All usages of `AsioTlsStream` were already using `Shared<AsioTlsStream>` to
keep a reference-counted instance. This commit moves the reference counting to
`AsioTlsStream` itself by inheriting from `SharedObject`. This will allow to
implement methods making use of the fact that these objects are
reference-counted.
The changes outside of `lib/base/tlsstream.hpp` are merely replacing
`Shared<AsioTlsStream>::Ptr` with `AsioTlsStream::Ptr` everywhere.
If some kind of query is not supposed to be processed at the moment, there is
little point in checking it. During a full dump, state updates are suppressed
(i.e. delayed), so when a dump takes very long, this would have resulted in a
false Redis backlog warning.
This allows the callback to call RedisConnection::SetConnectedCallback() to set
another callback for this connection. This sets m_ConnectedCallback and thereby
destroys the std::function while it's running resulting in undefined behavior.
By operating on a copy, m_ConnectedCallback can be set without affecting the
currently running callback.
Previously, the initial config dump was started in a timer executed
every 15 seconds. During the first execution of the timer, the Redis
connection is typically not established yet. Therefore, this delayed the
initial sync by up to 15 seconds.
This commit instead triggers the sync from a callback that is executed
after the connection is successfully established.
The timer is removed completely. On first glance, it looks like it would
ensure that a lost connection is reestablished, but this is handled
internally by RedisConnection. After the config has been dumped once,
that timer wouldn't ever attempt a reconnect anyways.
This delays the log message stating that the initial dump is done until
all queries are actually done and now logs a meaningful duration. In
addition, this delays the return of the function and therefore when
state variables are updated by the caller.