/****************************************************************************** * Icinga 2 * * Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #ifndef ATTRIBUTE_H #define ATTRIBUTE_H #include "base/value.h" namespace icinga { /** * The type of an attribute for a DynamicObject. * * @ingroup base */ enum AttributeType { Attribute_Transient = 1, /* Unlike transient attributes local attributes are persisted * in the program state file. */ Attribute_Local = 2, /* Replicated attributes are sent to other daemons for which * replication is enabled. */ Attribute_Replicated = 4, /* Attributes read from the config file are implicitly marked * as config attributes. */ Attribute_Config = 8, /* Combination of all attribute types */ Attribute_All = Attribute_Transient | Attribute_Local | Attribute_Replicated | Attribute_Config }; class I2_BASE_API AttributeBase { public: AttributeBase(void); void Set(const Value& value); Value Get(void) const; operator Value(void) const; bool IsEmpty(void) const; protected: void InternalSet(const Value& value); const Value& InternalGet(void) const; private: Value m_Value; AttributeBase(const AttributeBase& other); AttributeBase& operator=(const AttributeBase& other); }; template class Attribute : public AttributeBase { public: void Set(const T& value) { AttributeBase::Set(value); } Attribute& operator=(const T& rhs) { Set(rhs); return *this; } T Get(void) const { Value value = AttributeBase::Get(); if (value.IsEmpty()) return T(); return static_cast(value); } operator T(void) const { return Get(); } }; /** * An attribute for a DynamicObject. * * @ingroup base */ class I2_BASE_API AttributeHolder { public: AttributeHolder(AttributeType type, AttributeBase *boundAttribute = NULL); AttributeHolder(const AttributeHolder& other); ~AttributeHolder(void); void Bind(AttributeBase *boundAttribute); void SetValue(double tx, const Value& value); Value GetValue(void) const; void SetType(AttributeType type); AttributeType GetType(void) const; void SetTx(double tx); double GetTx(void) const; private: AttributeType m_Type; /**< The type of the attribute. */ double m_Tx; /**< The timestamp of the last value change. */ bool m_OwnsAttribute; /**< Whether we own the Data pointer. */ AttributeBase *m_Attribute; /**< The current value of the attribute. */ }; } #endif /* ATTRIBUTE_H */