/****************************************************************************** * Icinga 2 * * Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #include "i2-base.h" using namespace icinga; time_t Timer::NextCall; Timer::CollectionType Timer::Timers; /** * Constructor for the Timer class. */ Timer::Timer(void) { m_Interval = 0; } /** * Retrieves when the next timer is due. * * @returns Time when the next timer is due. */ time_t Timer::GetNextCall(void) { if (NextCall < time(NULL)) Timer::RescheduleTimers(); return NextCall; } /** * Reschedules all timers, thereby updating the NextCall * timestamp used by the GetNextCall() function. */ void Timer::RescheduleTimers(void) { /* Make sure we wake up at least once every 30 seconds */ NextCall = time(NULL) + 30; for (Timer::CollectionType::iterator i = Timers.begin(); i != Timers.end(); i++) { Timer::Ptr timer = i->lock(); if (timer == NULL) continue; if (timer->m_Next < NextCall) NextCall = timer->m_Next; } } /** * Calls all expired timers and reschedules them. */ void Timer::CallExpiredTimers(void) { time_t now; time(&now); Timer::CollectionType::iterator prev, i; for (i = Timers.begin(); i != Timers.end(); ) { Timer::Ptr timer = i->lock(); prev = i; i++; if (!timer) { Timers.erase(prev); continue; } if (timer->m_Next <= now) { timer->Call(); timer->Reschedule(now + timer->GetInterval()); } } } /** * Calls this timer. Note: the timer delegate must not call * Disable() on any other timers than the timer that originally * invoked the delegate. */ void Timer::Call(void) { TimerEventArgs tea; tea.Source = shared_from_this(); tea.UserArgs = m_UserArgs; OnTimerExpired(tea); } /** * Sets the interval for this timer. * * @param interval The new interval. */ void Timer::SetInterval(unsigned int interval) { m_Interval = interval; } /** * Retrieves the interval for this timer. * * @returns The interval. */ unsigned int Timer::GetInterval(void) const { return m_Interval; } /** * Sets user arguments for the timer callback. * * @param userArgs The user arguments. */ void Timer::SetUserArgs(const EventArgs& userArgs) { m_UserArgs = userArgs; } /** * Retrieves the user arguments for the timer callback. * * @returns The user arguments. */ EventArgs Timer::GetUserArgs(void) const { return m_UserArgs; } /** * Registers the timer and starts processing events for it. */ void Timer::Start(void) { Timers.push_back(static_pointer_cast(shared_from_this())); Reschedule(time(NULL) + m_Interval); } /** * Unregisters the timer and stops processing events for it. */ void Timer::Stop(void) { Timers.remove_if(WeakPtrEqual(this)); } /** * Reschedules this timer. * * @param next The time when this timer should be called again. */ void Timer::Reschedule(time_t next) { m_Next = next; RescheduleTimers(); }