livestatus: add unix and tcp socket support

use socket_type and then either socket_path or address and port.

fixes #4376
This commit is contained in:
Michael Friedrich 2013-07-18 14:57:04 +02:00
parent 03a830c453
commit c36ea86ac9
3 changed files with 74 additions and 11 deletions

View File

@ -21,6 +21,7 @@
#include "base/dynamictype.h" #include "base/dynamictype.h"
#include "base/logger_fwd.h" #include "base/logger_fwd.h"
#include "base/tcpsocket.h" #include "base/tcpsocket.h"
#include "base/unixsocket.h"
#include "base/networkstream.h" #include "base/networkstream.h"
#include "base/application.h" #include "base/application.h"
#include <boost/smart_ptr/make_shared.hpp> #include <boost/smart_ptr/make_shared.hpp>
@ -33,7 +34,10 @@ REGISTER_TYPE(LivestatusComponent);
LivestatusComponent::LivestatusComponent(const Dictionary::Ptr& serializedUpdate) LivestatusComponent::LivestatusComponent(const Dictionary::Ptr& serializedUpdate)
: DynamicObject(serializedUpdate) : DynamicObject(serializedUpdate)
{ {
RegisterAttribute("socket_type", Attribute_Config, &m_SocketType);
RegisterAttribute("socket_path", Attribute_Config, &m_SocketPath); RegisterAttribute("socket_path", Attribute_Config, &m_SocketPath);
RegisterAttribute("address", Attribute_Config, &m_Address);
RegisterAttribute("port", Attribute_Config, &m_Port);
} }
/** /**
@ -41,18 +45,37 @@ LivestatusComponent::LivestatusComponent(const Dictionary::Ptr& serializedUpdate
*/ */
void LivestatusComponent::Start(void) void LivestatusComponent::Start(void)
{ {
//#ifndef _WIN32 if (GetSocketType() == "tcp") {
// UnixSocket::Ptr socket = boost::make_shared<UnixSocket>(); TcpSocket::Ptr socket = boost::make_shared<TcpSocket>();
// socket->Bind(GetSocketPath()); socket->Bind(GetAddress(), GetPort(), AF_INET);
//#else /* _WIN32 */
TcpSocket::Ptr socket = boost::make_shared<TcpSocket>();
socket->Bind("6558", AF_INET);
//#endif /* _WIN32 */
m_Listener = socket; boost::thread thread(boost::bind(&LivestatusComponent::ServerThreadProc, this, socket));
thread.detach();
}
else if (GetSocketType() == "unix") {
#ifndef _WIN32
UnixSocket::Ptr socket = boost::make_shared<UnixSocket>();
socket->Bind(GetSocketPath());
boost::thread thread(boost::bind(&LivestatusComponent::ServerThreadProc, this, socket)); boost::thread thread(boost::bind(&LivestatusComponent::ServerThreadProc, this, socket));
thread.detach(); thread.detach();
#else
/* no unix sockets on windows */
Log(LogCritical, "livestatus", "Unix sockets are not supported on Windows.");
return;
#endif
}
m_ClientsConnected = 0;
}
String LivestatusComponent::GetSocketType(void) const
{
Value socketType = m_SocketType;
if (socketType.IsEmpty())
return "unix";
else
return socketType;
} }
String LivestatusComponent::GetSocketPath(void) const String LivestatusComponent::GetSocketPath(void) const
@ -64,6 +87,29 @@ String LivestatusComponent::GetSocketPath(void) const
return socketPath; return socketPath;
} }
String LivestatusComponent::GetAddress(void) const
{
Value node = m_Address;
if (node.IsEmpty())
return "127.0.0.1";
else
return node;
}
String LivestatusComponent::GetPort(void) const
{
Value service = m_Port;
if (service.IsEmpty())
return "6558";
else
return service;
}
int LivestatusComponent::GetClientsConnected(void) const
{
return m_ClientsConnected;
}
void LivestatusComponent::ServerThreadProc(const Socket::Ptr& server) void LivestatusComponent::ServerThreadProc(const Socket::Ptr& server)
{ {
server->Listen(); server->Listen();
@ -80,6 +126,8 @@ void LivestatusComponent::ServerThreadProc(const Socket::Ptr& server)
void LivestatusComponent::ClientThreadProc(const Socket::Ptr& client) void LivestatusComponent::ClientThreadProc(const Socket::Ptr& client)
{ {
m_ClientsConnected++;
Stream::Ptr stream = boost::make_shared<NetworkStream>(client); Stream::Ptr stream = boost::make_shared<NetworkStream>(client);
for (;;) { for (;;) {
@ -99,4 +147,6 @@ void LivestatusComponent::ClientThreadProc(const Socket::Ptr& client)
if (!query->Execute(stream)) if (!query->Execute(stream))
break; break;
} }
m_ClientsConnected--;
} }

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@ -40,12 +40,20 @@ public:
virtual void Start(void); virtual void Start(void);
String GetSocketType(void) const;
String GetSocketPath(void) const; String GetSocketPath(void) const;
String GetAddress(void) const;
String GetPort(void) const;
int GetClientsConnected(void) const;
private: private:
Attribute<String> m_SocketType;
Attribute<String> m_SocketPath; Attribute<String> m_SocketPath;
Attribute<String> m_Address;
Attribute<String> m_Port;
Socket::Ptr m_Listener; int m_ClientsConnected;
void ServerThreadProc(const Socket::Ptr& server); void ServerThreadProc(const Socket::Ptr& server);
void ClientThreadProc(const Socket::Ptr& client); void ClientThreadProc(const Socket::Ptr& client);

View File

@ -18,4 +18,9 @@
******************************************************************************/ ******************************************************************************/
type LivestatusComponent { type LivestatusComponent {
%attribute string "socket_type",
%attribute string "socket_path",
%attribute string "address",
%attribute string "port",
} }