/****************************************************************************** * Icinga 2 * * Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #include "i2-base.h" using namespace icinga; /** * Default constructor for the Object class. */ Object::Object(void) { #ifdef _DEBUG boost::mutex::scoped_lock lock(GetMutex()); GetAliveObjects().insert(this); #endif /* _DEBUG */ } /** * Destructor for the Object class. */ Object::~Object(void) { #ifdef _DEBUG boost::mutex::scoped_lock lock(GetMutex()); GetAliveObjects().erase(this); #endif /* _DEBUG */ } /** * Temporarily holds onto a reference for an object. This can * be used to safely clear the last reference to an object * in an event handler. */ void Object::Hold(void) { boost::mutex::scoped_lock lock(GetMutex()); GetHeldObjects().push_back(GetSelf()); } /** * Clears all temporarily held objects. */ void Object::ClearHeldObjects(void) { boost::mutex::scoped_lock lock(GetMutex()); GetHeldObjects().clear(); } /** * Returns a reference-counted pointer to this object. * * @returns A shared_ptr object that points to this object */ Object::SharedPtrHolder Object::GetSelf(void) { return Object::SharedPtrHolder(shared_from_this()); } #ifdef _DEBUG /** * Retrieves the number of currently alive objects. * * @returns The number of alive objects. */ int Object::GetAliveObjectsCount(void) { boost::mutex::scoped_lock lock(GetMutex()); return GetAliveObjects().size(); } /** * Dumps a memory histogram to the "dictionaries.dump" file. */ void Object::PrintMemoryProfile(void) { map types; ofstream dictfp("dictionaries.dump.tmp"); { boost::mutex::scoped_lock lock(GetMutex()); set::iterator it; BOOST_FOREACH(Object *obj, GetAliveObjects()) { pair::iterator, bool> tt; tt = types.insert(make_pair(Utility::GetTypeName(typeid(*obj)), 1)); if (!tt.second) tt.first->second++; if (typeid(*obj) == typeid(Dictionary)) { Dictionary::Ptr dict = obj->GetSelf(); dictfp << Value(dict).Serialize() << std::endl; } } } #ifdef _WIN32 _unlink("dictionaries.dump"); #endif /* _WIN32 */ dictfp.close(); if (rename("dictionaries.dump.tmp", "dictionaries.dump") < 0) throw_exception(PosixException("rename() failed", errno)); String type; int count; BOOST_FOREACH(tie(type, count), types) { std::cerr << type << ": " << count << std::endl; } } /** * Returns currently active objects. * * @returns currently active objects */ set& Object::GetAliveObjects(void) { static set aliveObjects; return aliveObjects; } #endif /* _DEBUG */ /** * Returns the mutex used for accessing static members. * * @returns a mutex */ boost::mutex& Object::GetMutex(void) { static boost::mutex mutex; return mutex; } /** * Returns currently held objects. The caller must be * holding the mutex returned by GetMutex(). * * @returns currently held objects */ vector& Object::GetHeldObjects(void) { static vector heldObjects; return heldObjects; }