/****************************************************************************** * Icinga 2 * * Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ******************************************************************************/ #include "i2-base.h" using namespace icinga; /** * GetProperty * * Retrieves a value from the dictionary. * * @param key The key. * @param value Pointer to the value. * @returns true if the value was retrieved, false otherwise. */ bool Dictionary::GetProperty(string key, Variant *value) const { ConstDictionaryIterator i = m_Data.find(key); if (i == m_Data.end()) return false; *value = i->second; return true; } /** * SetProperty * * Sets a value in the dictionary. * * @param key The key. * @param value The value. */ void Dictionary::SetProperty(string key, const Variant& value) { DictionaryIterator i = m_Data.find(key); Variant oldValue; if (i != m_Data.end()) { oldValue = i->second; m_Data.erase(i); } m_Data[key] = value; PropertyChangedEventArgs dpce; dpce.Source = shared_from_this(); dpce.Property = key; dpce.OldValue = oldValue; dpce.NewValue = value; OnPropertyChanged(dpce); } /** * GetPropertyString * * Retrieves a value from the dictionary and converts it to a string. * * @param key The key. * @param value Pointer to the value. * @returns true if the value was retrieved, false otherwise. */ bool Dictionary::GetPropertyString(string key, string *value) { Variant data; if (!GetProperty(key, &data)) return false; *value = static_cast(data); return true; } /** * SetPropertyString * * Sets a value in the dictionary. * * @param key The key. * @param value The value. */ void Dictionary::SetPropertyString(string key, const string& value) { SetProperty(key, Variant(value)); } /** * GetPropertyInteger * * Retrieves a value from the dictionary and converts it to an integer. * * @param key The key. * @param value Pointer to the value. * @returns true if the value was retrieved, false otherwise. */ bool Dictionary::GetPropertyInteger(string key, long *value) { Variant data; if (!GetProperty(key, &data)) return false; *value = static_cast(data); return true; } /** * SetPropertyInteger * * Sets a value in the dictionary. * * @param key The key. * @param value The value. */ void Dictionary::SetPropertyInteger(string key, long value) { SetProperty(key, Variant(value)); } /** * GetPropertyDictionary * * Retrieves a value from the dictionary and converts it to a dictionary. * * @param key The key. * @param value Pointer to the value. * @returns true if the value was retrieved, false otherwise. */ bool Dictionary::GetPropertyDictionary(string key, Dictionary::Ptr *value) { Dictionary::Ptr dictionary; Variant data; if (!GetProperty(key, &data)) return false; dictionary = dynamic_pointer_cast(data.GetObject()); if (dictionary == NULL) throw InvalidArgumentException("Property is not a dictionary."); *value = dictionary; return true; } /** * SetPropertyDictionary * * Sets a value in the dictionary. * * @param key The key. * @param value The value. */ void Dictionary::SetPropertyDictionary(string key, const Dictionary::Ptr& value) { SetProperty(key, Variant(value)); } /** * GetPropertyObject * * Retrieves a value from the dictionary and converts it to an object. * * @param key The key. * @param value Pointer to the value. * @returns true if the value was retrieved, false otherwise. */ bool Dictionary::GetPropertyObject(string key, Object::Ptr *value) { Variant data; if (!GetProperty(key, &data)) return false; *value = data; return true; } /** * SetPropertyObject * * Sets a value in the dictionary. * * @param key The key. * @param value The value. */ void Dictionary::SetPropertyObject(string key, const Object::Ptr& value) { SetProperty(key, Variant(value)); } /** * Begin * * Returns an iterator to the beginning of the dictionary. * * @returns An iterator. */ DictionaryIterator Dictionary::Begin(void) { return m_Data.begin(); } /** * End * * Returns an iterator to the end of the dictionary. * * @returns An iterator. */ DictionaryIterator Dictionary::End(void) { return m_Data.end(); } /** * GetLength * * Returns the number of elements in the dictionary. * * @returns Number of elements. */ long Dictionary::GetLength(void) const { return m_Data.size(); } /** * AddUnnamedProperty * * Adds an unnamed value to the dictionary. * * @param value The value. */ void Dictionary::AddUnnamedProperty(const Variant& value) { map::const_iterator it; string key; long index = GetLength(); do { stringstream s; s << "_" << index; index++; key = s.str(); it = m_Data.find(key); } while (it != m_Data.end()); m_Data[key] = value; } /** * AddUnnamedPropertyString * * Adds an unnamed value to the dictionary. * * @param value The value. */ void Dictionary::AddUnnamedPropertyString(const string& value) { AddUnnamedProperty(Variant(value)); } /** * AddUnnamedPropertyInteger * * Adds an unnamed value to the dictionary. * * @param value The value. */ void Dictionary::AddUnnamedPropertyInteger(long value) { AddUnnamedProperty(Variant(value)); } /** * AddUnnamedPropertyDictionary * * Adds an unnamed value to the dictionary. * * @param value The value. */ void Dictionary::AddUnnamedPropertyDictionary(const Dictionary::Ptr& value) { AddUnnamedProperty(Variant(value)); } /** * AddUnnamedPropertyObject * * Adds an unnamed value to the dictionary. * * @param value The value. */ void Dictionary::AddUnnamedPropertyObject(const Object::Ptr& value) { AddUnnamedProperty(Variant(value)); }