#include "i2-configfilecomponent.h" #include #include #include using namespace icinga; string ConfigFileComponent::GetName(void) { return "configfilecomponent"; } void ConfigFileComponent::Start(void) { ifstream fp; FIFO::RefType fifo = new_object(); string filename; if (!GetConfig()->GetProperty("configFilename", &filename)) throw exception(/*"Missing configFilename property"*/); fp.open(filename.c_str(), ifstream::in); if (fp.fail()) throw exception(/*"Could not open config file"*/); while (!fp.eof()) { size_t bufferSize = 1024; char *buffer = (char *)fifo->GetWriteBuffer(&bufferSize); fp.read(buffer, bufferSize); if (fp.bad()) throw exception(/*"Could not read from config file"*/); fifo->Write(NULL, fp.gcount()); } fp.close(); fifo->Write("\0", 1); /* TODO: implement config parsing, for now we just use JSON */ cJSON *jsonobj = cJSON_Parse((const char *)fifo->GetReadBuffer()); fifo->Read(NULL, fifo->GetSize()); if (jsonobj == NULL) throw exception(/*"Could not parse config file."*/); for (cJSON *typeobj = jsonobj->child; typeobj != NULL; typeobj = typeobj->next) { string type = typeobj->string; for (cJSON *object = typeobj->child; object != NULL; object = object->next) { string name = object->string; ConfigObject::RefType cfgobj = new_object(); cfgobj->SetName(name); cfgobj->SetType(type); for (cJSON *property = object->child; property != NULL; property = property->next) { string key = property->string; if (property->type != cJSON_String) continue; string value = property->valuestring; cfgobj->SetProperty(key, value); } GetApplication()->GetConfigHive()->AddObject(cfgobj); } } cJSON_Delete(jsonobj); } void ConfigFileComponent::Stop(void) { } EXPORT_COMPONENT(ConfigFileComponent);