# Development
This chapter provides hints on Icinga 2 debugging,
development, package builds and tests.
* [Debug Icinga 2](21-development.md#development-debug)
* [GDB Backtrace](21-development.md#development-debug-gdb-backtrace)
* [Core Dump](21-development.md#development-debug-core-dump)
* [Test Icinga 2](21-development.md#development-tests)
* [Snapshot Packages (Nightly Builds)](21-development.md#development-tests-snapshot-packages)
* [Develop Icinga 2](21-development.md#development-develop)
* [Preparations](21-development.md#development-develop-styleguide)
* [Design Patterns](21-development.md#development-develop-design-patterns)
* [Build Tools](21-development.md#development-develop-builds-tools)
* [Unit Tests](21-development.md#development-develop-tests)
* [Style Guide](21-development.md#development-develop-styleguide)
* [Development Environment](21-development.md#development-environment)
* [Linux Dev Environment](21-development.md#development-linux-dev-env)
* [macOS Dev Environment](21-development.md#development-macos-dev-env)
* [Windows Dev Environment](21-development.md#development-windows-dev-env)
* [Package Builds](21-development.md#development-package-builds)
* [RPM](21-development.md#development-package-builds-rpms)
* [DEB](21-development.md#development-package-builds-deb)
* [Windows](21-development.md#development-package-builds-windows)
* [Advanced Tips](21-development.md#development-advanced)
## Debug Icinga 2
This chapter targets all users who have been asked by developers to provide
a stack trace or coredump if the application crashed. It is also useful
for developers working with different debuggers.
> **Note:**
>
> This is intentionally mentioned before any development insights
> as debugging is a more frequent and commonly asked question.
### Debug Requirements
Make sure that the debug symbols are available for Icinga 2.
The Icinga 2 packages provide a debug package which must be
installed separately for all involved binaries, like `icinga2-bin`
or `icinga2-ido-mysql`.
Distribution | Command
-------------------|------------------------------------------
Debian/Ubuntu | `apt-get install icinga2-dbg`
RHEL/CentOS | `yum install icinga2-debuginfo`
Fedora | `dnf install icinga2-debuginfo icinga2-bin-debuginfo icinga2-ido-mysql-debuginfo`
SLES/openSUSE | `zypper install icinga2-bin-debuginfo icinga2-ido-mysql-debuginfo`
Furthermore, you may also have to install debug symbols for Boost and your C++ library.
If you're building your own binaries, you should use the `-DCMAKE_BUILD_TYPE=Debug` cmake
build flag for debug builds.
### GDB as Debugger
Install GDB in your development environment.
Distribution | Command
-------------------|------------------------------------------
Debian/Ubuntu | `apt-get install gdb`
RHEL/CentOS | `yum install gdb`
Fedora | `dnf install gdb`
SLES/openSUSE | `zypper install gdb`
#### GDB Run
Call GDB with the binary (`/usr/sbin/icinga2` is a wrapper script calling
`/usr/lib64/icinga2/sbin/icinga2` since 2.4) and all arguments and run it in foreground.
```
gdb --args /usr/lib64/icinga2/sbin/icinga2 daemon -x debug
```
The exact path to the Icinga 2 binary differs on each distribution. On Ubuntu
it is installed into `/usr/lib/x86_64-linux-gnu/icinga2/sbin/icinga2` on 64-bit systems
for example.
> **Note**
>
> If gdb tells you it's missing debug symbols, quit gdb and install
> them: `Missing separate debuginfos, use: debuginfo-install ...`
Run/restart the application.
```
(gdb) r
```
Kill the running application.
```
(gdb) k
```
Continue after breakpoint.
```
(gdb) c
```
#### GDB Core Dump
Either attach to the running process using `gdb -p PID` or start
a new gdb run.
```
(gdb) r
(gdb) generate-core-file
```
#### GDB Backtrace
If Icinga 2 aborted its operation abnormally, generate a backtrace.
> **Note**
>
> Please install the [required debug symbols](21-development.md#debug-requirements)
> prior to generating a backtrace.
`thread apply all` is important here since this includes all running threads.
We need this information when e.g. debugging dead locks and hanging features.
```
(gdb) bt
(gdb) thread apply all bt full
```
If gdb stops at a SIGPIPE signal please disable the signal before
running Icinga 2. This isn't an error, but we need to workaround it.
```
(gdb) handle SIGPIPE nostop noprint pass
(gdb) r
```
If you create a [new issue](https://github.com/Icinga/icinga2/issues),
make sure to attach as much detail as possible.
#### GDB Backtrace from Running Process
If Icinga 2 is still running, generate a full backtrace from the running
process and store it into a new file (e.g. for debugging dead locks).
> **Note**
>
> Please install the [required debug symbols](21-development.md#debug-requirements)
> prior to generating a backtrace.
Icinga 2 runs with 2 processes: main and command executor, therefore generate two backtrace logs
and add them to the GitHub issue.
```
for pid in $(pidof icinga2); do gdb -p $pid -batch -ex "thread apply all bt full" -ex "detach" -ex "q" > gdb_bt_${pid}_`date +%s`.log; done
```
#### GDB Thread List from Running Process
Instead of a full backtrace, you sometimes just need a list of running threads.
```
for pid in $(pidof icinga2); do gdb -p $pid -batch -ex "info threads" -ex "detach" -ex "q" > gdb_threads_${pid}_`date +%s`.log; done
```
#### GDB Backtrace Stepping
Identifying the problem may require stepping into the backtrace, analysing
the current scope, attributes, and possible unmet requirements. `p` prints
the value of the selected variable or function call result.
```
(gdb) up
(gdb) down
(gdb) p checkable
(gdb) p checkable.px->m_Name
```
#### GDB Breakpoints
To set a breakpoint to a specific function call, or file specific line.
```
(gdb) b checkable.cpp:125
(gdb) b icinga::Checkable::SetEnablePerfdata
```
GDB will ask about loading the required symbols later, select `yes` instead
of `no`.
Then run Icinga 2 until it reaches the first breakpoint. Continue with `c`
afterwards.
```
(gdb) run
(gdb) c
```
In case you want to step into the next line of code, use `n`. If there is a
function call where you want to step into, use `s`.
```
(gdb) n
(gdb) s
```
If you want to delete all breakpoints, use `d` and select `yes`.
```
(gdb) d
```
> **Tip**
>
> When debugging exceptions, set your breakpoint like this: `b __cxa_throw`.
Breakpoint Example:
```
(gdb) b __cxa_throw
(gdb) r
(gdb) up
....
(gdb) up
#11 0x00007ffff7cbf9ff in icinga::Utility::GlobRecursive(icinga::String const&, icinga::String const&, boost::function const&, int) (path=..., pattern=..., callback=..., type=1)
at /home/michi/coding/icinga/icinga2/lib/base/utility.cpp:609
609 callback(cpath);
(gdb) l
604
605 #endif /* _WIN32 */
606
607 std::sort(files.begin(), files.end());
608 BOOST_FOREACH(const String& cpath, files) {
609 callback(cpath);
610 }
611
612 std::sort(dirs.begin(), dirs.end());
613 BOOST_FOREACH(const String& cpath, dirs) {
(gdb) p files
$3 = std::vector of length 11, capacity 16 = {{static NPos = 18446744073709551615, m_Data = "/etc/icinga2/conf.d/agent.conf"}, {static NPos = 18446744073709551615,
m_Data = "/etc/icinga2/conf.d/commands.conf"}, {static NPos = 18446744073709551615, m_Data = "/etc/icinga2/conf.d/downtimes.conf"}, {static NPos = 18446744073709551615,
m_Data = "/etc/icinga2/conf.d/groups.conf"}, {static NPos = 18446744073709551615, m_Data = "/etc/icinga2/conf.d/notifications.conf"}, {static NPos = 18446744073709551615,
m_Data = "/etc/icinga2/conf.d/satellite.conf"}, {static NPos = 18446744073709551615, m_Data = "/etc/icinga2/conf.d/services.conf"}, {static NPos = 18446744073709551615,
m_Data = "/etc/icinga2/conf.d/templates.conf"}, {static NPos = 18446744073709551615, m_Data = "/etc/icinga2/conf.d/test.conf"}, {static NPos = 18446744073709551615,
m_Data = "/etc/icinga2/conf.d/timeperiods.conf"}, {static NPos = 18446744073709551615, m_Data = "/etc/icinga2/conf.d/users.conf"}}
```
### Core Dump
When the Icinga 2 daemon crashes with a `SIGSEGV` signal
a core dump file should be written. This will help
developers to analyze and fix the problem.
#### Core Dump File Size Limit
This requires setting the core dump file size to `unlimited`.
##### Systemd
```
systemctl edit icinga2.service
[Service]
...
LimitCORE=infinity
systemctl daemon-reload
systemctl restart icinga2
```
##### Init Script
```
vim /etc/init.d/icinga2
...
ulimit -c unlimited
service icinga2 restart
```
##### Verify
Verify that the Icinga 2 process core file size limit is set to `unlimited`.
```
for pid in $(pidof icinga2); do cat /proc/$pid/limits; done
...
Max core file size unlimited unlimited bytes
```
#### Core Dump Kernel Format
The Icinga 2 daemon runs with the SUID bit set. Therefore you need
to explicitly enable core dumps for SUID on Linux.
```
sysctl -w fs.suid_dumpable=2
```
Adjust the coredump kernel format and file location on Linux:
```
sysctl -w kernel.core_pattern=/var/lib/cores/core.%e.%p
install -m 1777 -d /var/lib/cores
```
MacOS:
```
sysctl -w kern.corefile=/cores/core.%P
chmod 777 /cores
```
#### Core Dump Analysis
Once Icinga 2 crashes again a new coredump file will be written. Please
attach this file to your bug report in addition to the general details.
Simple test case for a `SIGSEGV` simulation with `sleep`:
```
ulimit -c unlimited
sleep 1800&
[1]
kill -SEGV
gdb `which sleep` /var/lib/cores/core.sleep.
(gdb) bt
rm /var/lib/cores/core.sleep.*
```
Analyzing Icinga 2:
```
gdb /usr/lib64/icinga2/sbin/icinga2 core.icinga2.
(gdb) bt
```
### LLDB as Debugger
LLDB is available on macOS with the Xcode command line tools.
```
$ xcode-select --install
```
In order to run Icinga 2 with LLDB you need to pass the binary as argument.
```
lldb -- /usr/local/icinga2/lib/icinga2/sbin/icinga2 daemon
```
Breakpoint:
```
> b checkable.cpp:57
> b icinga::Checkable::ProcessCheckResult
```
Full backtrace:
```
> bt all
```
Select thread:
```
> thr sel 5
```
Step into:
```
> s
```
Next step:
```
> n
```
Continue:
```
> c
```
Up/down in stacktrace:
```
> up
> down
```
## Test Icinga 2
### Snapshot Packages (Nightly Builds)
Icinga provides snapshot packages as nightly builds from [Git master](https://github.com/icinga/icinga2).
These packages contain development code which should be considered "work in progress".
While developers ensure that tests are running fine with CI actions on PRs,
things might break, or changes are not yet documented in the changelog.
You can help the developers and test the snapshot packages, e.g. when larger
changes or rewrites are taking place for a new major version. Your feedback
is very much appreciated.
Snapshot packages are available for all supported platforms including
Linux and Windows and can be obtained from [https://packages.icinga.com](https://packages.icinga.com).
The [Vagrant boxes](https://github.com/Icinga/icinga-vagrant) also use
the Icinga snapshot packages to allow easier integration tests. It is also
possible to use Docker with base OS images and installing the snapshot
packages.
If you encounter a problem, please [open a new issue](https://github.com/Icinga/icinga2/issues/new/choose)
on GitHub and mention that you're testing the snapshot packages.
#### RHEL/CentOS
2.11+ requires the [EPEL repository](02-getting-started.md#package-repositories-rhel-epel) for Boost 1.66+.
In addition to that, the `icinga-rpm-release` package already provides the `icinga-snapshot-builds`
repository but it is disabled by default.
```
yum -y install https://packages.icinga.com/epel/icinga-rpm-release-7-latest.noarch.rpm
yum -y install epel-release
yum makecache
yum install --enablerepo=icinga-snapshot-builds icinga2
```
#### Debian
2.11+ requires Boost 1.66+ which either is provided by the OS, backports or Icinga stable repositories.
It is advised to configure both Icinga repositories, stable and snapshot and selectively
choose the repository with the `-t` flag on `apt-get install`.
```
apt-get update
apt-get -y install apt-transport-https wget gnupg
wget -O - https://packages.icinga.com/icinga.key | apt-key add -
DIST=$(awk -F"[)(]+" '/VERSION=/ {print $2}' /etc/os-release); \
echo "deb https://packages.icinga.com/debian icinga-${DIST} main" > \
/etc/apt/sources.list.d/${DIST}-icinga.list
echo "deb-src https://packages.icinga.com/debian icinga-${DIST} main" >> \
/etc/apt/sources.list.d/${DIST}-icinga.list
DIST=$(awk -F"[)(]+" '/VERSION=/ {print $2}' /etc/os-release); \
echo "deb http://packages.icinga.com/debian icinga-${DIST}-snapshots main" > \
/etc/apt/sources.list.d/${DIST}-icinga-snapshots.list
echo "deb-src http://packages.icinga.com/debian icinga-${DIST}-snapshots main" >> \
/etc/apt/sources.list.d/${DIST}-icinga-snapshots.list
apt-get update
```
On Debian Stretch, you'll also need to add Debian Backports.
```
DIST=$(awk -F"[)(]+" '/VERSION=/ {print $2}' /etc/os-release); \
echo "deb https://deb.debian.org/debian ${DIST}-backports main" > \
/etc/apt/sources.list.d/${DIST}-backports.list
apt-get update
```
Then install the snapshot packages.
```
DIST=$(awk -F"[)(]+" '/VERSION=/ {print $2}' /etc/os-release); \
apt-get install -t icinga-${DIST}-snapshots icinga2
```
#### Ubuntu
```
apt-get update
apt-get -y install apt-transport-https wget gnupg
wget -O - https://packages.icinga.com/icinga.key | apt-key add -
. /etc/os-release; if [ ! -z ${UBUNTU_CODENAME+x} ]; then DIST="${UBUNTU_CODENAME}"; else DIST="$(lsb_release -c| awk '{print $2}')"; fi; \
echo "deb https://packages.icinga.com/ubuntu icinga-${DIST} main" > \
/etc/apt/sources.list.d/${DIST}-icinga.list
echo "deb-src https://packages.icinga.com/ubuntu icinga-${DIST} main" >> \
/etc/apt/sources.list.d/${DIST}-icinga.list
. /etc/os-release; if [ ! -z ${UBUNTU_CODENAME+x} ]; then DIST="${UBUNTU_CODENAME}"; else DIST="$(lsb_release -c| awk '{print $2}')"; fi; \
echo "deb https://packages.icinga.com/ubuntu icinga-${DIST}-snapshots main" > \
/etc/apt/sources.list.d/${DIST}-icinga-snapshots.list
echo "deb-src https://packages.icinga.com/ubuntu icinga-${DIST}-snapshots main" >> \
/etc/apt/sources.list.d/${DIST}-icinga-snapshots.list
apt-get update
```
Then install the snapshot packages.
```
. /etc/os-release; if [ ! -z ${UBUNTU_CODENAME+x} ]; then DIST="${UBUNTU_CODENAME}"; else DIST="$(lsb_release -c| awk '{print $2}')"; fi; \
apt-get install -t icinga-${DIST}-snapshots icinga2
```
#### SLES
The required Boost packages are provided with the stable release repository.
```
rpm --import https://packages.icinga.com/icinga.key
zypper ar https://packages.icinga.com/SUSE/ICINGA-release.repo
zypper ref
zypper ar https://packages.icinga.com/SUSE/ICINGA-snapshot.repo
zypper ref
```
Selectively install the snapshot packages using the `-r` parameter.
```
zypper in -r icinga-snapshot-builds icinga2
```
### Unit Tests
Build the binaries and run the tests.
```
make -j4 -C debug
make test -C debug
```
Run a specific boost test:
```
debug/Bin/Debug/boosttest-test-base --run_test=remote_url
```
## Develop Icinga 2
Icinga 2 can be built on many platforms such as Linux, Unix and Windows.
There are limitations in terms of support, e.g. Windows is only supported for agents,
not a full-featured master or satellite.
Before you start with actual development, there is a couple of pre-requisites.
### Preparations
#### Choose your Editor
Icinga 2 can be developed with your favorite editor. Icinga developers prefer
these tools:
- vim
- CLion (macOS, Linux)
- MS Visual Studio (Windows)
- Atom
Editors differ on the functionality. The more helpers you get for C++ development,
the faster your development workflow will be.
#### Get to know the architecture
Icinga 2 can run standalone or in distributed environments. It contains a whole lot
more than a simple check execution engine.
Read more about it in the [Technical Concepts](19-technical-concepts.md#technical-concepts) chapter.
#### Get to know the code
First off, you really need to know C++ and portions of C++11 and the boost libraries.
Best is to start with a book or online tutorial to get into the basics.
Icinga developers gained their knowledge through studies, training and self-teaching
code by trying it out and asking senior developers for guidance.
Here's a few books we can recommend:
* [Accelerated C++: Practical Programming by Example](https://www.amazon.com/Accelerated-C-Practical-Programming-Example/dp/020170353X) (Andrew Koenig, Barbara E. Moo)
* [Effective C++](https://www.amazon.com/Effective-Specific-Improve-Programs-Designs/dp/0321334876) (Scott Meyers)
* [Boost C++ Application Development Cookbook - Second Edition: Recipes to simplify your application development](https://www.amazon.com/dp/1787282244/ref=cm_sw_em_r_mt_dp_U_dN1OCbERS00EQ) (Antony Polukhin)
* [Der C++ Programmierer](https://www.amazon.de/Programmierer-lernen-Professionell-anwenden-L%C3%B6sungen/dp/3446416447), German (Ulrich Breymann)
* [C++11 programmieren](https://www.amazon.de/gp/product/3836217325/), German (Torsten T. Will)
In addition, it is a good bet to also know SQL when diving into backend development.
* [SQL Performance Explained](https://www.amazon.de/gp/product/3950307826/) (Markus Winand)
Last but not least, if you are developing on Windows, get to know the internals about services and the Win32 API.
### Design Patterns
Icinga 2 heavily relies on object-oriented programming and encapsulates common
functionality into classes and objects. It also uses modern programming techniques
to e.g. work with shared pointer memory management.
Icinga 2 consists of libraries bundled into the main binary. Therefore you'll
find many code parts in the `lib/` directory wheras the actual application is
built from `icinga-app/`. Accompanied with Icinga 2, there's the Windows plugins
which are standalone and compiled from `plugins/`.
Library | Description
---------------|------------------------------------
base | Objects, values, types, streams, tockets, TLS, utilities, etc.
config | Configuration compiler, expressions, etc.
cli | CLI (sub) commands and helpers.
icinga | Icinga specific objects and event handling.
remote | Cluster and HTTP client/server and REST API related code.
checker | Checker feature, check scheduler.
notification | Notification feature, notification scheduler.
methods | Command execution methods, plugins and built-in checks.
perfdata | Performance data related, including Graphite, Elastic, etc.
db\_ido | IDO database abstraction layer.
db\_ido\_mysql | IDO database driver for MySQL.
db\_ido\_pgsql | IDO database driver for PgSQL.
mysql\_shin | Library stub for linking against the MySQL client libraries.
pgsql\_shim | Library stub for linking against the PgSQL client libraries.
#### Class Compiler
Another thing you will recognize are the `.ti` files which are compiled
by our own class compiler into actual source code. The meta language allows
developers to easily add object attributes and specify their behaviour.
Some object attributes need to be stored over restarts in the state file
and therefore have the `state` attribute set. Others are treated as `config`
attribute and automatically get configuration validation functions created.
Hidden or read-only REST API attributes are marked with `no_user_view` and
`no_user_modify`.
The most beneficial thing are getters and setters being generated. The actual object
inherits from `ObjectImpl` and therefore gets them "for free".
Example:
```
vim lib/perfdata/gelfwriter.ti
[config] enable_tls;
vim lib/perfdata/gelfwriter.cpp
if (GetEnableTls()) {
```
The logic is hidden in `tools/mkclass/` in case you want to learn more about it.
The first steps during CMake & make also tell you about code generation.
### Build Tools
#### CMake
In its early development stages in 2012, Icinga 2 was built with autoconf/automake
and separate Windows project files. We've found this very fragile, and have changed
this into CMake as our build tool.
The most common benefits:
* Everything is described in CMakeLists.txt in each directory
* CMake only needs to know that a sub directory needs to be included.
* The global CMakeLists.txt acts as main entry point for requirement checks and library/header includes.
* Separate binary build directories, the actual source tree stays clean.
* CMake automatically generates a Visual Studio project file `icinga2.sln` on Windows.
#### Unity Builds
Another thing you should be aware of: Unity builds on and off.
Typically, we already use caching mechanisms to reduce recompile time with ccache.
For release builds, there's always a new build needed as the difference is huge compared
to a previous (major) release.
Therefore we've invented the Unity builds, which basically concatenates all source files
into one big library source code file. The compiler then doesn't need to load the many small
files but compiles and links this huge one.
Unity builds require more memory which is why you should disable them for development
builds in small sized VMs (Linux, Windows) and also Docker containers.
There's a couple of header files which are included everywhere. If you touch/edit them,
the cache is invalidated and you need to recompile a lot more files then. `base/utility.hpp`
and `remote/zone.hpp` are good candidates for this.
### Unit Tests
New functions and classes must implement new unit tests. Whenever
you decide to add new functions, ensure that you don't need a complex
mock or runtime attributes in order to test them. Better isolate
code into function interfaces which can be invoked in the Boost tests
framework.
Look into the existing tests in the [test/](https://github.com/Icinga/icinga2/tree/master/test) directory
and adopt new test cases.
Specific tests require special time windows, they are only
enabled in debug builds for developers. This is the case e.g.
for testing the flapping algorithm with expected state change
detection at a specific point from now.
### Style Guide
Overview of project files:
File Type | File Name/Extension | Description
---------------|---------------------|-----------------------------
Header | .hpp | Classes, enums, typedefs inside the icinga Namespace.
Source | .cpp | Method implementation for class functions, static/global variables.
CMake | CMakeLists.txt | Build configuration, source and header file references.
CMake Source | .cmake | Source/Header files generated from CMake placeholders.
ITL/conf.d | .conf | Template library and example files as configuration
Class Compiler | .ti | Object classes in our own language, generates source code as `-ti.{c,h}pp`.
Lexer/Parser | .ll, .yy | Flex/Bison code generated into source code from CMake builds.
Docs | .md | Markdown docs and READMEs.
Anything else are additional tools and scripts for developers and build systems.
All files must include the copyright header. We don't use the
current year as this implies yearly updates we don't want.
Depending on the file type, this must be a comment.
```
/* Icinga 2 | (c) 2012 Icinga GmbH | GPLv2+ */
# Icinga 2 | (c) 2012 Icinga GmbH | GPLv2+
```
#### Code Formatting
We follow the clang format, with some exceptions.
- Curly braces for functions and classes always start at a new line.
```
String ConfigObjectUtility::EscapeName(const String& name)
{
//...
}
String ConfigObjectUtility::CreateObjectConfig(const Type::Ptr& type, const String& fullName,
bool ignoreOnError, const Array::Ptr& templates, const Dictionary::Ptr& attrs)
{
//...
}
```
- Too long lines break at a parameter, the new line needs a tab indent.
```
static String CreateObjectConfig(const Type::Ptr& type, const String& fullName,
bool ignoreOnError, const Array::Ptr& templates, const Dictionary::Ptr& attrs);
```
- Conditions require curly braces if it is not a single if with just one line.
```
if (s == "OK") {
//...
} else {
//...
}
if (!n)
return;
```
- There's a space between `if` and the opening brace `(`. Also after the closing brace `)` and opening curly brace `{`.
- Negation with `!` doesn't need an extra space.
- Else branches always start in the same line after the closing curly brace.
#### Code Comments
Add comments wherever you think that another developer will have a hard
time to understand the complex algorithm. Or you might have forgotten
it in a year and struggle again. Also use comments to highlight specific
stages in a function. Generally speaking, make things easier for the
team and external contributors.
Comments can also be used to mark additional references and TODOs.
If there is a specific GitHub issue or discussion going on,
use that information as a summary and link over to it on purpose.
- Single line comments may use `//` or `/* ... */`
- Multi line comments must use this format:
```
/* Ensure to check for XY
* This relies on the fact that ABC has been set before.
*/
```
#### Function Docs
Function header documentation must be added. The current code basis
needs rework, future functions must provide this.
Editors like CLion or Visual Studio allow you to type `/**` followed
by Enter and generate the skeleton from the implemented function.
Add a short summary in the first line about the function's purpose.
Edit the param section with short description on their intention.
The `return` value should describe the value type and additional details.
Example:
```
/**
* Reads a message from the connected peer.
*
* @param stream ASIO TLS Stream
* @param yc Yield Context for ASIO
* @param maxMessageLength maximum size of bytes read.
*
* @return A JSON string
*/
String JsonRpc::ReadMessage(const std::shared_ptr& stream, boost::asio::yield_context yc, ssize_t maxMessageLength)
```
While we can generate code docs from it, the main idea behind it is
to provide on-point docs to fully understand all parameters and the
function's purpose in the same spot.
#### Header
Only include other headers which are mandatory for the header definitions.
If the source file requires additional headers, add them there to avoid
include loops.
The included header order is important.
- First, include the library header `i2-.hpp`, e.g. `i2-base.hpp`.
- Second, include all headers from Icinga itself, e.g. `remote/apilistener.hpp`. `base` before `icinga` before `remote`, etc.
- Third, include third-party and external library headers, e.g. openssl and boost.
- Fourth, include STL headers.
#### Source
The included header order is important.
- First, include the header whose methods are implemented.
- Second, include all headers from Icinga itself, e.g. `remote/apilistener.hpp`. `base` before `icinga` before `remote`, etc.
- Third, include third-party and external library headers, e.g. openssl and boost.
- Fourth, include STL headers.
Always use an empty line after the header include parts.
#### Namespace
The icinga namespace is used globally, as otherwise we would need to write `icinga::Utility::FormatDateTime()`.
```
using namespace icinga;
```
Other namespaces must be declared in the scope they are used. Typically
this is inside the function where `boost::asio` and variants would
complicate the code.
```
namespace ssl = boost::asio::ssl;
auto context (std::make_shared(ssl::context::sslv23));
```
#### Functions
Ensure to pass values and pointers as const reference. By default, all
values will be copied into the function scope, and we want to avoid this
wherever possible.
```
std::vector EventQueue::GetQueuesForType(const String& type)
```
C++ only allows to return a single value. This can be abstracted with
returning a specific class object, or with using a map/set. Array and
Dictionary objects increase the memory footprint, use them only where needed.
A common use case for Icinga value types is where a function can return
different values - an object, an array, a boolean, etc. This happens in the
inner parts of the config compiler expressions, or config validation.
The function caller is responsible to determine the correct value type
and handle possible errors.
Specific algorithms may require to populate a list, which can be passed
by reference to the function. The inner function can then append values.
Do not use a global shared resource here, unless this is locked by the caller.
#### Conditions and Cases
Prefer if-else-if-else branches. When integers are involved,
switch-case statements increase readability. Don't forget about `break` though!
Avoid using ternary operators where possible. Putting a condition
after an assignment complicates reading the source. The compiler
optimizes this anyways.
Wrong:
```
int res = s == "OK" ? 0 : s == "WARNING" ? 1;
return res;
```
Better:
```
int res = 3;
if (s == "OK") {
res = 0;
} else if (s == "WARNING") {
res = 1;
}
```
Even better: Create a lookup map instead of if branches. The complexity
is reduced to O(log(n)).
```
std::map stateMap = {
{ "OK", 1 },
{ "WARNING", 2 }
}
auto it = stateMap.find(s);
if (it == stateMap.end()) {
return 3
}
return it.second;
```
The code is not as short as with a ternary operator, but one can re-use
this design pattern for other generic definitions with e.g. moving the
lookup into a utility class.
Once a unit test is written, everything works as expected in the future.
#### Locks and Guards
Lock access to resources where multiple threads can read and write.
Icinga objects can be locked with the `ObjectLock` class.
Object locks and guards must be limited to the scope where they are needed. Otherwise we could create dead locks.
```
{
ObjectLock olock(frame.Locals);
for (const Dictionary::Pair& kv : frame.Locals) {
AddSuggestion(matches, word, kv.first);
}
}
```
#### Objects and Pointers
Use shared pointers for objects. Icinga objects implement the `Ptr`
typedef returning an `intrusive_ptr` for the class object (object.hpp).
This also ensures reference counting for the object's lifetime.
Use raw pointers with care!
Some methods and classes require specific shared pointers, especially
when interacting with the Boost library.
#### Value Types
Icinga has its own value types. These provide methods to allow
generic serialization into JSON for example, and other type methods
which are made available in the DSL too.
- Always use `String` instead of `std::string`. If you need a C-string, use the `CStr()` method.
- Avoid casts and rather use the `Convert` class methods.
```
double s = static_cast(v); //Wrong
double s = Convert::ToDouble(v); //Correct, ToDouble also provides overloads with different value types
```
- Prefer STL containers for internal non-user interfaces. Icinga value types add a small overhead which may decrease performance if e.g. the function is called 100k times.
- `Array::FromVector` and variants implement conversions, use them.
#### Utilities
Don't re-invent the wheel. The `Utility` class provides
many helper functions which allow you e.g. to format unix timestamps,
search in filesystem paths.
Also inspect the Icinga objects, they also provide helper functions
for formatting, splitting strings, joining arrays into strings, etc.
#### Libraries
2.11 depends on [Boost 1.66](https://www.boost.org/doc/libs/1_66_0/).
Use the existing libraries and header-only includes
for this specific version.
Note: Prefer C++11 features where possible, e.g. std::atomic and lambda functions.
General:
- [exception](https://www.boost.org/doc/libs/1_66_0/libs/exception/doc/boost-exception.html) (header only)
- [algorithm](https://www.boost.org/doc/libs/1_66_0/libs/algorithm/doc/html/index.html) (header only)
- [lexical_cast](https://www.boost.org/doc/libs/1_66_0/doc/html/boost_lexical_cast.html) (header only)
- [regex](https://www.boost.org/doc/libs/1_66_0/libs/regex/doc/html/index.html)
- [uuid](https://www.boost.org/doc/libs/1_66_0/libs/uuid/doc/uuid.html) (header only)
- [range](https://www.boost.org/doc/libs/1_66_0/libs/range/doc/html/index.html) (header only)
- [variant](https://www.boost.org/doc/libs/1_66_0/doc/html/variant.html) (header only)
- [multi_index](https://www.boost.org/doc/libs/1_66_0/libs/multi_index/doc/index.html) (header only)
- [function_types](https://www.boost.org/doc/libs/1_66_0/libs/function_types/doc/html/index.html) (header only)
- [circular_buffer](https://www.boost.org/doc/libs/1_66_0/doc/html/circular_buffer.html) (header only)
- [math](https://www.boost.org/doc/libs/1_66_0/libs/math/doc/html/index.html) (header only)
Events and Runtime:
- [system](https://www.boost.org/doc/libs/1_66_0/libs/system/doc/index.html)
- [thread](https://www.boost.org/doc/libs/1_66_0/doc/html/thread.html)
- [signals2](https://www.boost.org/doc/libs/1_66_0/doc/html/signals2.html) (header only)
- [program_options](https://www.boost.org/doc/libs/1_66_0/doc/html/program_options.html)
- [date_time](https://www.boost.org/doc/libs/1_66_0/doc/html/date_time.html)
- [filesystem](https://www.boost.org/doc/libs/1_66_0/libs/filesystem/doc/index.htm)
Network I/O:
- [asio](https://www.boost.org/doc/libs/1_66_0/doc/html/boost_asio.html) (header only)
- [beast](https://www.boost.org/doc/libs/1_66_0/libs/beast/doc/html/index.html) (header only)
- [coroutine](https://www.boost.org/doc/libs/1_66_0/libs/coroutine/doc/html/index.html)
- [context](https://www.boost.org/doc/libs/1_66_0/libs/context/doc/html/index.html)
Consider abstracting their usage into `*utility.{c,h}pp` files with
wrapping existing Icinga types. That also allows later changes without
rewriting large code parts.
> **Note**
>
> A new Boost library should be explained in a PR and discussed with the team.
>
> This requires package dependency changes.
If you consider an external library or code to be included with Icinga, the following
requirements must be fulfilled:
- License is compatible with GPLv2+. Boost license, MIT works, Apache is not.
- C++11 is supported, C++14 or later doesn't work
- Header only implementations are preferred, external libraries require packages on every distribution.
- No additional frameworks, Boost is the only allowed.
- The code is proven to be robust and the GitHub repository is alive, or has 1k+ stars. Good libraries also provide a user list, if e.g. Ceph is using it, this is a good candidate.
#### Log
Icinga allows the user to configure logging backends, e.g. syslog or file.
Any log message inside the code must use the `Log()` function.
- The first parameter is the severity level, use them with care.
- The second parameter defines the location/scope where the log
happened. Typically we use the class name here, to better analyse
the logs the user provide in GitHub issues and on the community
channels.
- The third parameter takes a log message string
If the message string needs to be computed from existing values,
everything must be converted to the String type beforehand.
This conversion for every value is very expensive which is why
we try to avoid it.
Instead, use Log() with the shift operator where everything is written
on the stream and conversions are explicitly done with templates
in the background.
The trick here is that the Log object is destroyed immediately
after being constructed once. The destructor actually
evaluates the values and sends it to registers loggers.
Since flushing the stream every time a log entry occurs is
very expensive, a timer takes care of flushing the stream
every second.
> **Tip**
>
> If logging stopped, the flush timer thread may be dead.
> Inspect that with gdb/lldb.
Avoid log messages which could irritate the user. During
implementation, developers can change log levels to better
see what's going one, but remember to change this back to `debug`
or remove it entirely.
#### Goto
Avoid using `goto` statements. There are rare occasions where
they are allowed:
- The code would become overly complicated within nested loops and conditions.
- Event processing and C interfaces.
- Question/Answer loops within interactive CLI commands.
#### Typedef and Auto Keywords
Typedefs allow developers to use shorter names for specific types,
classes and structs.
```
typedef std::map >::iterator Iterator;
```
These typedefs should be part of the Class definition in the header,
or may be defined in the source scope where they are needed.
Avoid declaring global typedefs, unless necessary.
Using the `auto` keyword allows to ignore a specific value type.
This comes in handy with maps/sets where no specific access
is required.
The following example iterates over a map returned from `GetTypes()`.
```
for (const auto& kv : GetTypes()) {
result.insert(kv.second);
}
```
The long example would require us to define a map iterator, and a slightly
different algorithm.
```
typedef std::map TypeMap;
typedef std::map::const_iterator TypeMapIterator;
TypeMap types = GetTypes();
for (TypeMapIterator it = types.begin(); it != types.end(); it++) {
result.insert(it.second);
}
```
We could also use a pair here, but requiring to know
the specific types of the map keys and values.
```
typedef std::pair kv_pair;
for (const kv_pair& kv : GetTypes()) {
result.insert(kv.second);
}
```
After all, `auto` shortens the code and one does not always need to know
about the specific types. Function documentation for `GetTypes()` is
required though.
#### Whitespace Cleanup
Patches must be cleaned up and follow the indent style (tabs instead of spaces).
You should also remove any trailing whitespaces.
`git diff` allows to highlight such.
```
vim $HOME/.gitconfig
[color "diff"]
whitespace = red reverse
[core]
whitespace=fix,-indent-with-non-tab,trailing-space,cr-at-eol
```
`vim` also can match these and visually alert you to remove them.
```
vim $HOME/.vimrc
highlight ExtraWhitespace ctermbg=red guibg=red
match ExtraWhitespace /\s\+$/
autocmd BufWinEnter * match ExtraWhitespace /\s\+$/
autocmd InsertEnter * match ExtraWhitespace /\s\+\%#\@
### Linux Dev Environment
Based on CentOS 7, we have an early draft available inside the Icinga Vagrant boxes:
[centos7-dev](https://github.com/Icinga/icinga-vagrant/tree/master/centos7-dev).
If you're compiling Icinga 2 natively without any virtualization layer in between,
this usually is faster. This is also the reason why developers on macOS prefer native builds
over Linux or Windows VMs. Don't forget to test the actual code on Linux later! Socket specific
stuff like `epoll` is not available on Unix kernels.
Depending on your workstation and environment, you may either develop and run locally,
use a container deployment pipeline or put everything in a high end resource remote VM.
Fork https://github.com/Icinga/icinga2 into your own repository, e.g. `https://github.com/dnsmichi/icinga2`.
Create two build directories for different binary builds.
* `debug` contains the debug build binaries. They contain more debug information and run tremendously slower than release builds from packages. Don't use them for benchmarks.
* `release` contains the release build binaries, as you would install them on a live system. This helps comparing specific scenarios for race conditions and more.
```
mkdir -p release debug
```
Proceed with the specific distribution examples below.
* [CentOS 7](21-development.md#development-linux-dev-env-centos)
* [Debian 9](21-development.md#development-linux-dev-env-debian)
#### CentOS 7
```
yum -y install gdb git bash-completion htop rpmdevtools \
ccache cmake make gcc-c++ flex bison \
openssl-devel boost-devel systemd-devel mysql-devel \
postgresql-devel libedit-devel libstdc++-devel
groupadd icinga
groupadd icingacmd
useradd -c "icinga" -s /sbin/nologin -G icingacmd -g icinga icinga
ln -s /bin/ccache /usr/local/bin/gcc
ln -s /bin/ccache /usr/local/bin/g++
git clone https://github.com/icinga/icinga2.git && cd icinga2
mkdir debug release
cd debug
cmake .. -DCMAKE_BUILD_TYPE=Debug -DICINGA2_UNITY_BUILD=OFF -DCMAKE_INSTALL_PREFIX=/usr/local/icinga2 -DICINGA2_PLUGINDIR=/usr/local/sbin
cd ..
make -j2 install -C debug
```
```
chown -R icinga:icinga /usr/local/icinga2/var/
/usr/local/icinga2/lib/icinga2/prepare-dirs /usr/local/icinga2/etc/sysconfig/icinga2
/usr/local/icinga2/sbin/icinga2 api setup
vim /usr/local/icinga2/etc/icinga2/conf.d/api-users.conf
gdb --args /usr/local/icinga2/lib/icinga2/sbin/icinga2 daemon
```
#### Debian 9
```
apt-get -y install gdb vim git cmake make ccache build-essential libssl-dev libboost-all-dev bison flex default-libmysqlclient-dev libpq-dev libedit-dev monitoring-plugins
ln -s /usr/bin/ccache /usr/local/bin/gcc
ln -s /usr/bin/ccache /usr/local/bin/g++
groupadd icinga
groupadd icingacmd
useradd -c "icinga" -s /sbin/nologin -G icingacmd -g icinga icinga
git clone https://github.com/icinga/icinga2.git && cd icinga2
mkdir debug release
cd debug
cmake .. -DCMAKE_BUILD_TYPE=Debug -DICINGA2_UNITY_BUILD=OFF -DCMAKE_INSTALL_PREFIX=/usr/local/icinga2 -DICINGA2_PLUGINDIR=/usr/local/sbin
cd ..
make -j2 install -C debug
```
```
chown -R icinga:icinga /usr/local/icinga2/var/
/usr/local/icinga2/lib/icinga2/prepare-dirs /usr/local/icinga2/etc/sysconfig/icinga2
/usr/local/icinga2/sbin/icinga2 api setup
vim /usr/local/icinga2/etc/icinga2/conf.d/api-users.conf
gdb --args /usr/local/icinga2/lib/icinga2/sbin/icinga2 daemon
```
### macOS Dev Environment
It is advised to use Homebrew to install required build dependencies.
Macports have been reported to work as well, typically you'll get more help
with Homebrew from Icinga developers.
The idea is to run Icinga with the current user, avoiding root permissions.
#### Requirements
OpenSSL 1.0.x doesn't build anymore, so we're explicitly using 1.1.x here.
```
brew install ccache boost cmake bison flex openssl@1.1 mysql-connector-c++ postgresql libpq
```
##### ccache
```
sudo mkdir /opt/ccache
sudo ln -s `which ccache` /opt/ccache/clang
sudo ln -s `which ccache` /opt/ccache/clang++
vim $HOME/.bash_profile
# ccache is managed with symlinks to avoid collision with cgo
export PATH="/opt/ccache:$PATH"
source $HOME/.bash_profile
```
#### Builds
Icinga is built as release (optimized build for packages) and debug (more symbols and details for debugging). Debug builds
typically run slower than release builds and must not be used for performance benchmarks.
```
mkdir -p release debug
cd debug
cmake -DCMAKE_BUILD_TYPE=Debug -DICINGA2_UNITY_BUILD=OFF -DCMAKE_INSTALL_PREFIX=/usr/local/icinga2 -DOPENSSL_INCLUDE_DIR=/usr/local/opt/openssl@1.1/include -DOPENSSL_SSL_LIBRARY=/usr/local/opt/openssl@1.1/lib/libssl.dylib -DOPENSSL_CRYPTO_LIBRARY=/usr/local/opt/openssl@1.1/lib/libcrypto.dylib -DICINGA2_PLUGINDIR=/usr/local/sbin ..
cd ..
make -j4 -C debug
make -j4 install -C debug
```
##### Build Aliases
This is derived from [dnsmichi's flavour](https://github.com/dnsmichi/dotfiles) and not generally best practice.
```
vim $HOME/.bash_profile
export I2_GENERIC="-DCMAKE_INSTALL_PREFIX=/usr/local/icinga/icinga2 -DICINGA2_USER=`id -u -n` -DICINGA2_GROUP=`id -g -n` -DOPENSSL_INCLUDE_DIR=/usr/local/opt/openssl@1.1/include -DOPENSSL_SSL_LIBRARY=/usr/local/opt/openssl@1.1/lib/libssl.dylib -DOPENSSL_CRYPTO_LIBRARY=/usr/local/opt/openssl@1.1/lib/libcrypto.dylib -DICINGA2_PLUGINDIR=/usr/local/sbin -DICINGA2_WITH_PGSQL=OFF"
export I2_DEBUG="-DCMAKE_BUILD_TYPE=Debug -DICINGA2_UNITY_BUILD=OFF $I2_GENERIC"
export I2_RELEASE="-DCMAKE_BUILD_TYPE=RelWithDebInfo -DICINGA2_WITH_TESTS=ON -DICINGA2_UNITY_BUILD=ON $I2_GENERIC"
alias i2_debug="mkdir -p debug; cd debug; cmake $I2_DEBUG ..; make -j4; make -j4 install; cd .."
alias i2_release="mkdir -p release; cd release; cmake $I2_RELEASE ..; make -j4; make -j4 install; cd .."
export PATH=/usr/local/icinga/icinga2/sbin/:$PATH
test -f /usr/local/icinga/icinga2/etc/bash_completion.d/icinga2 && source /usr/local/icinga/icinga2/etc/bash_completion.d/icinga2
source $HOME/.bash_profile
```
#### Run
```
chown -R icinga:icinga /usr/local/icinga2
chown -R icinga:_www /usr/local/icinga2/var/run/icinga2/cmd
icinga2 daemon
```
#### Plugins
```
brew install monitoring-plugins
sudo vim /usr/local/icinga2/etc/icinga2/constants.conf
const PluginDir = "/usr/local/sbin"
```
#### Backends: Redis
```
brew install redis
brew services start redis
```
#### Databases: MariaDB
```
brew install mariadb
mkdir -p /usr/local/etc/my.cnf.d
brew services start mariadb
mysql_secure_installation
```
```
vim $HOME/.my.cnf
[client]
user = root
password = supersecurerootpassword
sudo -i
ln -s /Users/michi/.my.cnf $HOME/.my.cnf
exit
```
```
mysql -e 'create database icinga;'
mysql -e "grant all on icinga.* to 'icinga'@'localhost' identified by 'icinga';"
mysql icinga < $HOME/dev/icinga/icinga2/lib/db_ido_mysql/schema/mysql.sql
```
#### API
```
icinga2 api setup
cd /usr/local/icinga/icinga2/var/lib/icinga2/certs
HOST_NAME=mbpmif.int.netways.de
icinga2 pki new-cert --cn ${HOST_NAME} --csr ${HOST_NAME}.csr --key ${HOST_NAME}.key
icinga2 pki sign-csr --csr ${HOST_NAME}.csr --cert ${HOST_NAME}.crt
echo "const NodeName = \"${HOST_NAME}\"" >> /usr/local/icinga/icinga2/etc/icinga2/constants.conf
```
### Windows Dev Environment
The following sections explain how to setup the required build tools
and how to run and debug the code.
#### Chocolatey
Open an administrative command prompt (Win key, type “cmd”, right-click and “run as administrator”) and paste the following instructions:
```
@powershell -NoProfile -ExecutionPolicy Bypass -Command "iex ((new-object net.webclient).DownloadString('https://chocolatey.org/install.ps1'))" && SET PATH=%PATH%;%ALLUSERSPROFILE%\chocolatey\bin
```
#### Visual Studio
Thanks to Microsoft they’ll now provide their Professional Edition of Visual Studio 2017
as community version, free for use for open source projects such as Icinga.
The installation requires ~9GB disk space. [Download](https://www.visualstudio.com/downloads/)
the web installer and start the installation.
You need a free Microsoft account to download and also store your preferences.
Install the following Workloads:
* C++ Desktop
* .NET Desktop
In addition also choose these individual components on Visual Studio 2017:
* .NET
* .NET Framework 4.6 targeting pack
* .NET Framework 4.6.1 SDK
* .NET Framework 4.6.1 targeting pack
* Code tools
* Git for Windows
* Static analysis tools
* GitHub Extension for Visual Studio
* Compilers, build tools and runtimes
* C# and Visual Basic Roslyn compilers
* C++/CLI Support
* VC++ 2017 v141 toolset (x86_64)
* Debugging and testing
* C++ profiling tools
* Just-in-Time debugger
* Development activities
* Visual Studio C++ core features
* Games and Graphics
* Graphics debugger and GPU profiler for DirectX (required by C++ profiling tools)
* SDKs, libraries and frameworks
* Graphics Tools Windows 8.1 SDK (required by C++ profiling tools)
* Windows 10 SDK **10.0.10240.0 - exactly this version**
* Windows 8.1 SDK
* Windows Universal C Runtime
After a while, Visual Studio will be ready.
#### Flex and Bison
Install it using [chocolatey](https://www.wireshark.org/docs/wsdg_html_chunked/ChSetupWin32.html):
```
choco install -y winflexbison
```
Chocolatey installs these tools into the hidden directory `C:\ProgramData\chocolatey\lib\winflexbison\tools`.
#### OpenSSL
Icinga 2 requires the OpenSSL library. [Download](http://slproweb.com/products/Win32OpenSSL.html)
and install it into the default path.
Once asked for `Copy OpenSSLs DLLs to` select `The Windows system directory`. That way CMake/Visual Studio
will automatically detect them for builds and packaging.
> **Note**
>
> We cannot use the chocolatey package as this one does not provide any development headers.
>
> Choose 1.1.1 LTS from manual downloads for best compatibility.
#### Boost
In order to use the boost development header and library files you need to [download](http://www.boost.org/users/download/)
Boost and then extract it to e.g. `C:\boost_1_69_0`.
> **Note**
>
> Just use `C:`, the zip file already contains the sub folder. Extraction takes a while,
> the archive contains more than 70k files.
In order to integrate Boost into Visual Studio 2017, open the `Developer Command Prompt` from the start menu,
and navigate to `C:\boost_1_69_0`.
Execute `bootstrap.bat` first.
```
cd C:\boost_1_69_0
bootstrap.bat
```
Once finished, specify the required `toolset` to compile boost against Visual Studio.
This takes quite some time in a Windows VM. Boost Context uses Assembler code,
which isn't treated as exception safe by the VS compiler. Therefore set the
additional compilation flag according to [this entry](https://lists.boost.org/Archives/boost/2015/08/224570.php).
```
b2 --toolset=msvc-14.1 asmflags=\safeseh
```
![Windows Boost Build in VS2017 Development Console](images/development/windows_boost_build_dev_cmd.png)
#### TortoiseGit
TortoiseGit provides a graphical integration into the Windows explorer. This makes it easier to checkout, commit
and whatnot.
[Download](https://tortoisegit.org/download/) TortoiseGit on your system.
In order to clone via Git SSH you also need to create a new directory called `.ssh`
inside your user's home directory.
Therefore open a command prompt (win key, type `cmd`, enter) and run `mkdir .ssh`.
Add your `id_rsa` private key and `id_rsa.pub` public key files into that directory.
Start the setup routine and choose `OpenSSH` as default secure transport when asked.
Open a Windows Explorer window and navigate into
```
cd %HOMEPATH%\source\repos
```
Right click and select `Git Clone` from the context menu.
Use `ssh://git@github.com/icinga/icinga2.git` for SSH clones, `https://github.com/icinga/icinga2.git` otherwise.
#### CMake
Icinga 2 uses CMake to manage the build environment. You can generate the Visual Studio project files
using CMake. [Download](https://cmake.org/download/) and install CMake. Select to add it to PATH for all users
when asked.
> **Note**
>
> In order to properly detect the Boost libraries, install the CMake 3.14+.
Once setup is completed, open a command prompt and navigate to
```
cd %HOMEPATH%\source\repos
```
Run CMake with the following command. This generates a new Visual Studio project file called `icinga2.sln`.
You need to specify the previously installed component paths:
Variable | Value | Description
----------------------|----------------------------------------------------------------------|-------------------------------------------------------
`BOOST_ROOT` | `C:\boost_1_69_0` | Root path where you've extracted and compiled Boost.
`BOOST_LIBRARYDIR` | `C:\boost_1_69_0\stage` | Path to the static compiled Boost libraries, directory must contain `lib`.
`BISON_EXECUTABLE` | `C:\ProgramData\chocolatey\lib\winflexbison\tools\win_bison.exe` | Path to the Bison executable.
`FLEX_EXECUTABLE` | `C:\ProgramData\chocolatey\lib\winflexbison\tools\win_flex.exe` | Path to the Flex executable.
`ICINGA2_WITH_MYSQL` | OFF | Requires extra setup for MySQL if set to `ON`. Not supported for client setups.
`ICINGA2_WITH_PGSQL` | OFF | Requires extra setup for PgSQL if set to `ON`. Not supported for client setups.
`ICINGA2_UNITY_BUILD` | OFF | Disable unity builds for development environments.
Tip: If you have previously opened a terminal, run `refreshenv` to re-read updated PATH variables.
```
cmake . -DCPACK_GENERATOR=WIX -DCMAKE_BUILD_TYPE=Debug -DBOOST_ROOT=C:\boost_1_69_0 -DBOOST_LIBRARYDIR=C:\boost_1_69_0\stage -DBISON_EXECUTABLE=C:\ProgramData\chocolatey\lib\winflexbison\tools\win_bison.exe -DFLEX_EXECUTABLE=C:\ProgramData\chocolatey\lib\winflexbison\tools\win_flex.exe -DICINGA2_WITH_MYSQL=OFF -DICINGA2_WITH_PGSQL=OFF -DICINGA2_UNITY_BUILD=OFF
```
Best is write a small batch/Powershell script which just executes these lines.
```
@echo off
cd icinga2
mkdir debug
cd debug
del CMakeCache.txt
cmake . -DCPACK_GENERATOR=WIX -DCMAKE_BUILD_TYPE=Debug -DBOOST_ROOT=C:\boost_1_69_0 -DBOOST_LIBRARYDIR=C:\boost_1_69_0\stage -DBISON_EXECUTABLE=C:\ProgramData\chocolatey\lib\winflexbison\tools\win_bison.exe -DFLEX_EXECUTABLE=C:\ProgramData\chocolatey\lib\winflexbison\tools\win_flex.exe -DICINGA2_WITH_MYSQL=OFF -DICINGA2_WITH_PGSQL=OFF -DICINGA2_UNITY_BUILD=OFF
cmake --build . --target PACKAGE --config Debug
cd ..
```
#### Icinga 2 in Visual Studio
Navigate to
```
cd %HOMEPATH%\source\repos\icinga2
```
Open `icinga2.sln`. Log into Visual Studio when asked.
On the right panel, select to build the `Bin/icinga-app` solution.
The executable binaries are located in `Bin\Release\Debug` in your `icinga2`
project directory.
Navigate there and run `icinga2.exe --version`.
```
cd %HOMEPATH%\source\repos\icinga2\Bin\Release\Debug
icinga2.exe --version
```
#### Release Package
CMake uses CPack and NSIS to create the setup executable including all binaries and libraries
in addition to setup dialogues and configuration. Therefore we’ll need to install [NSIS](http://nsis.sourceforge.net/Download)
first.
We also need to install the Windows Installer XML (WIX) toolset.
```
choco install -y wixtoolset
```
Once completed open an administrative shell and navigate to your Visual Studio project.
Let CMake to build a release package.
```
cd %HOMEPATH%\source\repos\icinga2
cmake --build debug --target PACKAGE --config Release
```
Note: This will still use the debug builds. A yet more clean approach
is to run CMake with changed release parameters beforehand and then
re-run the release package builder.
```
cd %HOMEPATH%\source\repos\icinga2
mkdir release
cd release
cmake .. -DCPACK_GENERATOR=WIX -DCMAKE_BUILD_TYPE=Release -DBOOST_ROOT=C:\boost_1_69_0 -DBISON_EXECUTABLE=C:\ProgramData\chocolatey\lib\winflexbison\tools\win_bison.exe -DFLEX_EXECUTABLE=C:\ProgramData\chocolatey\lib\winflexbison\tools\win_flex.exe -DICINGA2_WITH_MYSQL=OFF -DICINGA2_WITH_PGSQL=OFF -DICINGA2_UNITY_BUILD=OFF
cd ..
cmake --build release --target PACKAGE --config Release
```
Again, put these lines into a batch/Powershell script and execute that.
```
@echo off
cd icinga2
mkdir release
cd release
del CMakeCache.txt
; set gen=Visual Studio 15 2017 Win64
set gen=Visual Studio 15 2017
cmake .. -G "%gen%" -DCPACK_GENERATOR=WIX -DCMAKE_BUILD_TYPE=RelWithDebInfo -DBOOST_ROOT=C:\boost_1_69_0 -DBOOST_LIBRARYDIR=C:\boost_1_69_0\stage -DBISON_EXECUTABLE=C:\ProgramData\chocolatey\lib\winflexbison\tools\win_bison.exe -DFLEX_EXECUTABLE=C:\ProgramData\chocolatey\lib\winflexbison\tools\win_flex.exe -DICINGA2_WITH_MYSQL=OFF -DICINGA2_WITH_PGSQL=OFF -DICINGA2_UNITY_BUILD=ON
cd ..
cmake --build release --target PACKAGE --config Release
cd ..
```
### Embedded Dev Env: Pi
> **Note**
>
> This isn't officially supported yet, just a few hints how you can do it yourself.
The following examples source from armhf on Raspberry Pi.
#### ccache
```
apt install -y ccache
/usr/sbin/update-ccache-symlinks
echo 'export PATH="/usr/lib/ccache:$PATH"' | tee -a ~/.bashrc
source ~/.bashrc && echo $PATH
```
#### Build
Copy the icinga2 source code into `$HOME/icinga2`. Clone the `deb-icinga2` repository into `debian/`.
```
git clone https://github.com/Icinga/icinga2 $HOME/icinga2
git clone https://github.com/Icinga/deb-icinga2 $HOME/icinga2/debian
```
Then build a Debian package and install it like normal.
```
dpkg-buildpackage -uc -us
```
## Package Builds
This documentation is explicitly meant for packagers and the Icinga
build infrastructure.
The following requirements need to be fulfilled in order to build the
Icinga application using a dist tarball (including notes for distributions):
* cmake >= 2.6
* GNU make (make) or ninja-build
* C++ compiler which supports C++11
* RHEL/Fedora/SUSE: gcc-c++ >= 4.7 (extra Developer Tools on RHEL5/6 see below)
* Debian/Ubuntu: build-essential
* Alpine: build-base
* you can also use clang++
* pkg-config
* OpenSSL library and header files >= 1.0.1
* RHEL/Fedora: openssl-devel
* SUSE: libopenssl-devel
* Debian/Ubuntu: libssl-dev
* Alpine: libressl-dev
* Boost library and header files >= 1.66.0
* RHEL/Fedora: boost166-devel
* Debian/Ubuntu: libboost-all-dev
* Alpine: boost-dev
* GNU bison (bison)
* GNU flex (flex) >= 2.5.35
* systemd headers
* Only required when using systemd
* Debian/Ubuntu: libsystemd-dev
* RHEL/Fedora: systemd-devel
### Optional features
* MySQL (disable with CMake variable `ICINGA2_WITH_MYSQL` to `OFF`)
* RHEL/Fedora: mysql-devel
* SUSE: libmysqlclient-devel
* Debian/Ubuntu: default-libmysqlclient-dev | libmysqlclient-dev
* Alpine: mariadb-dev
* PostgreSQL (disable with CMake variable `ICINGA2_WITH_PGSQL` to `OFF`)
* RHEL/Fedora: postgresql-devel
* Debian/Ubuntu: libpq-dev
* postgresql-dev on Alpine
* libedit (CLI console)
* RHEL/Fedora: libedit-devel on CentOS (RHEL requires rhel-7-server-optional-rpms)
* Debian/Ubuntu/Alpine: libedit-dev
* Termcap (only required if libedit doesn't already link against termcap/ncurses)
* RHEL/Fedora: libtermcap-devel
* Debian/Ubuntu: (not necessary)
### Special requirements
**FreeBSD**: libexecinfo (automatically used when Icinga 2 is installed via port or package)
**RHEL6**: Requires a newer boost version which is available on packages.icinga.com
with a version suffixed name.
### Runtime user environment
By default Icinga will run as user `icinga` and group `icinga`. Additionally the
external command pipe and livestatus features require a dedicated command group
`icingacmd`. You can choose your own user/group names and pass them to CMake
using the `ICINGA2_USER`, `ICINGA2_GROUP` and `ICINGA2_COMMAND_GROUP` variables.
```
# groupadd icinga
# groupadd icingacmd
# useradd -c "icinga" -s /sbin/nologin -G icingacmd -g icinga icinga
```
On Alpine (which uses ash busybox) you can run:
```
# addgroup -S icinga
# addgroup -S icingacmd
# adduser -S -D -H -h /var/spool/icinga2 -s /sbin/nologin -G icinga -g icinga icinga
# adduser icinga icingacmd
```
Add the web server user to the icingacmd group in order to grant it write
permissions to the external command pipe and livestatus socket:
```
# usermod -a -G icingacmd www-data
```
Make sure to replace "www-data" with the name of the user your web server
is running as.
### Building Icinga 2: Example
Once you have installed all the necessary build requirements you can build
Icinga 2 using the following commands:
```
$ mkdir release && cd release
$ cmake ..
$ cd ..
$ make -C release
$ make install -C release
```
You can specify an alternative installation prefix using `-DCMAKE_INSTALL_PREFIX`:
```
$ cmake .. -DCMAKE_INSTALL_PREFIX=/tmp/icinga2
```
### CMake Variables
In addition to `CMAKE_INSTALL_PREFIX` here are most of the supported Icinga-specific cmake variables.
For all variables regarding defaults paths on in CMake, see
[GNUInstallDirs](https://cmake.org/cmake/help/latest/module/GNUInstallDirs.html).
Also see `CMakeLists.txt` for details.
#### System Environment
* `CMAKE_INSTALL_SYSCONFDIR`: The configuration directory; defaults to `CMAKE_INSTALL_PREFIX/etc`
* `CMAKE_INSTALL_LOCALSTATEDIR`: The state directory; defaults to `CMAKE_INSTALL_PREFIX/var`
* `ICINGA2_CONFIGDIR`: Main config directory; defaults to `CMAKE_INSTALL_SYSCONFDIR/icinga2` usually `/etc/icinga2`
* `ICINGA2_CACHEDIR`: Directory for cache files; defaults to `CMAKE_INSTALL_LOCALSTATEDIR/cache/icinga2` usually `/var/cache/icinga2`
* `ICINGA2_DATADIR`: Data directory for the daemon; defaults to `CMAKE_INSTALL_LOCALSTATEDIR/lib/icinga2` usually `/var/lib/icinga2`
* `ICINGA2_LOGDIR`: Logfiles of the daemon; defaults to `CMAKE_INSTALL_LOCALSTATEDIR/log/icinga2 usually `/var/log/icinga2`
* `ICINGA2_SPOOLDIR`: Spooling directory ; defaults to `CMAKE_INSTALL_LOCALSTATEDIR/spool/icinga2` usually `/var/spool/icinga2`
* `ICINGA2_INITRUNDIR`: Runtime data for the init system; defaults to `CMAKE_INSTALL_LOCALSTATEDIR/run/icinga2` usually `/run/icinga2`
* `ICINGA2_GIT_VERSION_INFO`: Whether to use Git to determine the version number; defaults to `ON`
* `ICINGA2_USER`: The user Icinga 2 should run as; defaults to `icinga`
* `ICINGA2_GROUP`: The group Icinga 2 should run as; defaults to `icinga`
* `ICINGA2_COMMAND_GROUP`: The command group Icinga 2 should use; defaults to `icingacmd`
* `ICINGA2_SYSCONFIGFILE`: Where to put the config file the initscript/systemd pulls it's dirs from;
* defaults to `CMAKE_INSTALL_PREFIX/etc/sysconfig/icinga2`
* `ICINGA2_PLUGINDIR`: The path for the Monitoring Plugins project binaries; defaults to `/usr/lib/nagios/plugins`
#### Build Optimization
* `ICINGA2_UNITY_BUILD`: Whether to perform a unity build; defaults to `ON`. Note: This requires additional memory and is not advised for building VMs, Docker for Mac and embedded hardware.
* `ICINGA2_LTO_BUILD`: Whether to use link time optimization (LTO); defaults to `OFF`
#### Init System
* `USE_SYSTEMD=ON|OFF`: Use systemd or a classic SysV initscript; defaults to `OFF`
* `INSTALL_SYSTEMD_SERVICE_AND_INITSCRIPT=ON|OFF` Force install both the systemd service definition file
and the SysV initscript in parallel, regardless of how `USE_SYSTEMD` is set.
Only use this for special packaging purposes and if you know what you are doing.
Defaults to `OFF`.
#### Features
* `ICINGA2_WITH_CHECKER`: Determines whether the checker module is built; defaults to `ON`
* `ICINGA2_WITH_COMPAT`: Determines whether the compat module is built; defaults to `ON`
* `ICINGA2_WITH_LIVESTATUS`: Determines whether the Livestatus module is built; defaults to `ON`
* `ICINGA2_WITH_NOTIFICATION`: Determines whether the notification module is built; defaults to `ON`
* `ICINGA2_WITH_PERFDATA`: Determines whether the perfdata module is built; defaults to `ON`
* `ICINGA2_WITH_TESTS`: Determines whether the unit tests are built; defaults to `ON`
#### MySQL or MariaDB
The following settings can be tuned for the MySQL / MariaDB IDO feature.
* `ICINGA2_WITH_MYSQL`: Determines whether the MySQL IDO module is built; defaults to `ON`
* `MYSQL_CLIENT_LIBS`: Client implementation used (mysqlclient / mariadbclient); defaults searches for `mysqlclient` and `mariadbclient`
* `MYSQL_INCLUDE_DIR`: Directory containing include files for the mysqlclient; default empty -
checking multiple paths like `/usr/include/mysql`
See [FindMySQL.cmake](https://github.com/Icinga/icinga2/blob/master/third-party/cmake/FindMySQL.cmake)
for implementation details.
#### PostgreSQL
The following settings can be tuned for the PostgreSQL IDO feature.
* `ICINGA2_WITH_PGSQL`: Determines whether the PostgreSQL IDO module is built; defaults to `ON`
* `PostgreSQL_INCLUDE_DIR`: Top-level directory containing the PostgreSQL include directories
* `PostgreSQL_LIBRARY`: File path to PostgreSQL library : libpq.so (or libpq.so.[ver] file)
See [FindPostgreSQL.cmake](https://github.com/Icinga/icinga2/blob/master/third-party/cmake/FindPostgreSQL.cmake)
for implementation details.
#### Version detection
CMake determines the Icinga 2 version number using `git describe` if the
source directory is contained in a Git repository. Otherwise the version number
is extracted from the [VERSION](VERSION) file. This behavior can be
overridden by creating a file called `icinga-version.h.force` in the source
directory. Alternatively the `-DICINGA2_GIT_VERSION_INFO=OFF` option for CMake
can be used to disable the usage of `git describe`.
### Building RPMs
#### Build Environment on RHEL, CentOS, Fedora, Amazon Linux
Setup your build environment:
```
yum -y install rpmdevtools
```
#### Build Environment on SuSE/SLES
SLES:
```
zypper addrepo http://download.opensuse.org/repositories/devel:tools/SLE_12_SP4/devel:tools.repo
zypper refresh
zypper install rpmdevtools spectool
```
OpenSuSE:
```
zypper addrepo http://download.opensuse.org/repositories/devel:tools/openSUSE_Leap_15.0/devel:tools.repo
zypper refresh
zypper install rpmdevtools spectool
```
#### Package Builds
Prepare the rpmbuild directory tree:
```
cd $HOME
rpmdev-setuptree
```
Snapshot builds:
```
curl https://raw.githubusercontent.com/Icinga/rpm-icinga2/master/icinga2.spec -o $HOME/rpmbuild/SPECS/icinga2.spec
```
> **Note**
>
> The above command builds snapshot packages. Change to the `release` branch
> for release package builds.
Copy the tarball to `rpmbuild/SOURCES` e.g. by using the `spectool` binary
provided with `rpmdevtools`:
```
cd $HOME/rpmbuild/SOURCES
spectool -g ../SPECS/icinga2.spec
cd $HOME/rpmbuild
```
Install the build dependencies. Example for CentOS 7:
```
yum -y install libedit-devel ncurses-devel gcc-c++ libstdc++-devel openssl-devel \
cmake flex bison boost-devel systemd mysql-devel postgresql-devel httpd \
selinux-policy-devel checkpolicy selinux-policy selinux-policy-doc
```
Note: If you are using Amazon Linux, systemd is not required.
A shorter way is available using the `yum-builddep` command on RHEL based systems:
```
yum-builddep SPECS/icinga2.spec
```
Build the RPM:
```
rpmbuild -ba SPECS/icinga2.spec
```
#### Additional Hints
##### SELinux policy module
The following packages are required to build the SELinux policy module:
* checkpolicy
* selinux-policy (selinux-policy on CentOS 6, selinux-policy-devel on CentOS 7)
* selinux-policy-doc
##### RHEL/CentOS 6
The RedHat Developer Toolset is required for building Icinga 2 beforehand.
This contains a modern version of flex and a C++ compiler which supports
C++11 features.
```
cat >/etc/yum.repos.d/devtools-2.repo <$HOME/.rpmmacros <
Setup your build environment on Debian/Ubuntu, copy the 'debian' directory from
the Debian packaging Git repository (https://github.com/Icinga/deb-icinga2)
into your source tree and run the following command:
```
dpkg-buildpackage -uc -us
```
### Build Alpine Linux packages
A simple way to setup a build environment is installing Alpine in a chroot.
In this way, you can set up an Alpine build environment in a chroot under a
different Linux distro.
There is a script that simplifies these steps with just two commands, and
can be found [here](https://github.com/alpinelinux/alpine-chroot-install).
Once the build environment is installed, you can setup the system to build
the packages by following [this document](https://wiki.alpinelinux.org/wiki/Creating_an_Alpine_package).
### Build Post Install Tasks
After building Icinga 2 yourself, your package build system should at least run the following post
install requirements:
* enable the `checker`, `notification` and `mainlog` feature by default
* run 'icinga2 api setup' in order to enable the `api` feature and generate SSL certificates for the node
### Run Icinga 2
Icinga 2 comes with a binary that takes care of loading all the relevant
components (e.g. for check execution, notifications, etc.):
```
icinga2 daemon
[2016-12-08 16:44:24 +0100] information/cli: Icinga application loader (version: v2.5.4-231-gb10a6b7; debug)
[2016-12-08 16:44:24 +0100] information/cli: Loading configuration file(s).
[2016-12-08 16:44:25 +0100] information/ConfigItem: Committing config item(s).
...
```
#### Init Script
Icinga 2 can be started as a daemon using the provided init script:
```
/etc/init.d/icinga2
Usage: /etc/init.d/icinga2 {start|stop|restart|reload|checkconfig|status}
```
#### Systemd
If your distribution uses systemd:
```
systemctl {start|stop|reload|status|enable|disable} icinga2
```
In case the distribution is running systemd >227, you'll also
need to package and install the `etc/initsystem/icinga2.service.limits.conf`
file into `/etc/systemd/system/icinga2.service.d`.
#### openrc
Or if your distribution uses openrc (like Alpine):
```
rc-service icinga2
Usage: /etc/init.d/icinga2 {start|stop|restart|reload|checkconfig|status}
```
Note: the openrc's init.d is not shipped by default.
A working init.d with openrc can be found here: (https://git.alpinelinux.org/cgit/aports/plain/community/icinga2/icinga2.initd). If you have customized some path, edit the file and adjust it according with your setup.
Those few steps can be followed:
```
wget https://git.alpinelinux.org/cgit/aports/plain/community/icinga2/icinga2.initd
mv icinga2.initd /etc/init.d/icinga2
chmod +x /etc/init.d/icinga2
```
Icinga 2 reads a single configuration file which is used to specify all
configuration settings (global settings, hosts, services, etc.). The
configuration format is explained in detail in the [doc/](doc/) directory.
By default `make install` installs example configuration files in
`/usr/local/etc/icinga2` unless you have specified a different prefix or
sysconfdir.
### Windows Builds
The Windows MSI packages are located at https://packages.icinga.com/windows/
#### Requirements
* 32 or 64-bit system
* Visual Studio >= 14 2015
* CMake >= 2.6
* OpenSSL >= 1.0.1
* Flex and Bison
##### Visual Studio
Download the community edition from [visualstudio.com](https://www.visualstudio.com/en/downloads/)
Workloads to install:
* C++ Desktop
* .NET Desktop
##### OpenSSL for Icinga
Download custom OpenSSL builds from [openssl-windows GitHub project](https://github.com/Icinga/openssl-windows/releases).
You need to install a binary dist version to 'C:\\Program Files\\OpenSSL'.
The Powershell script `.\tools\win32\download-openssl.ps1` can be used for automated downloads.
##### Chocolatey
A simple package manager for Windows, please see [install instructions](https://chocolatey.org/install).
##### Git
Use Chocolatey, see [package details](https://chocolatey.org/packages/git).
```
choco install git
```
##### Flex / Bison
Use Chocolatey, see [package details](https://chocolatey.org/packages/winflexbison3).
```
choco install winflexbison3
```
##### CMake
Use Chocolatey, see [package details](https://chocolatey.org/packages/cmake)
or download from: [cmake.org](https://cmake.org/download/)
```
choco install cmake
```
##### WIX
Use Chocolatey, see [package details](https://chocolatey.org/packages/wixtoolset).
```
choco install wixtoolset
```
##### Boost
Download third party Windows binaries from: [boost.org](http://www.boost.org/users/download/)
For example: `https://dl.bintray.com/boostorg/release/1.65.1/binaries/boost_1_65_1-msvc-14.1-64.exe`
*Warning:*
* Must match your Visual Studio version!
* CMake might not support the latest Boost version (we used CMake 3.10 and Boost 1_65_1)
Run the installer exe.
#### Build Icinga 2
Run with VC Native x64 Command Prompt:
```
powershell .\tools\win32\configure.ps1
powershell .\tools\win32\build.ps1
powershell .\tools\win32\test.ps1
```
See these scripts for details.
#### CI: AppVeyor
We are building [Icinga 2 with AppVeyor](https://ci.appveyor.com/project/icinga/icinga2) for testing and CI integration.
Please check `appveyor.yml` for instructions.
## Advanced Development Tips
### GDB Pretty Printers
Install the `boost`, `python` and `icinga2` pretty printers. Absolute paths are required,
so please make sure to update the installation paths accordingly (`pwd`).
```
$ mkdir -p ~/.gdb_printers && cd ~/.gdb_printers
```
Boost Pretty Printers compatible with Python 3:
```
$ git clone https://github.com/mateidavid/Boost-Pretty-Printer.git && cd Boost-Pretty-Printer
$ git checkout python-3
$ pwd
/home/michi/.gdb_printers/Boost-Pretty-Printer
```
Python Pretty Printers:
```
$ cd ~/.gdb_printers
$ svn co svn://gcc.gnu.org/svn/gcc/trunk/libstdc++-v3/python
```
Icinga 2 Pretty Printers:
```
$ mkdir -p ~/.gdb_printers/icinga2 && cd ~/.gdb_printers/icinga2
$ wget https://raw.githubusercontent.com/Icinga/icinga2/master/tools/debug/gdb/icingadbg.py
```
Now you'll need to modify/setup your `~/.gdbinit` configuration file.
You can download the one from Icinga 2 and modify all paths.
Example on Fedora 22:
```
$ wget https://raw.githubusercontent.com/Icinga/icinga2/master/tools/debug/gdb/gdbinit -O ~/.gdbinit
$ vim ~/.gdbinit
set print pretty on
python
import sys
sys.path.insert(0, '/home/michi/.gdb_printers/icinga2')
from icingadbg import register_icinga_printers
register_icinga_printers()
end
python
import sys
sys.path.insert(0, '/home/michi/.gdb_printers/python')
from libstdcxx.v6.printers import register_libstdcxx_printers
try:
register_libstdcxx_printers(None)
except:
pass
end
python
import sys
sys.path.insert(0, '/home/michi/.gdb_printers/Boost-Pretty-Printer')
import boost_print
boost_print.register_printers()
end
```
If you are getting the following error when running gdb, the `libstdcxx`
printers are already preloaded in your environment and you can remove
the duplicate import in your `~/.gdbinit` file.
```
RuntimeError: pretty-printer already registered: libstdc++-v6
```