/****************************************************************************** * Icinga 2 * * Copyright (C) 2012-2014 Icinga Development Team (http://www.icinga.org) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #ifndef CONSOLE_H #define CONSOLE_H #include "base/i2-base.hpp" #include namespace icinga { enum ConsoleColor { Console_Normal, // bit 0-7: foreground Console_ForegroundBlack = 1, Console_ForegroundRed = 2, Console_ForegroundGreen = 3, Console_ForegroundYellow = 4, Console_ForegroundBlue = 5, Console_ForegroundMagenta = 6, Console_ForegroundCyan = 7, Console_ForegroundWhite = 8, // bit 8-15: background Console_BackgroundBlack = 256, Console_BackgroundRed = 266, Console_BackgroundGreen = 267, Console_BackgroundYellow = 268, Console_BackgroundBlue = 269, Console_BackgroundMagenta = 270, Console_BackgroundCyan = 271, Console_BackgroundWhite = 272, // bit 16-23: flags Console_Bold = 65536 }; enum ConsoleType { Console_Dumb, #ifndef _WIN32 Console_VT100, #else /* _WIN32 */ Console_Windows, #endif /* _WIN32 */ }; class I2_BASE_API ConsoleColorTag { public: ConsoleColorTag(int color); friend I2_BASE_API std::ostream& operator<<(std::ostream& fp, const ConsoleColorTag& cct); private: int m_Color; }; /** * Console utilities. * * @ingroup base */ class I2_BASE_API Console { public: static void DetectType(void); static void SetType(std::ostream& fp, ConsoleType type); static ConsoleType GetType(std::ostream& fp); #ifndef _WIN32 static void PrintVT100ColorCode(std::ostream& fp, int color); #else /* _WIN32 */ static void SetWindowsConsoleColor(std::ostream& fp, int color); #endif /* _WIN32 */ private: Console(void); }; } #endif /* CONSOLE_H */