/****************************************************************************** * Icinga 2 * * Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #include "base/application.h" #include "base/stacktrace.h" #include "base/timer.h" #include "base/logger_fwd.h" #include "base/exception.h" #include "base/objectlock.h" #include "base/utility.h" #include #include #include #include #include #include #include #include #include #include #include #include using namespace icinga; Application *Application::m_Instance = NULL; bool Application::m_ShuttingDown = false; bool Application::m_Debugging = false; String Application::m_PrefixDir; String Application::m_LocalStateDir; String Application::m_PkgLibDir; String Application::m_PkgDataDir; int Application::m_ArgC; char **Application::m_ArgV; /** * Constructor for the Application class. */ Application::Application(const Dictionary::Ptr& serializedUpdate) : DynamicObject(serializedUpdate), m_PidFile(NULL) { if (!IsLocal()) BOOST_THROW_EXCEPTION(std::runtime_error("Application objects must be local.")); #ifdef _WIN32 /* disable GUI-based error messages for LoadLibrary() */ SetErrorMode(SEM_FAILCRITICALERRORS); WSADATA wsaData; if (WSAStartup(MAKEWORD(1, 1), &wsaData) != 0) { BOOST_THROW_EXCEPTION(win32_error() << boost::errinfo_api_function("WSAStartup") << errinfo_win32_error(WSAGetLastError())); } #endif /* _WIN32 */ #ifdef _WIN32 if (IsDebuggerPresent()) m_Debugging = true; #endif /* _WIN32 */ ASSERT(m_Instance == NULL); m_Instance = this; } /** * Destructor for the application class. */ Application::~Application(void) { m_Instance = NULL; m_ShuttingDown = true; #ifdef _WIN32 WSACleanup(); #endif /* _WIN32 */ ClosePidFile(); } /** * Retrieves a pointer to the application singleton object. * * @returns The application object. */ Application::Ptr Application::GetInstance(void) { return m_Instance->GetSelf(); } int Application::GetArgC(void) { return m_ArgC; } void Application::SetArgC(int argc) { m_ArgC = argc; } char **Application::GetArgV(void) { return m_ArgV; } void Application::SetArgV(char **argv) { m_ArgV = argv; } void Application::ShutdownTimerHandler(void) { if (m_ShuttingDown) { Log(LogInformation, "base", "Shutting down Icinga..."); Application::GetInstance()->OnShutdown(); DynamicObject::DeactivateObjects(); GetTP().Stop(); m_ShuttingDown = false; } } /** * Processes events for registered sockets and timers and calls whatever * handlers have been set up for these events. */ void Application::RunEventLoop(void) const { /* Start the system time watch thread. */ boost::thread t(&Application::TimeWatchThreadProc); t.detach(); /* Set up a timer that watches the m_Shutdown flag. */ Timer::Ptr shutdownTimer = boost::make_shared(); shutdownTimer->OnTimerExpired.connect(boost::bind(&Application::ShutdownTimerHandler)); shutdownTimer->SetInterval(0.5); shutdownTimer->Start(); Timer::Initialize(); GetTP().Join(); Timer::Uninitialize(); } /** * Watches for changes to the system time. Adjusts timers if necessary. */ void Application::TimeWatchThreadProc(void) { double lastLoop = Utility::GetTime(); for (;;) { Utility::Sleep(5); double now = Utility::GetTime(); double timeDiff = lastLoop - now; if (abs(timeDiff) > 15) { /* We made a significant jump in time. */ std::ostringstream msgbuf; msgbuf << "We jumped " << (timeDiff < 0 ? "forward" : "backward") << " in time: " << abs(timeDiff) << " seconds"; Log(LogInformation, "base", msgbuf.str()); Timer::AdjustTimers(-timeDiff); } lastLoop = now; } } /** * Signals the application to shut down during the next * execution of the event loop. */ void Application::RequestShutdown(void) { m_ShuttingDown = true; } /** * Retrieves the full path of the executable. * * @param argv0 The first command-line argument. * @returns The path. */ String Application::GetExePath(const String& argv0) { String executablePath; #ifndef _WIN32 char buffer[MAXPATHLEN]; if (getcwd(buffer, sizeof(buffer)) == NULL) { BOOST_THROW_EXCEPTION(posix_error() << boost::errinfo_api_function("getcwd") << boost::errinfo_errno(errno)); } String workingDirectory = buffer; if (argv0[0] != '/') executablePath = workingDirectory + "/" + argv0; else executablePath = argv0; bool foundSlash = false; for (size_t i = 0; i < argv0.GetLength(); i++) { if (argv0[i] == '/') { foundSlash = true; break; } } if (!foundSlash) { const char *pathEnv = getenv("PATH"); if (pathEnv != NULL) { std::vector paths; boost::algorithm::split(paths, pathEnv, boost::is_any_of(":")); bool foundPath = false; BOOST_FOREACH(String& path, paths) { String pathTest = path + "/" + argv0; if (access(pathTest.CStr(), X_OK) == 0) { executablePath = pathTest; foundPath = true; break; } } if (!foundPath) { executablePath.Clear(); BOOST_THROW_EXCEPTION(std::runtime_error("Could not determine executable path.")); } } } if (realpath(executablePath.CStr(), buffer) == NULL) { BOOST_THROW_EXCEPTION(posix_error() << boost::errinfo_api_function("realpath") << boost::errinfo_errno(errno) << boost::errinfo_file_name(executablePath)); } return buffer; #else /* _WIN32 */ char FullExePath[MAXPATHLEN]; if (!GetModuleFileName(NULL, FullExePath, sizeof(FullExePath))) BOOST_THROW_EXCEPTION(win32_error() << boost::errinfo_api_function("GetModuleFileName") << errinfo_win32_error(GetLastError())); return FullExePath; #endif /* _WIN32 */ } /** * Sets whether debugging is enabled. * * @param debug Whether to enable debugging. */ void Application::SetDebugging(bool debug) { m_Debugging = debug; } /** * Retrieves the debugging mode of the application. * * @returns true if the application is being debugged, false otherwise */ bool Application::IsDebugging(void) { return m_Debugging; } /** * Displays a message that tells users what to do when they encounter a bug. */ void Application::DisplayBugMessage(void) { std::cerr << "***" << std::endl << "*** This would indicate a bug in Icinga 2. Please submit a bug report at https://dev.icinga.org/ and include" << std::endl << "*** this stack trace as well as any other information that might be useful in order to reproduce this problem." << std::endl << "***" << std::endl << std::endl; } #ifndef _WIN32 /** * Signal handler for SIGINT. Prepares the application for cleanly * shutting down during the next execution of the event loop. * * @param signum The signal number. */ void Application::SigIntHandler(int signum) { ASSERT(signum == SIGINT); struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_handler = SIG_DFL; sigaction(SIGINT, &sa, NULL); Application::Ptr instance = Application::GetInstance(); if (!instance) return; instance->RequestShutdown(); } /** * Signal handler for SIGABRT. Helps with debugging ASSERT()s. * * @param signum The signal number. */ void Application::SigAbrtHandler(int signum) { ASSERT(signum == SIGABRT); #ifndef _WIN32 struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_handler = SIG_DFL; sigaction(SIGABRT, &sa, NULL); #endif /* _WIN32 */ std::cerr << "Caught SIGABRT." << std::endl; StackTrace trace; trace.Print(std::cerr, 1); DisplayBugMessage(); } #else /* _WIN32 */ /** * Console control handler. Prepares the application for cleanly * shutting down during the next execution of the event loop. */ BOOL WINAPI Application::CtrlHandler(DWORD type) { Application::Ptr instance = Application::GetInstance(); if (!instance) return TRUE; instance->RequestShutdown(); SetConsoleCtrlHandler(NULL, FALSE); return TRUE; } #endif /* _WIN32 */ /** * Handler for unhandled exceptions. */ void Application::ExceptionHandler(void) { #ifndef _WIN32 struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_handler = SIG_DFL; sigaction(SIGABRT, &sa, NULL); #endif /* _WIN32 */ bool has_trace = false; try { throw; } catch (const std::exception& ex) { std::cerr << std::endl << boost::diagnostic_information(ex) << std::endl; has_trace = (boost::get_error_info(ex) != NULL); } catch (...) { std::cerr << "Exception of unknown type." << std::endl; } if (!has_trace) { StackTrace trace; trace.Print(std::cerr, 1); } DisplayBugMessage(); abort(); } #ifdef _WIN32 LONG CALLBACK Application::SEHUnhandledExceptionFilter(PEXCEPTION_POINTERS exi) { std::cerr << "Unhandled SEH exception." << std::endl; StackTrace trace(exi); trace.Print(std::cerr, 1); DisplayBugMessage(); return EXCEPTION_CONTINUE_SEARCH; } #endif /* _WIN32 */ /** * Installs the exception handlers. */ void Application::InstallExceptionHandlers(void) { std::set_terminate(&Application::ExceptionHandler); #ifndef _WIN32 struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_handler = &Application::SigAbrtHandler; sigaction(SIGABRT, &sa, NULL); #else /* _WIN32 */ SetUnhandledExceptionFilter(&Application::SEHUnhandledExceptionFilter); #endif /* _WIN32 */ } /** * Runs the application. * * @returns The application's exit code. */ int Application::Run(void) { int result; #ifndef _WIN32 struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_handler = &Application::SigIntHandler; sigaction(SIGINT, &sa, NULL); sa.sa_handler = SIG_IGN; sigaction(SIGPIPE, &sa, NULL); #else /* _WIN32 */ SetConsoleCtrlHandler(&Application::CtrlHandler, TRUE); #endif /* _WIN32 */ result = Main(); return result; } /** * Grabs the PID file lock and updates the PID. Terminates the application * if the PID file is already locked by another instance of the application. * * @param filename The name of the PID file. */ void Application::UpdatePidFile(const String& filename) { ASSERT(!OwnsLock()); ObjectLock olock(this); if (m_PidFile != NULL) fclose(m_PidFile); /* There's just no sane way of getting a file descriptor for a * C++ ofstream which is why we're using FILEs here. */ m_PidFile = fopen(filename.CStr(), "r+"); if (m_PidFile == NULL) m_PidFile = fopen(filename.CStr(), "w"); if (m_PidFile == NULL) BOOST_THROW_EXCEPTION(std::runtime_error("Could not open PID file '" + filename + "'")); #ifndef _WIN32 int fd = fileno(m_PidFile); Utility::SetCloExec(fd); if (flock(fd, LOCK_EX | LOCK_NB) < 0) { Log(LogCritical, "base", "Could not lock PID file. Make sure that only one instance of the application is running."); _exit(EXIT_FAILURE); } (void) ftruncate(fd, 0); #endif /* _WIN32 */ fprintf(m_PidFile, "%d", Utility::GetPid()); fflush(m_PidFile); } /** * Closes the PID file. Does nothing if the PID file is not currently open. */ void Application::ClosePidFile(void) { ASSERT(!OwnsLock()); ObjectLock olock(this); if (m_PidFile != NULL) fclose(m_PidFile); m_PidFile = NULL; } /** * Retrieves the path of the installation prefix. * * @returns The path. */ String Application::GetPrefixDir(void) { if (m_PrefixDir.IsEmpty()) return "."; else return m_PrefixDir; } /** * Sets the path for the installation prefix. * * @param path The new path. */ void Application::SetPrefixDir(const String& path) { m_PrefixDir = path; } /** * Retrieves the path for the local state dir. * * @returns The path. */ String Application::GetLocalStateDir(void) { if (m_LocalStateDir.IsEmpty()) return "./var"; else return m_LocalStateDir; } /** * Sets the path for the local state dir. * * @param path The new path. */ void Application::SetLocalStateDir(const String& path) { m_LocalStateDir = path; } /** * Retrieves the path for the package lib dir. * * @returns The path. */ String Application::GetPkgLibDir(void) { if (m_PkgLibDir.IsEmpty()) return "."; else return m_PkgLibDir; } /** * Sets the path for the package lib dir. * * @param path The new path. */ void Application::SetPkgLibDir(const String& path) { m_PkgLibDir = path; } /** * Retrieves the path for the package data dir. * * @returns The path. */ String Application::GetPkgDataDir(void) { if (m_PkgDataDir.IsEmpty()) return "."; else return m_PkgDataDir; } /** * Sets the path for the package data dir. * * @param path The new path. */ void Application::SetPkgDataDir(const String& path) { m_PkgDataDir = path; } /** * Returns the global thread pool. * * @returns The global thread pool. */ ThreadPool& Application::GetTP(void) { static ThreadPool tp; return tp; }