#include "i2-base.h" using namespace icinga; map ScriptFunction::m_Functions; ScriptFunction::ScriptFunction(const Callback& function) : m_Callback(function) { } void ScriptFunction::Register(const string& name, const ScriptFunction::Ptr& function) { m_Functions[name] = function; } void ScriptFunction::Unregister(const string& name) { m_Functions.erase(name); } ScriptFunction::Ptr ScriptFunction::GetByName(const string& name) { map::iterator it; it = m_Functions.find(name); if (it == m_Functions.end()) return ScriptFunction::Ptr(); return it->second; } void ScriptFunction::Invoke(const ScriptTask::Ptr& task, const vector& arguments) { m_Callback(task, arguments); }