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Introduce Checkable#next_update
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@ -168,6 +168,19 @@ bool Checkable::GetHandled() const
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return GetProblem() && (IsInDowntime() || IsAcknowledged());
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return GetProblem() && (IsInDowntime() || IsAcknowledged());
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}
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}
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Timestamp Checkable::GetNextUpdate() const
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{
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auto cr (GetLastCheckResult());
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if (cr) {
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return GetNextCheck()
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+ (GetProblem() && GetStateType() == StateTypeSoft ? GetRetryInterval() : GetCheckInterval())
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+ 2 * (cr->GetExecutionEnd() - cr->GetScheduleStart());
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} else {
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return GetNextCheck() + GetCheckInterval();
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}
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}
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void Checkable::NotifyFixedDowntimeStart(const Downtime::Ptr& downtime)
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void Checkable::NotifyFixedDowntimeStart(const Downtime::Ptr& downtime)
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{
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{
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if (!downtime->GetFixed())
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if (!downtime->GetFixed())
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@ -91,6 +91,7 @@ public:
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int GetSeverity() const override;
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int GetSeverity() const override;
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bool GetProblem() const override;
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bool GetProblem() const override;
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bool GetHandled() const override;
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bool GetHandled() const override;
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Timestamp GetNextUpdate() const override;
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/* Checks */
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/* Checks */
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intrusive_ptr<CheckCommand> GetCheckCommand() const;
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intrusive_ptr<CheckCommand> GetCheckCommand() const;
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@ -132,6 +132,9 @@ abstract class Checkable : CustomVarObject
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[no_storage] bool handled {
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[no_storage] bool handled {
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get;
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get;
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};
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};
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[no_storage] Timestamp next_update {
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get;
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};
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[state] bool force_next_check;
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[state] bool force_next_check;
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[state] int acknowledgement (AcknowledgementRaw) {
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[state] int acknowledgement (AcknowledgementRaw) {
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