mirror of https://github.com/Icinga/icinga2.git
parent
4a2a6d999a
commit
fd9dc32a3d
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@ -39,7 +39,7 @@ bool I2_EXPORT TlsStream::m_SSLIndexInitialized = false;
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* @param role The role of the client.
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* @param sslContext The SSL context for the client.
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*/
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TlsStream::TlsStream(const Socket::Ptr& socket, ConnectionRole role, const boost::shared_ptr<SSL_CTX>& sslContext)
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TlsStream::TlsStream(const Socket::Ptr& socket, const String& hostname, ConnectionRole role, const boost::shared_ptr<SSL_CTX>& sslContext)
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: SocketEvents(socket, this), m_Eof(false), m_HandshakeOK(false), m_VerifyOK(true), m_ErrorCode(0),
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m_ErrorOccurred(false), m_Socket(socket), m_Role(role), m_SendQ(new FIFO()), m_RecvQ(new FIFO()),
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m_CurrentAction(TlsActionNone), m_Retry(false)
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@ -73,8 +73,14 @@ TlsStream::TlsStream(const Socket::Ptr& socket, ConnectionRole role, const boost
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if (m_Role == RoleServer)
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SSL_set_accept_state(m_SSL.get());
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else
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else {
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#ifdef SSL_CTRL_SET_TLSEXT_HOSTNAME
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if (!hostname.IsEmpty())
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SSL_set_tlsext_host_name(m_SSL.get(), hostname.CStr());
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#endif /* SSL_CTRL_SET_TLSEXT_HOSTNAME */
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SSL_set_connect_state(m_SSL.get());
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}
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}
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TlsStream::~TlsStream(void)
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@ -48,7 +48,7 @@ class I2_BASE_API TlsStream : public Stream, private SocketEvents
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public:
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DECLARE_PTR_TYPEDEFS(TlsStream);
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TlsStream(const Socket::Ptr& socket, ConnectionRole role, const boost::shared_ptr<SSL_CTX>& sslContext);
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TlsStream(const Socket::Ptr& socket, const String& hostname, ConnectionRole role, const boost::shared_ptr<SSL_CTX>& sslContext);
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~TlsStream(void);
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boost::shared_ptr<X509> GetClientCertificate(void) const;
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@ -153,7 +153,7 @@ int PkiUtility::SaveCert(const String& host, const String& port, const String& k
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return 1;
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}
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TlsStream::Ptr stream = new TlsStream(client, RoleClient, sslContext);
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TlsStream::Ptr stream = new TlsStream(client, String(), RoleClient, sslContext);
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try {
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stream->Handshake();
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@ -219,7 +219,7 @@ int PkiUtility::RequestCertificate(const String& host, const String& port, const
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return 1;
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}
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TlsStream::Ptr stream = new TlsStream(client, RoleClient, sslContext);
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TlsStream::Ptr stream = new TlsStream(client, String(), RoleClient, sslContext);
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try {
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stream->Handshake();
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@ -210,7 +210,7 @@ void ApiListener::ListenerThreadProc(const Socket::Ptr& server)
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for (;;) {
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try {
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Socket::Ptr client = server->Accept();
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Utility::QueueAsyncCallback(boost::bind(&ApiListener::NewClientHandler, this, client, RoleServer), LowLatencyScheduler);
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Utility::QueueAsyncCallback(boost::bind(&ApiListener::NewClientHandler, this, client, String(), RoleServer), LowLatencyScheduler);
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} catch (const std::exception&) {
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Log(LogCritical, "ApiListener", "Cannot accept new connection.");
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}
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@ -246,7 +246,7 @@ void ApiListener::AddConnection(const Endpoint::Ptr& endpoint)
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try {
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endpoint->SetConnecting(true);
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client->Connect(host, port);
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NewClientHandler(client, RoleClient);
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NewClientHandler(client, endpoint->GetName(), RoleClient);
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endpoint->SetConnecting(false);
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} catch (const std::exception& ex) {
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endpoint->SetConnecting(false);
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@ -265,7 +265,7 @@ void ApiListener::AddConnection(const Endpoint::Ptr& endpoint)
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*
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* @param client The new client.
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*/
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void ApiListener::NewClientHandler(const Socket::Ptr& client, ConnectionRole role)
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void ApiListener::NewClientHandler(const Socket::Ptr& client, const String& hostname, ConnectionRole role)
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{
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CONTEXT("Handling new API client connection");
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@ -274,7 +274,7 @@ void ApiListener::NewClientHandler(const Socket::Ptr& client, ConnectionRole rol
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{
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ObjectLock olock(this);
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try {
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tlsStream = new TlsStream(client, role, m_SSLContext);
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tlsStream = new TlsStream(client, hostname, role, m_SSLContext);
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} catch (const std::exception&) {
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Log(LogCritical, "ApiListener", "Cannot create TLS stream from client connection.");
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return;
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@ -86,7 +86,7 @@ private:
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bool AddListener(const String& node, const String& service);
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void AddConnection(const Endpoint::Ptr& endpoint);
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void NewClientHandler(const Socket::Ptr& client, ConnectionRole role);
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void NewClientHandler(const Socket::Ptr& client, const String& hostname, ConnectionRole role);
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void ListenerThreadProc(const Socket::Ptr& server);
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WorkQueue m_RelayQueue;
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