
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Start();
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Start();
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}
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}
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@ -28,354 +18,19 @@ ThreadPool::~ThreadPool()
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void ThreadPool::Start()
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void ThreadPool::Start()
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{
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{
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if (!m_Stopped)
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boost::unique_lock<decltype(m_Mutex)> lock (m_Mutex);
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return;
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m_Stopped = false;
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if (!m_Pool) {
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m_Pool = decltype(m_Pool)(new boost::asio::thread_pool(m_Threads));
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for (auto& queue : m_Queues)
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}
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queue.SpawnWorker(m_ThreadGroup);
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m_MgmtThread = std::thread(std::bind(&ThreadPool::ManagerThreadProc, this));
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}
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}
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void ThreadPool::Stop()
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void ThreadPool::Stop()
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{
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{
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if (m_Stopped)
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boost::unique_lock<decltype(m_Mutex)> lock (m_Mutex);
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return;
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{
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if (m_Pool) {
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boost::mutex::scoped_lock lock(m_MgmtMutex);
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m_Pool->join();
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m_Stopped = true;
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m_Pool = nullptr;
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m_MgmtCV.notify_all();
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}
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if (m_MgmtThread.joinable())
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m_MgmtThread.join();
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for (auto& queue : m_Queues) {
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boost::mutex::scoped_lock lock(queue.Mutex);
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queue.Stopped = true;
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queue.CV.notify_all();
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}
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m_ThreadGroup.join_all();
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m_ThreadGroup.~thread_group();
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new (&m_ThreadGroup) boost::thread_group();
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for (auto& queue : m_Queues)
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queue.Stopped = false;
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m_Stopped = true;
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}
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/**
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* Waits for work items and processes them.
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*/
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void ThreadPool::WorkerThread::ThreadProc(Queue& queue)
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{
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std::ostringstream idbuf;
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idbuf << "Q #" << &queue << " W #" << this;
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Utility::SetThreadName(idbuf.str());
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for (;;) {
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WorkItem wi;
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{
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boost::mutex::scoped_lock lock(queue.Mutex);
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UpdateUtilization(ThreadIdle);
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while (queue.Items.empty() && !queue.Stopped && !Zombie) {
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if (queue.Items.empty())
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queue.CVStarved.notify_all();
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queue.CV.wait(lock);
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}
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if (Zombie)
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break;
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if (queue.Items.empty() && queue.Stopped)
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break;
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wi = queue.Items.front();
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queue.Items.pop_front();
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UpdateUtilization(ThreadBusy);
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}
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double st = Utility::GetTime();
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#ifdef I2_DEBUG
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# ifdef RUSAGE_THREAD
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struct rusage usage_start, usage_end;
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(void) getrusage(RUSAGE_THREAD, &usage_start);
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# endif /* RUSAGE_THREAD */
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#endif /* I2_DEBUG */
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try {
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if (wi.Callback)
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wi.Callback();
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} catch (const std::exception& ex) {
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Log(LogCritical, "ThreadPool")
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<< "Exception thrown in event handler:\n"
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<< DiagnosticInformation(ex);
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} catch (...) {
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Log(LogCritical, "ThreadPool", "Exception of unknown type thrown in event handler.");
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}
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double et = Utility::GetTime();
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double latency = st - wi.Timestamp;
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{
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boost::mutex::scoped_lock lock(queue.Mutex);
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queue.WaitTime += latency;
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queue.ServiceTime += et - st;
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queue.TaskCount++;
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}
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#ifdef I2_DEBUG
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# ifdef RUSAGE_THREAD
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(void) getrusage(RUSAGE_THREAD, &usage_end);
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double duser = (usage_end.ru_utime.tv_sec - usage_start.ru_utime.tv_sec) +
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(usage_end.ru_utime.tv_usec - usage_start.ru_utime.tv_usec) / 1000000.0;
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double dsys = (usage_end.ru_stime.tv_sec - usage_start.ru_stime.tv_sec) +
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(usage_end.ru_stime.tv_usec - usage_start.ru_stime.tv_usec) / 1000000.0;
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double dwait = (et - st) - (duser + dsys);
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int dminfaults = usage_end.ru_minflt - usage_start.ru_minflt;
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int dmajfaults = usage_end.ru_majflt - usage_start.ru_majflt;
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int dvctx = usage_end.ru_nvcsw - usage_start.ru_nvcsw;
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int divctx = usage_end.ru_nivcsw - usage_start.ru_nivcsw;
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# endif /* RUSAGE_THREAD */
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if (et - st > 0.5) {
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Log(LogWarning, "ThreadPool")
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# ifdef RUSAGE_THREAD
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<< "Event call took user:" << duser << "s, system:" << dsys << "s, wait:" << dwait << "s, minor_faults:" << dminfaults << ", major_faults:" << dmajfaults << ", voluntary_csw:" << dvctx << ", involuntary_csw:" << divctx;
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# else
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<< "Event call took " << (et - st) << "s";
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# endif /* RUSAGE_THREAD */
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}
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#endif /* I2_DEBUG */
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}
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boost::mutex::scoped_lock lock(queue.Mutex);
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UpdateUtilization(ThreadDead);
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Zombie = false;
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}
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/**
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* Appends a work item to the work queue. Work items will be processed in FIFO order.
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*
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* @param callback The callback function for the work item.
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* @param policy The scheduling policy
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* @returns true if the item was queued, false otherwise.
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*/
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bool ThreadPool::Post(const ThreadPool::WorkFunction& callback, SchedulerPolicy policy)
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{
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WorkItem wi;
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wi.Callback = callback;
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wi.Timestamp = Utility::GetTime();
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Queue& queue = m_Queues[Utility::Random() % (sizeof(m_Queues) / sizeof(m_Queues[0]))];
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{
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boost::mutex::scoped_lock lock(queue.Mutex);
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if (queue.Stopped)
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return false;
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if (policy == LowLatencyScheduler)
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queue.SpawnWorker(m_ThreadGroup);
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queue.Items.emplace_back(std::move(wi));
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queue.CV.notify_one();
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}
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return true;
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}
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void ThreadPool::ManagerThreadProc()
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{
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std::ostringstream idbuf;
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idbuf << "TP #" << m_ID << " Manager";
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Utility::SetThreadName(idbuf.str());
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double lastStats = 0;
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for (;;) {
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size_t total_pending = 0, total_alive = 0;
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double total_avg_latency = 0;
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double total_utilization = 0;
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{
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boost::mutex::scoped_lock lock(m_MgmtMutex);
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if (!m_Stopped)
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m_MgmtCV.timed_wait(lock, boost::posix_time::milliseconds(500));
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if (m_Stopped)
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break;
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}
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for (auto& queue : m_Queues) {
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size_t pending, alive = 0;
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double avg_latency;
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double utilization = 0;
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boost::mutex::scoped_lock lock(queue.Mutex);
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for (auto& thread : queue.Threads)
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thread.UpdateUtilization();
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pending = queue.Items.size();
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for (auto& thread : queue.Threads) {
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if (thread.State != ThreadDead && !thread.Zombie) {
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alive++;
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utilization += thread.Utilization * 100;
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}
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}
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utilization /= alive;
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if (queue.TaskCount > 0)
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avg_latency = queue.WaitTime / (queue.TaskCount * 1.0);
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else
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avg_latency = 0;
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if (utilization < 60 || utilization > 80 || alive < 8) {
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double wthreads = std::ceil((utilization * alive) / 80.0);
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int tthreads = wthreads - alive;
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/* Make sure there is at least one thread per queue */
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if (alive + tthreads < 1)
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tthreads = 1 - alive;
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/* Don't kill more than 2 threads at once. */
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if (tthreads < -2)
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tthreads = -2;
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/* Spawn more workers if there are outstanding work items. */
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if (tthreads > 0 && pending > 0)
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tthreads = 2;
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if (m_MaxThreads != UINT_MAX && (alive + tthreads) * (sizeof(m_Queues) / sizeof(m_Queues[0])) > m_MaxThreads)
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tthreads = m_MaxThreads / (sizeof(m_Queues) / sizeof(m_Queues[0])) - alive;
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if (tthreads != 0) {
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Log(LogNotice, "ThreadPool")
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<< "Thread pool; current: " << alive << "; adjustment: " << tthreads;
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}
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for (int i = 0; i < -tthreads; i++)
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queue.KillWorker(m_ThreadGroup);
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for (int i = 0; i < tthreads; i++)
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queue.SpawnWorker(m_ThreadGroup);
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}
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queue.WaitTime = 0;
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queue.ServiceTime = 0;
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queue.TaskCount = 0;
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total_pending += pending;
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total_alive += alive;
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total_avg_latency += avg_latency;
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total_utilization += utilization;
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}
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double now = Utility::GetTime();
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if (lastStats < now - 15) {
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lastStats = now;
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Log(LogNotice, "ThreadPool")
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<< "Pool #" << m_ID << ": Pending tasks: " << total_pending << "; Average latency: "
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<< (long)(total_avg_latency * 1000 / (sizeof(m_Queues) / sizeof(m_Queues[0]))) << "ms"
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<< "; Threads: " << total_alive
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<< "; Pool utilization: " << (total_utilization / (sizeof(m_Queues) / sizeof(m_Queues[0]))) << "%";
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}
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}
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}
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}
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}
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/**
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* Note: Caller must hold m_Mutex
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*/
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void ThreadPool::Queue::SpawnWorker(boost::thread_group& group)
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{
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for (auto& thread : Threads) {
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if (thread.State == ThreadDead) {
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Log(LogDebug, "ThreadPool", "Spawning worker thread.");
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thread = WorkerThread(ThreadIdle);
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thread.Thread = group.create_thread(std::bind(&ThreadPool::WorkerThread::ThreadProc, std::ref(thread), std::ref(*this)));
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break;
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}
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}
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}
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/**
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* Note: Caller must hold Mutex.
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*/
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void ThreadPool::Queue::KillWorker(boost::thread_group& group)
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{
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for (auto& thread : Threads) {
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if (thread.State == ThreadIdle && !thread.Zombie) {
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Log(LogDebug, "ThreadPool", "Killing worker thread.");
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group.remove_thread(thread.Thread);
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thread.Thread->detach();
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delete thread.Thread;
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thread.Zombie = true;
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CV.notify_all();
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break;
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}
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}
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}
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/**
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* Note: Caller must hold queue Mutex.
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*/
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void ThreadPool::WorkerThread::UpdateUtilization(ThreadState state)
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{
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double utilization;
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switch (State) {
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case ThreadDead:
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return;
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case ThreadIdle:
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utilization = 0;
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break;
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case ThreadBusy:
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utilization = 1;
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break;
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default:
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VERIFY(0);
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}
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double now = Utility::GetTime();
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double time = now - LastUpdate;
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const double avg_time = 5.0;
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if (time > avg_time)
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time = avg_time;
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Utilization = (Utilization * (avg_time - time) + utilization * time) / avg_time;
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LastUpdate = now;
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if (state != ThreadUnspecified)
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State = state;
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}
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@ -3,18 +3,21 @@
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#ifndef THREADPOOL_H
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#ifndef THREADPOOL_H
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#define THREADPOOL_H
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#define THREADPOOL_H
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#include "base/i2-base.hpp"
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#include "base/exception.hpp"
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#include <boost/thread/thread.hpp>
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#include "base/logger.hpp"
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#include <boost/thread/mutex.hpp>
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#include <cstddef>
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#include <boost/thread/condition_variable.hpp>
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#include <exception>
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#include <deque>
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#include <functional>
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#include <memory>
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#include <thread>
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#include <thread>
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#include <boost/asio/post.hpp>
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#include <boost/asio/thread_pool.hpp>
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#include <boost/thread/locks.hpp>
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#include <boost/thread/shared_mutex.hpp>
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namespace icinga
|
namespace icinga
|
||||||
{
|
{
|
||||||
|
|
||||||
#define QUEUECOUNT 4U
|
|
||||||
|
|
||||||
enum SchedulerPolicy
|
enum SchedulerPolicy
|
||||||
{
|
{
|
||||||
DefaultScheduler,
|
DefaultScheduler,
|
||||||
@ -31,83 +34,46 @@ class ThreadPool
|
|||||||
public:
|
public:
|
||||||
typedef std::function<void ()> WorkFunction;
|
typedef std::function<void ()> WorkFunction;
|
||||||
|
|
||||||
ThreadPool(size_t max_threads = UINT_MAX);
|
ThreadPool(size_t threads = std::thread::hardware_concurrency() * 2u);
|
||||||
~ThreadPool();
|
~ThreadPool();
|
||||||
|
|
||||||
void Start();
|
void Start();
|
||||||
void Stop();
|
void Stop();
|
||||||
|
|
||||||
bool Post(const WorkFunction& callback, SchedulerPolicy policy = DefaultScheduler);
|
/**
|
||||||
|
* Appends a work item to the work queue. Work items will be processed in FIFO order.
|
||||||
|
*
|
||||||
|
* @param callback The callback function for the work item.
|
||||||
|
* @returns true if the item was queued, false otherwise.
|
||||||
|
*/
|
||||||
|
template<class T>
|
||||||
|
bool Post(T callback, SchedulerPolicy)
|
||||||
|
{
|
||||||
|
boost::shared_lock<decltype(m_Mutex)> lock (m_Mutex);
|
||||||
|
|
||||||
|
if (m_Pool) {
|
||||||
|
boost::asio::post(*m_Pool, [callback]() {
|
||||||
|
try {
|
||||||
|
callback();
|
||||||
|
} catch (const std::exception& ex) {
|
||||||
|
Log(LogCritical, "ThreadPool")
|
||||||
|
<< "Exception thrown in event handler:\n"
|
||||||
|
<< DiagnosticInformation(ex);
|
||||||
|
} catch (...) {
|
||||||
|
Log(LogCritical, "ThreadPool", "Exception of unknown type thrown in event handler.");
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
enum ThreadState
|
boost::shared_mutex m_Mutex;
|
||||||
{
|
std::unique_ptr<boost::asio::thread_pool> m_Pool;
|
||||||
ThreadUnspecified,
|
size_t m_Threads;
|
||||||
ThreadDead,
|
|
||||||
ThreadIdle,
|
|
||||||
ThreadBusy
|
|
||||||
};
|
|
||||||
|
|
||||||
struct WorkItem
|
|
||||||
{
|
|
||||||
WorkFunction Callback;
|
|
||||||
double Timestamp;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct Queue;
|
|
||||||
|
|
||||||
struct WorkerThread
|
|
||||||
{
|
|
||||||
ThreadState State{ThreadDead};
|
|
||||||
bool Zombie{false};
|
|
||||||
double Utilization{0};
|
|
||||||
double LastUpdate{0};
|
|
||||||
boost::thread *Thread{nullptr};
|
|
||||||
|
|
||||||
WorkerThread(ThreadState state = ThreadDead)
|
|
||||||
: State(state)
|
|
||||||
{ }
|
|
||||||
|
|
||||||
void UpdateUtilization(ThreadState state = ThreadUnspecified);
|
|
||||||
|
|
||||||
void ThreadProc(Queue& queue);
|
|
||||||
};
|
|
||||||
|
|
||||||
struct Queue
|
|
||||||
{
|
|
||||||
boost::mutex Mutex;
|
|
||||||
boost::condition_variable CV;
|
|
||||||
boost::condition_variable CVStarved;
|
|
||||||
|
|
||||||
std::deque<WorkItem> Items;
|
|
||||||
|
|
||||||
double WaitTime{0};
|
|
||||||
double ServiceTime{0};
|
|
||||||
int TaskCount{0};
|
|
||||||
|
|
||||||
bool Stopped{false};
|
|
||||||
|
|
||||||
WorkerThread Threads[16];
|
|
||||||
|
|
||||||
void SpawnWorker(boost::thread_group& group);
|
|
||||||
void KillWorker(boost::thread_group& group);
|
|
||||||
};
|
|
||||||
|
|
||||||
int m_ID;
|
|
||||||
static int m_NextID;
|
|
||||||
|
|
||||||
size_t m_MaxThreads;
|
|
||||||
|
|
||||||
boost::thread_group m_ThreadGroup;
|
|
||||||
|
|
||||||
std::thread m_MgmtThread;
|
|
||||||
boost::mutex m_MgmtMutex;
|
|
||||||
boost::condition_variable m_MgmtCV;
|
|
||||||
bool m_Stopped{true};
|
|
||||||
|
|
||||||
Queue m_Queues[QUEUECOUNT];
|
|
||||||
|
|
||||||
void ManagerThreadProc();
|
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user