/****************************************************************************** * Icinga 2 * * Copyright (C) 2012-2014 Icinga Development Team (http://www.icinga.org) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #include "icinga/service.h" #include "icinga/checkcommand.h" #include "icinga/icingaapplication.h" #include "icinga/cib.h" #include "base/dynamictype.h" #include "base/objectlock.h" #include "base/logger_fwd.h" #include "base/convert.h" #include "base/utility.h" #include "base/exception.h" #include "base/context.h" #include #include using namespace icinga; boost::signals2::signal Checkable::OnNewCheckResult; boost::signals2::signal Checkable::OnStateChange; boost::signals2::signal Checkable::OnNotificationsRequested; boost::signals2::signal Checkable::OnNextCheckChanged; boost::signals2::signal Checkable::OnForceNextCheckChanged; boost::signals2::signal Checkable::OnForceNextNotificationChanged; boost::signals2::signal Checkable::OnEnableActiveChecksChanged; boost::signals2::signal Checkable::OnEnablePassiveChecksChanged; boost::signals2::signal Checkable::OnEnableNotificationsChanged; boost::signals2::signal Checkable::OnEnableFlappingChanged; boost::signals2::signal Checkable::OnFlappingChanged; CheckCommand::Ptr Checkable::GetCheckCommand(void) const { String command; if (!GetOverrideCheckCommand().IsEmpty()) command = GetOverrideCheckCommand(); else command = GetCheckCommandRaw(); return CheckCommand::GetByName(command); } void Checkable::SetCheckCommand(const CheckCommand::Ptr& command) { SetOverrideCheckCommand(command->GetName()); } TimePeriod::Ptr Checkable::GetCheckPeriod(void) const { String tp; if (!GetOverrideCheckPeriod().IsEmpty()) tp = GetOverrideCheckPeriod(); else tp = GetCheckPeriodRaw(); return TimePeriod::GetByName(tp); } void Checkable::SetCheckPeriod(const TimePeriod::Ptr& tp) { SetOverrideCheckPeriod(tp->GetName()); } double Checkable::GetCheckInterval(void) const { if (!GetOverrideCheckInterval().IsEmpty()) return GetOverrideCheckInterval(); else return GetCheckIntervalRaw(); } void Checkable::SetCheckInterval(double interval) { SetOverrideCheckInterval(interval); } double Checkable::GetRetryInterval(void) const { if (!GetOverrideRetryInterval().IsEmpty()) return GetOverrideRetryInterval(); else return GetRetryIntervalRaw(); } void Checkable::SetRetryInterval(double interval) { SetOverrideRetryInterval(interval); } void Checkable::SetSchedulingOffset(long offset) { m_SchedulingOffset = offset; } long Checkable::GetSchedulingOffset(void) { return m_SchedulingOffset; } void Checkable::SetNextCheck(double nextCheck, const String& authority) { SetNextCheckRaw(nextCheck); OnNextCheckChanged(GetSelf(), nextCheck, authority); } double Checkable::GetNextCheck(void) { return GetNextCheckRaw(); } void Checkable::UpdateNextCheck(void) { ObjectLock olock(this); double interval; if (GetStateType() == StateTypeSoft && GetLastCheckResult() != NULL) interval = GetRetryInterval(); else interval = GetCheckInterval(); double now = Utility::GetTime(); double adj = 0; if (interval > 1) adj = fmod(now * 100 + GetSchedulingOffset(), interval * 100) / 100.0; SetNextCheck(now - adj + interval); } bool Checkable::HasBeenChecked(void) const { return GetLastCheckResult() != NULL; } double Checkable::GetLastCheck(void) const { CheckResult::Ptr cr = GetLastCheckResult(); double schedule_end = -1; if (cr) schedule_end = cr->GetScheduleEnd(); return schedule_end; } bool Checkable::GetEnableActiveChecks(void) const { if (!GetOverrideEnableActiveChecks().IsEmpty()) return GetOverrideEnableActiveChecks(); else return GetEnableActiveChecksRaw(); } void Checkable::SetEnableActiveChecks(bool enabled, const String& authority) { SetOverrideEnableActiveChecks(enabled); OnEnableActiveChecksChanged(GetSelf(), enabled, authority); } bool Checkable::GetEnablePassiveChecks(void) const { if (!GetOverrideEnablePassiveChecks().IsEmpty()) return GetOverrideEnablePassiveChecks(); else return GetEnablePassiveChecksRaw(); } void Checkable::SetEnablePassiveChecks(bool enabled, const String& authority) { SetOverrideEnablePassiveChecks(enabled); OnEnablePassiveChecksChanged(GetSelf(), enabled, authority); } bool Checkable::GetForceNextCheck(void) const { return GetForceNextCheckRaw(); } void Checkable::SetForceNextCheck(bool forced, const String& authority) { SetForceNextCheckRaw(forced); OnForceNextCheckChanged(GetSelf(), forced, authority); } int Checkable::GetMaxCheckAttempts(void) const { if (!GetOverrideMaxCheckAttempts().IsEmpty()) return GetOverrideMaxCheckAttempts(); else return GetMaxCheckAttemptsRaw(); } void Checkable::SetMaxCheckAttempts(int attempts) { SetOverrideMaxCheckAttempts(attempts); } void Checkable::ProcessCheckResult(const CheckResult::Ptr& cr, const String& authority) { { ObjectLock olock(this); m_CheckRunning = false; } double now = Utility::GetTime(); if (cr->GetScheduleStart() == 0) cr->SetScheduleStart(now); if (cr->GetScheduleEnd() == 0) cr->SetScheduleEnd(now); if (cr->GetExecutionStart() == 0) cr->SetExecutionStart(now); if (cr->GetExecutionEnd() == 0) cr->SetExecutionEnd(now); if (authority.IsEmpty()) cr->SetCheckSource(IcingaApplication::GetInstance()->GetNodeName()); bool reachable = IsReachable(); bool notification_reachable = IsReachable(DependencyNotification); ASSERT(!OwnsLock()); ObjectLock olock(this); CheckResult::Ptr old_cr = GetLastCheckResult(); ServiceState old_state = GetStateRaw(); StateType old_stateType = GetStateType(); long old_attempt = GetCheckAttempt(); bool recovery; if (old_cr && cr->GetExecutionStart() < old_cr->GetExecutionStart()) return; /* The ExecuteCheck function already sets the old state, but we need to do it again * in case this was a passive check result. */ SetLastStateRaw(old_state); SetLastStateType(old_stateType); SetLastReachable(reachable); long attempt = 1; if (!old_cr) { SetStateType(StateTypeHard); } else if (cr->GetState() == ServiceOK) { if (old_state == ServiceOK && old_stateType == StateTypeSoft) SetStateType(StateTypeHard); // SOFT OK -> HARD OK recovery = true; ResetNotificationNumbers(); SetLastStateOK(Utility::GetTime()); } else { if (old_attempt >= GetMaxCheckAttempts()) { SetStateType(StateTypeHard); } else if (old_stateType == StateTypeSoft || old_state == ServiceOK) { SetStateType(StateTypeSoft); attempt = old_attempt + 1; } else { attempt = old_attempt; } recovery = false; switch (cr->GetState()) { case ServiceOK: /* Nothing to do here. */ break; case ServiceWarning: SetLastStateWarning(Utility::GetTime()); break; case ServiceCritical: SetLastStateCritical(Utility::GetTime()); break; case ServiceUnknown: SetLastStateUnknown(Utility::GetTime()); break; } } if (!reachable) SetLastStateUnreachable(Utility::GetTime()); SetCheckAttempt(attempt); ServiceState new_state = cr->GetState(); SetStateRaw(new_state); bool stateChange = (old_state != new_state); if (stateChange) { SetLastStateChange(now); /* remove acknowledgements */ if (GetAcknowledgement() == AcknowledgementNormal || (GetAcknowledgement() == AcknowledgementSticky && new_state == ServiceOK)) { ClearAcknowledgement(); } /* reschedule direct parents */ BOOST_FOREACH(const Checkable::Ptr& parent, GetParents()) { if (parent.get() == this) continue; ObjectLock olock(parent); parent->SetNextCheck(Utility::GetTime()); } } bool remove_acknowledgement_comments = false; if (GetAcknowledgement() == AcknowledgementNone) remove_acknowledgement_comments = true; bool hardChange = (GetStateType() == StateTypeHard && old_stateType == StateTypeSoft); if (stateChange && old_stateType == StateTypeHard && GetStateType() == StateTypeHard) hardChange = true; if (GetVolatile()) hardChange = true; if (hardChange) { SetLastHardStateRaw(new_state); SetLastHardStateChange(now); } if (new_state != ServiceOK) TriggerDowntimes(); Checkable::UpdateStatistics(cr); bool in_downtime = IsInDowntime(); bool send_notification = hardChange && notification_reachable && !in_downtime && !IsAcknowledged(); if (!old_cr) send_notification = false; /* Don't send notifications for the initial state change */ if (old_state == ServiceOK && old_stateType == StateTypeSoft) send_notification = false; /* Don't send notifications for SOFT-OK -> HARD-OK. */ bool send_downtime_notification = (GetLastInDowntime() != in_downtime); SetLastInDowntime(in_downtime); olock.Unlock(); if (remove_acknowledgement_comments) RemoveCommentsByType(CommentAcknowledgement); Dictionary::Ptr vars_after = make_shared(); vars_after->Set("state", new_state); vars_after->Set("state_type", GetStateType()); vars_after->Set("attempt", GetCheckAttempt()); vars_after->Set("reachable", reachable); if (old_cr) cr->SetVarsBefore(old_cr->GetVarsAfter()); cr->SetVarsAfter(vars_after); olock.Lock(); SetLastCheckResult(cr); bool was_flapping, is_flapping; was_flapping = IsFlapping(); if (GetStateType() == StateTypeHard) UpdateFlappingStatus(stateChange); is_flapping = IsFlapping(); olock.Unlock(); // Log(LogDebug, "icinga", "Flapping: Checkable " + GetName() + // " was: " + Convert::ToString(was_flapping) + // " is: " + Convert::ToString(is_flapping) + // " threshold: " + Convert::ToString(GetFlappingThreshold()) + // "% current: " + Convert::ToString(GetFlappingCurrent()) + "%."); OnNewCheckResult(GetSelf(), cr, authority); /* signal status updates to for example db_ido */ OnStateChanged(GetSelf(), authority); if (hardChange) OnStateChange(GetSelf(), cr, StateTypeHard, authority); else if (stateChange) OnStateChange(GetSelf(), cr, StateTypeSoft, authority); if (GetStateType() == StateTypeSoft || hardChange || recovery) ExecuteEventHandler(); if (send_downtime_notification) OnNotificationsRequested(GetSelf(), in_downtime ? NotificationDowntimeStart : NotificationDowntimeEnd, cr, "", ""); if (!was_flapping && is_flapping) { OnNotificationsRequested(GetSelf(), NotificationFlappingStart, cr, "", ""); Log(LogDebug, "icinga", "Flapping: Checkable " + GetName() + " started flapping (" + Convert::ToString(GetFlappingThreshold()) + "% < " + Convert::ToString(GetFlappingCurrent()) + "%)."); OnFlappingChanged(GetSelf(), FlappingStarted); } else if (was_flapping && !is_flapping) { OnNotificationsRequested(GetSelf(), NotificationFlappingEnd, cr, "", ""); Log(LogDebug, "icinga", "Flapping: Checkable " + GetName() + " stopped flapping (" + Convert::ToString(GetFlappingThreshold()) + "% >= " + Convert::ToString(GetFlappingCurrent()) + "%)."); OnFlappingChanged(GetSelf(), FlappingStopped); } else if (send_notification) OnNotificationsRequested(GetSelf(), recovery ? NotificationRecovery : NotificationProblem, cr, "", ""); } bool Checkable::IsCheckPending(void) const { ObjectLock olock(this); return m_CheckRunning; } void Checkable::ExecuteCheck(void) { CONTEXT("Executing check for object '" + GetName() + "'"); ASSERT(!OwnsLock()); UpdateNextCheck(); bool reachable = IsReachable(); { ObjectLock olock(this); /* don't run another check if there is one pending */ if (m_CheckRunning) return; m_CheckRunning = true; SetLastStateRaw(GetStateRaw()); SetLastStateType(GetLastStateType()); SetLastReachable(reachable); } /* keep track of scheduling info in case the check type doesn't provide its own information */ double scheduled_start = GetNextCheck(); double before_check = Utility::GetTime(); Checkable::Ptr self = GetSelf(); CheckResult::Ptr result = make_shared(); result->SetScheduleStart(scheduled_start); result->SetExecutionStart(before_check); GetCheckCommand()->Execute(GetSelf(), result); } void Checkable::UpdateStatistics(const CheckResult::Ptr& cr) { time_t ts = cr->GetScheduleEnd(); if (cr->GetActive()) CIB::UpdateActiveChecksStatistics(ts, 1); else CIB::UpdatePassiveChecksStatistics(ts, 1); } double Checkable::CalculateExecutionTime(const CheckResult::Ptr& cr) { if (!cr) return 0; return cr->GetExecutionEnd() - cr->GetExecutionStart(); } double Checkable::CalculateLatency(const CheckResult::Ptr& cr) { if (!cr) return 0; double latency = (cr->GetScheduleEnd() - cr->GetScheduleStart()) - CalculateExecutionTime(cr); if (latency < 0) latency = 0; return latency; }