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Boost Software License - Version 1.0 - August 17th, 2003
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Permission is hereby granted, free of charge, to any person or organization
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obtaining a copy of the software and accompanying documentation covered by
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this license (the "Software") to use, reproduce, display, distribute,
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execute, and transmit the Software, and to prepare derivative works of the
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Software, and to permit third-parties to whom the Software is furnished to
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do so, all subject to the following:
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The copyright notices in the Software and this entire statement, including
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the above license grant, this restriction and the following disclaimer,
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must be included in all copies of the Software, in whole or in part, and
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all derivative works of the Software, unless such copies or derivative
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works are solely in the form of machine-executable object code generated by
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a source language processor.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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Many C++ developers miss an easy and portable way of handling Unicode encoded strings. The original C++ Standard (known as C++98 or C++03) is Unicode agnostic. C++11 provides some support for Unicode on core language and library level: u8, u, and U character and string literals, char16_t and char32_t character types, u16string and u32string library classes, and codecvt support for conversions between Unicode encoding forms. In the meantime, developers use third party libraries like ICU, OS specific capabilities, or simply roll out their own solutions.
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In order to easily handle UTF-8 encoded Unicode strings, I came up with a small, C++98 compatible generic library. For anybody used to work with STL algorithms and iterators, it should be easy and natural to use. The code is freely available for any purpose - check out the license at the beginning of the utf8.h file. The library has been used a lot in the past ten years both in commercial and open-source projects and is considered feature-complete now. If you run into bugs or performance issues, please let me know and I'll do my best to address them.
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In order to easily handle UTF-8 encoded Unicode strings, I came up with a small, C++98 compatible generic library. For anybody used to work with STL algorithms and iterators, it should be easy and natural to use. The code is freely available for any purpose - check out the [license](./LICENSE). The library has been used a lot in the past ten years both in commercial and open-source projects and is considered feature-complete now. If you run into bugs or performance issues, please let me know and I'll do my best to address them.
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The purpose of this article is not to offer an introduction to Unicode in general, and UTF-8 in particular. If you are not familiar with Unicode, be sure to check out [Unicode Home Page](http://www.unicode.org/) or some other source of information for Unicode. Also, it is not my aim to advocate the use of UTF-8 encoded strings in C++ programs; if you want to handle UTF-8 encoded strings from C++, I am sure you have good reasons for it.
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