The reason for introducing AsioTlsStream::GracefulDisconnect() was to handle
the TLS shutdown properly with a timeout since it involves a timeout. However,
the implementation of this timeout involves spwaning coroutines which are
redundant in some cases. This commit adds comments to the remaining calls of
async_shutdown() stating why calling it is safe in these places.
All usages of `AsioTlsStream` were already using `Shared<AsioTlsStream>` to
keep a reference-counted instance. This commit moves the reference counting to
`AsioTlsStream` itself by inheriting from `SharedObject`. This will allow to
implement methods making use of the fact that these objects are
reference-counted.
The changes outside of `lib/base/tlsstream.hpp` are merely replacing
`Shared<AsioTlsStream>::Ptr` with `AsioTlsStream::Ptr` everywhere.
Something is definitely going wrong if a client tries to reconnect to
this endpoint while it still has an active connection to that client. So
we shouldn't hide this, but at least log it at info level. Apart from
that, I've added some additional information about the currently active
client, such as when the last message was sent and received.
On incoming connection timeout we log the remote endpoint which isn't
available if it was already disconnected - an exception is thrown. Get it
as long as we're still connected not to lose it, nor to get an exception.
Closing and re-opening that very same log file shouldn't reset the
counter, otherwise some log files may exceed the max limit per file as
their offset indicator is reset each time they are re-opened.
If a connection hangs for too long in ApiListener#NewClientHandler(),
ApiListener#AddConnection()'s Timeout calls boost::asio::basic_socket#cancel()
on that connection to trigger an exception which unwinds
ApiListener#NewClientHandler(). Previously that unwind could trigger a Defer
which called boost::asio::ssl::stream#async_shutdown() which extended the hang.
This commit adds a timeout for both establishing new outgoing and incoming
connections. This timeout applies to everything until the connection is in a
state where either JsonRpcConnection or HttpServerConnection takes over.
RelayMessageOne used to relay the message only to one other endpoint for
other zones, which is fine, as long as the target zone is a child/parent
zone but breaks if the target zone is a global one. In this case, the
message has to be forwarded within the local zone as well as to one node
in each child zone.