When a HTTP connection dies prematurely while the response is sent,
`http::async_write()` sets the error code to something like broken pipe for
example. When calling `async_flush()` afterwards, it sometimes happens that
this never returns. This results in a resource leak as the coroutine isn't
cleaned up. This commit makes the individual functions throw exceptions instead
of silently ignoring the errors, resulting in the function terminating early
and also resulting in an error being logged as well.
Given that the internal `config::Update` cluster events are using this
as well to create received runtime objects, we don't want to persist
first the conf file and the load and validate it with `CompileFile`.
Otherwise, we are forced to remove the newly created file whenever we
can't validate, commit or activate it. This also would also have the
downside that two cluster events for the same object arriving at the
same moment from two different endpoints would result in two different
threads simultaneously creating and loading the same config file -
whereby only one of the surpasses the validation, while the other is
facing an object `re-definition` error and tries to remove that config
file it mistakenly thinks it has created. As a consequence, an object
successfully created by the former is implicitly deleted by the latter
thread, causing the objects to mysteriously disappear.
Closing and re-opening that very same log file shouldn't reset the
counter, otherwise some log files may exceed the max limit per file as
their offset indicator is reset each time they are re-opened.
On incoming connection timeout we log the remote endpoint which isn't
available if it was already disconnected - an exception is thrown. Get it
as long as we're still connected not to lose it, nor to get an exception.
Although there is locking involved here, it shoudln't take too long for
the thread to actually acquire it, since there aren't that many threads
dealing with endpoint clients concurrently. It's just wasting pointless
time trying to obtain a CPU slot.
If a connection hangs for too long in ApiListener#NewClientHandler(),
ApiListener#AddConnection()'s Timeout calls boost::asio::basic_socket#cancel()
on that connection to trigger an exception which unwinds
ApiListener#NewClientHandler(). Previously that unwind could trigger a Defer
which called boost::asio::ssl::stream#async_shutdown() which extended the hang.
This was accidentally broken by #9627 because during config sync, a config
validation happens that uses `--define System.ZonesStageVarDir=...` which fails
on the now frozen namespace.
This commit changes this to use `Internal.ZonesStageVarDir` instead. After all,
this is used for internal functionality, users should not directly interact
with this flag.
Additionally, it no longer freezes the `Internal` namespace which actually
allows using `Internal.ZonesStageVarDir` in the first place. This also fixes
`--define Internal.Debug*` which was also broken by said PR. Freezing of the
`Internal` namespace is not necessary for performance reasons as it's not
searched implicitly (for example when accessing `globals.x`) and should users
actually interact with it, they should know by that name that they are on their
own.
This commit removes EmbeddedNamespaceValue and ConstEmbeddedNamespaceValue and
reduces NamespaceValue down to a simple struct without inheritance or member
functions. The code from these clases is inlined into the Namespace class. The
class hierarchy determining whether a value is const is moved to an attribute
of NamespaceValue.
This is done in preparation for changes to the locking in the Namespace class.
Currently, it relies on a recursive mutex. In the future, a shared mutex
(read/write lock) should be used instead, which cannot allow recursive locking
(without failing or risk deadlocking on lock upgrades). With this change, all
operations requiring a lock for one operation are within one function, no
recursive locking is not needed any more.
to restore the behavior before the previous commit. Otherwise we'd delete all
API object's child objects' files including applied child object rules in /etc.