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commit
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@ -38,6 +38,8 @@
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#include "base/function.hpp"
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#include "base/function.hpp"
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#include <sstream>
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#include <sstream>
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#include <fstream>
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#include <fstream>
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#include <algorithm>
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#include <random>
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using namespace icinga;
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using namespace icinga;
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@ -428,6 +430,10 @@ bool ConfigItem::CommitNewItems(const ActivationContext::Ptr& context, WorkQueue
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if (items.empty())
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if (items.empty())
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return true;
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return true;
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// Shuffle all items to evenly distribute them over the threads of the workqueue. This increases perfomance
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// noticably in environments with lots of objects and available threads.
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std::shuffle(std::begin(items), std::end(items), std::default_random_engine {});
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for (const auto& ip : items)
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for (const auto& ip : items)
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newItems.push_back(ip.first);
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newItems.push_back(ip.first);
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