Service::GetSeverity(): replace switch with if

No change in functionality, just making the code a bit more compact.
This commit is contained in:
Julian Brost 2025-03-31 13:01:03 +02:00
parent a1865e1b43
commit 5ca6047b35

View File

@ -121,17 +121,13 @@ int Service::GetSeverity() const
} else if (state == ServiceOK) { } else if (state == ServiceOK) {
severity = 0; severity = 0;
} else { } else {
switch (state) { if (state == ServiceWarning) {
case ServiceWarning:
severity = 32; severity = 32;
break; } else if (state == ServiceUnknown) {
case ServiceUnknown:
severity = 64; severity = 64;
break; } else if (state == ServiceCritical) {
case ServiceCritical:
severity = 128; severity = 128;
break; } else {
default:
severity = 256; severity = 256;
} }