/****************************************************************************** * Icinga 2 * * Copyright (C) 2012-2013 Icinga Development Team (http://www.icinga.org/) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #include "base/threadpool.h" #include "base/logger_fwd.h" #include "base/convert.h" #include "base/debug.h" #include "base/utility.h" #include "base/scriptvariable.h" #include "base/application.h" #include #include #include #include #include using namespace icinga; int ThreadPool::m_NextID = 1; ThreadPool::ThreadPool(void) : m_ID(m_NextID++), m_WaitTime(0), m_ServiceTime(0), m_TaskCount(0), m_Stopped(false) { for (int i = 0; i < 2; i++) SpawnWorker(); m_Threads.create_thread(boost::bind(&ThreadPool::ManagerThreadProc, this)); m_Threads.create_thread(boost::bind(&ThreadPool::StatsThreadProc, this)); } ThreadPool::~ThreadPool(void) { Stop(); Join(); } void ThreadPool::Stop(void) { boost::mutex::scoped_lock lock(m_Mutex); m_Stopped = true; m_WorkCV.notify_all(); m_MgmtCV.notify_all(); } /** * Waits for all worker threads to finish. */ void ThreadPool::Join(void) { { boost::mutex::scoped_lock lock(m_Mutex); while (!m_Stopped || !m_WorkItems.empty()) { lock.unlock(); Utility::Sleep(0.5); lock.lock(); } } m_Threads.join_all(); } /** * Waits for work items and processes them. */ void ThreadPool::QueueThreadProc(int tid) { std::ostringstream idbuf; idbuf << "TP #" << m_ID << " W #" << tid; Utility::SetThreadName(idbuf.str()); for (;;) { WorkItem wi; { boost::mutex::scoped_lock lock(m_Mutex); UpdateThreadUtilization(tid, ThreadIdle); while (m_WorkItems.empty() && !m_Stopped && !m_ThreadStats[tid].Zombie) m_WorkCV.wait(lock); if (m_ThreadStats[tid].Zombie) break; if (m_WorkItems.empty() && m_Stopped) break; wi = m_WorkItems.front(); m_WorkItems.pop_front(); UpdateThreadUtilization(tid, ThreadBusy); } double st = Utility::GetTime();; #ifdef _DEBUG # ifdef RUSAGE_THREAD struct rusage usage_start, usage_end; (void) getrusage(RUSAGE_THREAD, &usage_start); # endif /* RUSAGE_THREAD */ #endif /* _DEBUG */ try { wi.Callback(); } catch (const std::exception& ex) { std::ostringstream msgbuf; msgbuf << "Exception thrown in event handler: " << std::endl << boost::diagnostic_information(ex); Log(LogCritical, "base", msgbuf.str()); } catch (...) { Log(LogCritical, "base", "Exception of unknown type thrown in event handler."); } double et = Utility::GetTime(); double latency = st - wi.Timestamp; { boost::mutex::scoped_lock lock(m_Mutex); m_WaitTime += latency; m_ServiceTime += et - st; m_TaskCount++; if (latency > m_MaxLatency) m_MaxLatency = latency; } #ifdef _DEBUG # ifdef RUSAGE_THREAD (void) getrusage(RUSAGE_THREAD, &usage_end); double duser = (usage_end.ru_utime.tv_sec - usage_start.ru_utime.tv_sec) + (usage_end.ru_utime.tv_usec - usage_start.ru_utime.tv_usec) / 1000000.0; double dsys = (usage_end.ru_stime.tv_sec - usage_start.ru_stime.tv_sec) + (usage_end.ru_stime.tv_usec - usage_start.ru_stime.tv_usec) / 1000000.0; double dwait = (et - st) - (duser + dsys); int dminfaults = usage_end.ru_minflt - usage_start.ru_minflt; int dmajfaults = usage_end.ru_majflt - usage_start.ru_majflt; int dvctx = usage_end.ru_nvcsw - usage_start.ru_nvcsw; int divctx = usage_end.ru_nivcsw - usage_start.ru_nivcsw; # endif /* RUSAGE_THREAD */ if (et - st > 0.5) { std::ostringstream msgbuf; # ifdef RUSAGE_THREAD msgbuf << "Event call took user:" << duser << "s, system:" << dsys << "s, wait:" << dwait << "s, minor_faults:" << dminfaults << ", major_faults:" << dmajfaults << ", voluntary_csw:" << dvctx << ", involuntary_csw:" << divctx; # else msgbuf << "Event call took " << (et - st) << "s"; # endif /* RUSAGE_THREAD */ Log(LogWarning, "base", msgbuf.str()); } #endif /* _DEBUG */ } boost::mutex::scoped_lock lock(m_Mutex); UpdateThreadUtilization(tid, ThreadDead); m_ThreadStats[tid].Zombie = false; } /** * Appends a work item to the work queue. Work items will be processed in FIFO order. * * @param callback The callback function for the work item. * @returns true if the item was queued, false otherwise. */ bool ThreadPool::Post(const ThreadPool::WorkFunction& callback) { WorkItem wi; wi.Callback = callback; wi.Timestamp = Utility::GetTime(); { boost::mutex::scoped_lock lock(m_Mutex); if (m_Stopped) return false; m_WorkItems.push_back(wi); m_WorkCV.notify_one(); } return true; } void ThreadPool::ManagerThreadProc(void) { std::ostringstream idbuf; idbuf << "TP #" << m_ID << " Manager"; Utility::SetThreadName(idbuf.str()); for (;;) { size_t pending, alive; double avg_latency, max_latency; double utilization = 0; { boost::mutex::scoped_lock lock(m_Mutex); if (!m_Stopped) m_MgmtCV.timed_wait(lock, boost::posix_time::seconds(5)); if (m_Stopped) break; pending = m_WorkItems.size(); alive = 0; for (size_t i = 0; i < sizeof(m_ThreadStats) / sizeof(m_ThreadStats[0]); i++) { if (m_ThreadStats[i].State != ThreadDead && !m_ThreadStats[i].Zombie) { alive++; utilization += m_ThreadStats[i].Utilization * 100; } } utilization /= alive; if (m_TaskCount > 0) avg_latency = m_WaitTime / (m_TaskCount * 1.0); else avg_latency = 0; if (utilization < 60 || utilization > 80 || alive < 8) { double wthreads = ceil((utilization * alive) / 80.0); int tthreads = wthreads - alive; /* Don't ever kill the last 8 threads. */ if (alive + tthreads < 8) tthreads = 8 - alive; /* Don't kill more than 8 threads at once. */ if (tthreads < -8) tthreads = -8; /* Spawn more workers if there are outstanding work items. */ if (tthreads > 0 && pending > 0) tthreads = (Utility::GetTime() - Application::GetStartTime() < 300) ? 128 : 8; std::ostringstream msgbuf; msgbuf << "Thread pool; current: " << alive << "; adjustment: " << tthreads; Log(LogDebug, "base", msgbuf.str()); for (int i = 0; i < -tthreads; i++) KillWorker(); for (int i = 0; i < tthreads; i++) SpawnWorker(); } m_WaitTime = 0; m_ServiceTime = 0; m_TaskCount = 0; max_latency = m_MaxLatency; m_MaxLatency = 0; } std::ostringstream msgbuf; msgbuf << "Pool #" << m_ID << ": Pending tasks: " << pending << "; Average latency: " << (long)(avg_latency * 1000) << "ms" << "; Max latency: " << (long)(max_latency * 1000) << "ms" << "; Threads: " << alive << "; Pool utilization: " << utilization << "%"; Log(LogInformation, "base", msgbuf.str()); } } /** * Note: Caller must hold m_Mutex */ void ThreadPool::SpawnWorker(void) { for (size_t i = 0; i < sizeof(m_ThreadStats) / sizeof(m_ThreadStats[0]); i++) { if (m_ThreadStats[i].State == ThreadDead) { Log(LogDebug, "debug", "Spawning worker thread."); m_ThreadStats[i] = ThreadStats(ThreadIdle); m_Threads.create_thread(boost::bind(&ThreadPool::QueueThreadProc, this, i)); break; } } } /** * Note: Caller must hold m_Mutex. */ void ThreadPool::KillWorker(void) { for (size_t i = 0; i < sizeof(m_ThreadStats) / sizeof(m_ThreadStats[0]); i++) { if (m_ThreadStats[i].State == ThreadIdle && !m_ThreadStats[i].Zombie) { Log(LogDebug, "base", "Killing worker thread."); m_ThreadStats[i].Zombie = true; m_WorkCV.notify_all(); break; } } } void ThreadPool::StatsThreadProc(void) { std::ostringstream idbuf; idbuf << "TP #" << m_ID << " Stats"; Utility::SetThreadName(idbuf.str()); for (;;) { boost::mutex::scoped_lock lock(m_Mutex); if (!m_Stopped) m_MgmtCV.timed_wait(lock, boost::posix_time::milliseconds(250)); if (m_Stopped) break; for (size_t i = 0; i < sizeof(m_ThreadStats) / sizeof(m_ThreadStats[0]); i++) UpdateThreadUtilization(i); } } /** * Note: Caller must hold m_Mutex. */ void ThreadPool::UpdateThreadUtilization(int tid, ThreadState state) { double utilization; switch (m_ThreadStats[tid].State) { case ThreadDead: return; case ThreadIdle: utilization = 0; break; case ThreadBusy: utilization = 1; break; default: ASSERT(0); } double now = Utility::GetTime(); double time = now - m_ThreadStats[tid].LastUpdate; const double avg_time = 5.0; if (time > avg_time) time = avg_time; m_ThreadStats[tid].Utilization = (m_ThreadStats[tid].Utilization * (avg_time - time) + utilization * time) / avg_time; m_ThreadStats[tid].LastUpdate = now; if (state != ThreadUnspecified) m_ThreadStats[tid].State = state; }