/****************************************************************************** * Icinga 2 * * Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #include "i2-dyn.h" using namespace icinga; ObjectMap::ObjectMap(const ObjectSet::Ptr& parent, ObjectKeyGetter keygetter) : m_Parent(parent), m_KeyGetter(keygetter) { assert(m_Parent); assert(m_KeyGetter); } void ObjectMap::Start(void) { m_Parent->OnObjectAdded += bind_weak(&ObjectMap::ObjectAddedHandler, shared_from_this()); m_Parent->OnObjectCommitted += bind_weak(&ObjectMap::ObjectCommittedHandler, shared_from_this()); m_Parent->OnObjectRemoved += bind_weak(&ObjectMap::ObjectRemovedHandler, shared_from_this()); for (ObjectSet::Iterator it = m_Parent->Begin(); it != m_Parent->End(); it++) AddObject(*it); } void ObjectMap::AddObject(const Object::Ptr& object) { string key; if (!m_KeyGetter(object, &key)) return; m_Objects.insert(pair(key, object)); } void ObjectMap::RemoveObject(const Object::Ptr& object) { string key; if (!m_KeyGetter(object, &key)) return; pair range = GetRange(key); for (Iterator i = range.first; i != range.second; i++) { if (i->second == object) { m_Objects.erase(i); break; } } } void ObjectMap::CheckObject(const Object::Ptr& object) { RemoveObject(object); AddObject(object); } ObjectMap::Range ObjectMap::GetRange(string key) { return m_Objects.equal_range(key); } int ObjectMap::ObjectAddedHandler(const ObjectSetEventArgs& ea) { AddObject(ea.Target); return 0; } int ObjectMap::ObjectCommittedHandler(const ObjectSetEventArgs& ea) { CheckObject(ea.Target); return 0; } int ObjectMap::ObjectRemovedHandler(const ObjectSetEventArgs& ea) { RemoveObject(ea.Target); return 0; }