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tests: speed up timer tests using smaller sleep times
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@ -22,40 +22,40 @@ BOOST_AUTO_TEST_CASE(interval)
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BOOST_CHECK(timer->GetInterval() == 1.5);
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BOOST_CHECK(timer->GetInterval() == 1.5);
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}
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}
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int counter = 0;
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static void Callback(const Timer * const&)
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{
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counter++;
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}
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BOOST_AUTO_TEST_CASE(invoke)
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BOOST_AUTO_TEST_CASE(invoke)
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{
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{
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Timer::Ptr timer = Timer::Create();
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int counter = 0;
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timer->OnTimerExpired.connect(&Callback);
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timer->SetInterval(1);
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Timer::Ptr timer = Timer::Create();
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timer->OnTimerExpired.connect([&counter](const Timer* const&) { counter++; });
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timer->SetInterval(.1);
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counter = 0;
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timer->Start();
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timer->Start();
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Utility::Sleep(5.5);
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Utility::Sleep(.55);
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timer->Stop();
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timer->Stop();
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BOOST_CHECK(counter >= 4 && counter <= 6);
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// At this point, the timer should have fired exactly 5 times (0.5 / 0.1) and the sixth time
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// should not have fired yet as we stopped the timer after 0.55 seconds (0.6 would be needed).
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BOOST_CHECK_EQUAL(5, counter);
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}
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}
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BOOST_AUTO_TEST_CASE(scope)
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BOOST_AUTO_TEST_CASE(scope)
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{
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{
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int counter = 0;
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Timer::Ptr timer = Timer::Create();
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Timer::Ptr timer = Timer::Create();
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timer->OnTimerExpired.connect(&Callback);
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timer->OnTimerExpired.connect([&counter](const Timer* const&) { counter++; });
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timer->SetInterval(1);
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timer->SetInterval(.1);
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counter = 0;
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timer->Start();
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timer->Start();
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Utility::Sleep(5.5);
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Utility::Sleep(.55);
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timer.reset();
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timer.reset();
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Utility::Sleep(5.5);
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Utility::Sleep(.1);
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BOOST_CHECK(counter >= 4 && counter <= 6);
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// At this point, the timer should have fired exactly 5 times (0.5 / 0.1) and the sixth time
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// should not have fired yet as we destroyed the timer after 0.55 seconds (0.6 would be needed),
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// and even if we wait another 0.1 seconds after its destruction, it should not fire again.
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BOOST_CHECK_EQUAL(5, counter);
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}
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}
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BOOST_AUTO_TEST_SUITE_END()
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BOOST_AUTO_TEST_SUITE_END()
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