#include "i2-base.h" using namespace icinga; /** * CondVar * * Constructor for the CondVar class. */ CondVar::CondVar(void) { #ifdef _WIN32 InitializeConditionVariable(&m_CondVar); #else /* _WIN32 */ #endif /* _WIN32 */ } /** * ~CondVar * * Destructor for the CondVar class. */ CondVar::~CondVar(void) { #ifdef _WIN32 /* nothing to do here */ #else /* _WIN32 */ #endif /* _WIN32 */ } /** * Wait * * Waits for the condition variable to be signaled. Releases the specified mutex * before it begins to wait and re-acquires the mutex after waiting. * * @param mtx The mutex that should be released during waiting. */ void CondVar::Wait(Mutex& mtx) { #ifdef _WIN32 SleepConditionVariableCS(&m_CondVar, mtx.Get(), INFINITE); #else /* _WIN32 */ pthread_cond_wait(&m_CondVar, mtx.Get()); #endif /* _WIN32 */ } /** * Signal * * Wakes up at least one waiting thread. */ void CondVar::Signal(void) { #ifdef _WIN32 WakeConditionVariable(&m_CondVar); #else /* _WIN32 */ pthread_cond_signal(&m_CondVar); #endif /* _WIN32 */ } /** * Broadcast * * Wakes up all waiting threads. */ void CondVar::Broadcast(void) { #ifdef _WIN32 WakeAllConditionVariable(&m_CondVar); #else /* _WIN32 */ pthread_cond_broadcast(&m_CondVar); #endif /* _WIN32 */ } /** * Get * * Retrieves the platform-specific condition variable handle. * * @returns The platform-specific condition variable handle. */ #ifdef _WIN32 CONDITION_VARIABLE *CondVar::Get(void) #else /* _WIN32 */ pthread_cond_t *CondVar::Get(void) #endif /* _WIN32 */ { return &m_CondVar; }