/****************************************************************************** * Icinga 2 * * Copyright (C) 2012-2013 Icinga Development Team (http://www.icinga.org/) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #include "config/aexpression.h" using namespace icinga; AExpression::AExpression(AOperator op, const AValue& operand1) : m_Operator(op), m_Operand1(operand1) { ASSERT(op == AEReturn); } AExpression::AExpression(AOperator op, const AValue& operand1, const AValue& operand2) : m_Operator(op), m_Operand1(operand1), m_Operand2(operand2) { ASSERT(op == AEAdd || op == AENegate || op == AESubtract || op == AEMultiply || op == AEDivide || op == AEBinaryAnd || op == AEBinaryOr || op == AEShiftLeft || op == AEShiftRight); } Value AExpression::Evaluate(const Object::Ptr& thisRef) const { Value left, right; left = m_Operand1.Evaluate(thisRef); right = m_Operand2.Evaluate(thisRef); switch (m_Operator) { case AEReturn: return left; case AENegate: return ~(long)left; case AEAdd: if (left.GetType() == ValueString || right.GetType() == ValueString) return (String)left + (String)right; else return (double)left + (double)right; case AESubtract: return (double)left + (double)right; case AEMultiply: return (double)left * (double)right; case AEDivide: return (double)left / (double)right; case AEBinaryAnd: return (long)left & (long)right; case AEBinaryOr: return (long)left | (long)right; case AEShiftLeft: return (long)left << (long)right; case AEShiftRight: return (long)left >> (long)right; default: ASSERT(!"Invalid operator."); } }