mirror of https://github.com/Icinga/icinga2.git
livestatus: add unix and tcp socket support
use socket_type and then either socket_path or address and port. fixes #4376
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03a830c453
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@ -21,6 +21,7 @@
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#include "base/dynamictype.h"
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#include "base/logger_fwd.h"
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#include "base/tcpsocket.h"
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#include "base/unixsocket.h"
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#include "base/networkstream.h"
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#include "base/application.h"
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#include <boost/smart_ptr/make_shared.hpp>
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@ -33,7 +34,10 @@ REGISTER_TYPE(LivestatusComponent);
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LivestatusComponent::LivestatusComponent(const Dictionary::Ptr& serializedUpdate)
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: DynamicObject(serializedUpdate)
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{
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RegisterAttribute("socket_type", Attribute_Config, &m_SocketType);
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RegisterAttribute("socket_path", Attribute_Config, &m_SocketPath);
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RegisterAttribute("address", Attribute_Config, &m_Address);
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RegisterAttribute("port", Attribute_Config, &m_Port);
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}
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/**
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@ -41,18 +45,37 @@ LivestatusComponent::LivestatusComponent(const Dictionary::Ptr& serializedUpdate
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*/
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void LivestatusComponent::Start(void)
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{
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//#ifndef _WIN32
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// UnixSocket::Ptr socket = boost::make_shared<UnixSocket>();
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// socket->Bind(GetSocketPath());
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//#else /* _WIN32 */
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TcpSocket::Ptr socket = boost::make_shared<TcpSocket>();
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socket->Bind("6558", AF_INET);
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//#endif /* _WIN32 */
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if (GetSocketType() == "tcp") {
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TcpSocket::Ptr socket = boost::make_shared<TcpSocket>();
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socket->Bind(GetAddress(), GetPort(), AF_INET);
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m_Listener = socket;
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boost::thread thread(boost::bind(&LivestatusComponent::ServerThreadProc, this, socket));
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thread.detach();
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}
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else if (GetSocketType() == "unix") {
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#ifndef _WIN32
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UnixSocket::Ptr socket = boost::make_shared<UnixSocket>();
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socket->Bind(GetSocketPath());
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boost::thread thread(boost::bind(&LivestatusComponent::ServerThreadProc, this, socket));
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thread.detach();
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boost::thread thread(boost::bind(&LivestatusComponent::ServerThreadProc, this, socket));
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thread.detach();
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#else
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/* no unix sockets on windows */
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Log(LogCritical, "livestatus", "Unix sockets are not supported on Windows.");
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return;
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#endif
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}
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m_ClientsConnected = 0;
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}
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String LivestatusComponent::GetSocketType(void) const
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{
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Value socketType = m_SocketType;
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if (socketType.IsEmpty())
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return "unix";
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else
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return socketType;
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}
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String LivestatusComponent::GetSocketPath(void) const
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@ -64,6 +87,29 @@ String LivestatusComponent::GetSocketPath(void) const
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return socketPath;
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}
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String LivestatusComponent::GetAddress(void) const
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{
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Value node = m_Address;
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if (node.IsEmpty())
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return "127.0.0.1";
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else
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return node;
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}
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String LivestatusComponent::GetPort(void) const
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{
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Value service = m_Port;
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if (service.IsEmpty())
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return "6558";
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else
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return service;
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}
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int LivestatusComponent::GetClientsConnected(void) const
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{
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return m_ClientsConnected;
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}
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void LivestatusComponent::ServerThreadProc(const Socket::Ptr& server)
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{
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server->Listen();
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@ -80,6 +126,8 @@ void LivestatusComponent::ServerThreadProc(const Socket::Ptr& server)
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void LivestatusComponent::ClientThreadProc(const Socket::Ptr& client)
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{
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m_ClientsConnected++;
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Stream::Ptr stream = boost::make_shared<NetworkStream>(client);
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for (;;) {
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@ -99,4 +147,6 @@ void LivestatusComponent::ClientThreadProc(const Socket::Ptr& client)
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if (!query->Execute(stream))
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break;
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}
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m_ClientsConnected--;
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}
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@ -40,12 +40,20 @@ public:
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virtual void Start(void);
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String GetSocketType(void) const;
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String GetSocketPath(void) const;
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String GetAddress(void) const;
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String GetPort(void) const;
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int GetClientsConnected(void) const;
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private:
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Attribute<String> m_SocketType;
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Attribute<String> m_SocketPath;
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Attribute<String> m_Address;
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Attribute<String> m_Port;
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Socket::Ptr m_Listener;
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int m_ClientsConnected;
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void ServerThreadProc(const Socket::Ptr& server);
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void ClientThreadProc(const Socket::Ptr& client);
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@ -18,4 +18,9 @@
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******************************************************************************/
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type LivestatusComponent {
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%attribute string "socket_type",
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%attribute string "socket_path",
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%attribute string "address",
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%attribute string "port",
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}
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