#include "i2-base.h" using namespace icinga; /** * TCPServer * * Constructor for the TCPServer class. */ TCPServer::TCPServer(void) { m_ClientFactory = bind(&TCPClientFactory, RoleInbound); } /** * SetClientFactory * * Sets the client factory. * * @param clientFactory The client factory function. */ void TCPServer::SetClientFactory(function clientFactory) { m_ClientFactory = clientFactory; } /** * GetFactoryFunction * * Retrieves the client factory. * * @returns The client factory function. */ function TCPServer::GetFactoryFunction(void) const { return m_ClientFactory; } /** * Start * * Registers the TCP server and starts processing events for it. */ void TCPServer::Start(void) { TCPSocket::Start(); OnReadable += bind_weak(&TCPServer::ReadableEventHandler, shared_from_this()); } /** * Listen * * Starts listening for incoming client connections. */ void TCPServer::Listen(void) { int rc = listen(GetFD(), SOMAXCONN); if (rc < 0) { HandleSocketError(); return; } } /** * ReadableEventHandler * * Accepts a new client and creates a new client object for it * using the client factory function. * * @param ea Event arguments. * @returns 0 */ int TCPServer::ReadableEventHandler(const EventArgs& ea) { int fd; sockaddr_storage addr; socklen_t addrlen = sizeof(addr); fd = accept(GetFD(), (sockaddr *)&addr, &addrlen); if (fd < 0) { HandleSocketError(); return 0; } NewClientEventArgs nea; nea.Source = shared_from_this(); nea.Client = static_pointer_cast(m_ClientFactory()); nea.Client->SetFD(fd); nea.Client->Start(); OnNewClient(nea); return 0; } /** * WantsToRead * * Checks whether the TCP server wants to read (i.e. accept new clients). * * @returns true */ bool TCPServer::WantsToRead(void) const { return true; }