/****************************************************************************** * Icinga 2 * * Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #ifndef DYNAMICOBJECT_H #define DYNAMICOBJECT_H namespace icinga { /** * The type of an attribute for a DynamicObject. * * @ingroup base */ enum DynamicAttributeType { Attribute_Transient = 1, /* Unlike transient attributes local attributes are persisted * in the program state file. */ Attribute_Local = 2, /* Replicated attributes are sent to other daemons for which * replication is enabled. */ Attribute_Replicated = 4, /* Attributes read from the config file are implicitly marked * as config attributes. */ Attribute_Config = 8, /* Combination of all attribute types */ Attribute_All = Attribute_Transient | Attribute_Local | Attribute_Replicated | Attribute_Config }; /** * An attribute for a DynamicObject. * * @ingroup base */ struct DynamicAttribute { Value Data; /**< The current value of the attribute. */ DynamicAttributeType Type; /**< The type of the attribute. */ double Tx; /**< The timestamp of the last value change. */ }; class DynamicType; /** * A dynamic object that can be instantiated from the configuration file * and that supports attribute replication to remote application instances. * * @ingroup base */ class I2_BASE_API DynamicObject : public Object { public: typedef shared_ptr Ptr; typedef weak_ptr WeakPtr; typedef map AttributeMap; typedef AttributeMap::iterator AttributeIterator; typedef AttributeMap::const_iterator AttributeConstIterator; DynamicObject(const Dictionary::Ptr& serializedObject); Dictionary::Ptr BuildUpdate(double sinceTx, int attributeTypes) const; void ApplyUpdate(const Dictionary::Ptr& serializedUpdate, int allowedTypes); void RegisterAttribute(const String& name, DynamicAttributeType type); void Set(const String& name, const Value& data); void Touch(const String& name); Value Get(const String& name) const; bool HasAttribute(const String& name) const; void ClearAttributesByType(DynamicAttributeType type); static boost::signal OnRegistered; static boost::signal OnUnregistered; static boost::signal&)> OnTransactionClosing; /** * Synchronously invokes a method. The method must not return before it's finished. * * @param method The name of the method. * @param arguments Arguments for the method. */ template T InvokeMethodSync(const String& method, const vector& arguments) { ScriptTask::Ptr task = InvokeMethod(method, arguments, ScriptTask::CompletionCallback()); assert(task->IsFinished()); return task->GetResult(); } ScriptTask::Ptr InvokeMethod(const String& method, const vector& arguments, ScriptTask::CompletionCallback callback); shared_ptr GetType(void) const; String GetName(void) const; bool IsLocal(void) const; bool IsAbstract(void) const; void SetSource(const String& value); String GetSource(void) const; void SetTx(double tx); double GetTx(void) const; void Register(void); void Unregister(void); virtual void Start(void); static DynamicObject::Ptr GetObject(const String& type, const String& name); static void DumpObjects(const String& filename); static void RestoreObjects(const String& filename); static void DeactivateObjects(void); static double GetCurrentTx(void); static void BeginTx(void); static void FinishTx(void); protected: virtual void OnAttributeChanged(const String& name, const Value& oldValue); private: void InternalSetAttribute(const String& name, const Value& data, double tx, bool suppressEvent = false, bool allowEditConfig = false); Value InternalGetAttribute(const String& name) const; AttributeMap m_Attributes; double m_ConfigTx; static double m_CurrentTx; static set m_ModifiedObjects; void InternalApplyUpdate(const Dictionary::Ptr& serializedUpdate, int allowedTypes, bool suppressEvents); }; } #endif /* DYNAMICOBJECT_H */