<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> </ItemGroup> <ItemGroup> <ClInclude Include="configcompiler.h" /> <ClInclude Include="configitem.h" /> <ClInclude Include="configvm.h" /> <ClInclude Include="config_parser.h" /> <ClInclude Include="debuginfo.h" /> <ClInclude Include="expression.h" /> <ClInclude Include="expressionlist.h" /> <ClInclude Include="i2-dyn.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="configcompiler.cpp" /> <ClCompile Include="configitem.cpp" /> <ClCompile Include="configvm.cpp" /> <ClCompile Include="config_lexer.cc" /> <ClCompile Include="config_parser.cc" /> <ClCompile Include="expression.cpp" /> <ClCompile Include="expressionlist.cpp" /> </ItemGroup> <ItemGroup> <None Include="config_lexer.ll"> <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">config_lexer.cc</Outputs> <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">config_lexer.cc</Outputs> <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">win_flex "%(FullPath)"</Command> <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">win_flex "%(FullPath)"</Command> <FileType>Document</FileType> </None> <None Include="config_parser.yy"> <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">win_bison -d "%(FullPath)"</Command> <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">config_parser.cc config_parser.h</Outputs> <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">win_bison -d "%(FullPath)"</Command> <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">config_parser.cc config_parser.h</Outputs> <FileType>Document</FileType> </None> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{B26AFFA6-2BDF-42E6-A224-2591FFD9BFB7}</ProjectGuid> <Keyword>Win32Proj</Keyword> <RootNamespace>dyn</RootNamespace> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>MultiByte</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>MultiByte</CharacterSet> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <IncludePath>$(SolutionDir)\base;$(IncludePath)</IncludePath> <LibraryPath>$(OutDir);$(LibraryPath)</LibraryPath> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <IncludePath>$(SolutionDir)\base;$(IncludePath)</IncludePath> <LibraryPath>$(OutDir);$(LibraryPath)</LibraryPath> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <Optimization>Disabled</Optimization> <PreprocessorDefinitions>_WINDLL;I2_DYN_BUILD;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MultiProcessorCompilation>true</MultiProcessorCompilation> <MinimalRebuild>false</MinimalRebuild> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <PrecompiledHeader> </PrecompiledHeader> <Optimization>MaxSpeed</Optimization> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <PreprocessorDefinitions>_WINDLL;I2_DYN_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MultiProcessorCompilation>true</MultiProcessorCompilation> <MinimalRebuild>false</MinimalRebuild> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies> </Link> </ItemDefinitionGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>