IcingaDB may receive callbacks from Boost signals before being fully started.
This resulted in situations where m_EnvironmentId was used before it was
initialized properly. This is fixed by initializing it earlier (during the
config validation stage). However, at this stage, it should not yet write to
disk, therefore, persisting the environment ID to disk is delayed until later
in the startup process.
Initializing at this stage has an extra benefit: if there is an error for some
reason (possibly corrupt icingadb.env file), this now shows up as a nice error
during config validation.
Additionally, this replaces the use of std::call_once with std::mutex due to
bug in libstdc++ (see inline comment for reference).
Icinga 2 treats null (Empty) as if the corresponding attribute is not
specified. However, without this commit, it would serialize the value as "null"
(i.e. type string), so that it ends up in the database as this string instead
of NULL. This commit adds handling for ValueEmpty so that is serialized as JSON
null value and ends up in the database as NULL.
If comments get removed in unintended ways (i.e. not by expiring or by using
the remove-comment API action), the comment object misses information to create
a proper history event for Icinga DB. Therefor, discard these events.
On ack Icinga first adds a comment, then acks the checkable
so the ack event has the comment ID.
But due to the yet missing ack the comment was missing is_sticky.
That's corrected now.
Icinga DB doesn't expect comment history for ack comments.
Before:
1. Acked checkable recovers
2. Icinga clears ack comments w/o setting removal time
3. Icinga DB gets neither removal time, nor expire time
4. Icinga DB falls back to NULL and violates NOT NULL constraint
icinga::Array requires locking by the caller when iterating using Begin() and
End(). This is only checked in debug builds but there it makes this function
fail.
StateChangeHandler() is the function used when the actual hard/soft state
changes and thus also writes state history. This is not desired in this case,
instead, a runtime update should be generated, therefore call UpdateState()
instead.
refs #9063
StateChangeHandler() is the function used when the actual hard/soft state
changes and thus also writes state history. This is not desired in this case,
instead, a runtime update should be generated, therefore call UpdateState()
instead.
refs #9063
StateChangeHandler() is the function used when the actual hard/soft state
changes and thus also writes state history. This is not desired in this case,
instead, a runtime update should be generated, therefore call UpdateState()
instead.
refs #9063
Previously, both funktions did related operations but had unclear and confusing
naming:
- UpdateState updated the icinga:{host,service}:state Redis keys.
- SendStatusUpdate sent a runtime update for the icinga:{host,service}:state.
This commit merges both functions into one with a new mode parameter. The
following modes are now supported:
- Volatile: Update the icinga:{host,service}:state Redis key.
- Full: Perform the volatile state update and in addition send a corresponding
runtime update so that this state update gets written through to the
persistent database by a running icingadb process.
- RuntimeOnly: Special mode for callers that can ensure that a volatile update
for the current state was already performed but has to be upgraded to a full
update.
refs #9063
When a comment or downtime is removed manually, the name of the requestor and
timestamp have to be synced to other nodes in the cluster to allow all of them
to generate a consistent Icinga DB history stream.
refs #9101
The config parser requires *Command#arguments#order to be a Number, i.e. 42,
4.2 or even "4.2". That's int-casted where needed, now also for Icinga DB.
Before:
```
object CheckCommand "9117" {
command = [ "true" ]
arguments = {
"4.2" = { order = "4.2" }
}
}
```
2022-01-03T13:25:07.166+0100 FATAL icingadb json: cannot unmarshal string into Go value of type int64