#include "i2-base.h" #ifndef _WIN32 # include #endif using namespace icinga; Application::Ptr Application::Instance; Application::Application(void) { #ifdef _WIN32 WSADATA wsaData; WSAStartup(MAKEWORD(1, 1), &wsaData); #else /* _WIN32 */ lt_dlinit(); #endif /* _WIN32 */ char *debugging = getenv("_DEBUG"); m_Debugging = (debugging && strtol(debugging, NULL, 10) != 0); m_ShuttingDown = false; m_ConfigHive = make_shared(); } Application::~Application(void) { Timer::StopAllTimers(); Socket::CloseAllSockets(); for (map::iterator i = m_Components.begin(); i != m_Components.end(); i++) { i->second->Stop(); } m_Components.clear(); #ifdef _WIN32 WSACleanup(); #else /* _WIN32 */ lt_dlexit(); #endif /* _WIN32 */ } void Application::RunEventLoop(void) { while (!m_ShuttingDown) { fd_set readfds, writefds, exceptfds; int nfds = -1; FD_ZERO(&readfds); FD_ZERO(&writefds); FD_ZERO(&exceptfds); for (list::iterator i = Socket::Sockets.begin(); i != Socket::Sockets.end(); i++) { Socket::Ptr socket = i->lock(); if (socket == NULL) continue; int fd = socket->GetFD(); if (socket->WantsToWrite()) FD_SET(fd, &writefds); if (socket->WantsToRead()) FD_SET(fd, &readfds); FD_SET(fd, &exceptfds); if (fd > nfds) nfds = fd; } long sleep; do { Timer::CallExpiredTimers(); sleep = (long)(Timer::GetNextCall() - time(NULL)); } while (sleep <= 0); if (m_ShuttingDown) break; timeval tv; tv.tv_sec = sleep; tv.tv_usec = 0; int ready; if (nfds == -1) { Sleep(tv.tv_sec * 1000 + tv.tv_usec); ready = 0; } else ready = select(nfds + 1, &readfds, &writefds, &exceptfds, &tv); if (ready < 0) break; else if (ready == 0) continue; EventArgs::Ptr ea = make_shared(); ea->Source = shared_from_this(); list::iterator prev, i; for (i = Socket::Sockets.begin(); i != Socket::Sockets.end(); ) { prev = i; i++; Socket::Ptr socket = prev->lock(); if (socket == NULL) continue; int fd = socket->GetFD(); if (FD_ISSET(fd, &writefds)) socket->OnWritable(ea); if (FD_ISSET(fd, &readfds)) socket->OnReadable(ea); if (FD_ISSET(fd, &exceptfds)) socket->OnException(ea); } } } bool Application::Daemonize(void) { #ifndef _WIN32 pid_t pid; pid_t sid; int fd; pid = fork(); if (pid == -1) { return false; } if (pid) { fprintf(stdout, "DONE\n"); exit(0); } fd = open("/dev/null", O_RDWR); if (fd) { if (fd != 0) { dup2(fd, 0); } if (fd != 1) { dup2(fd, 1); } if (fd != 2) { dup2(fd, 2); } if (fd > 2) { close(fd); } } sid = setsid(); if (sid == -1) { return false; } #endif return true; } void Application::Shutdown(void) { m_ShuttingDown = true; } ConfigHive::Ptr Application::GetConfigHive(void) { return m_ConfigHive; } Component::Ptr Application::LoadComponent(const string& path, const ConfigObject::Ptr& componentConfig) { Component::Ptr component; Component *(*pCreateComponent)(); Log("Loading component '%s'", path.c_str()); #ifdef _WIN32 HMODULE hModule = LoadLibrary(path.c_str()); #else /* _WIN32 */ lt_dlhandle hModule = 0; lt_dladvise advise; if (!lt_dladvise_init(&advise) && !lt_dladvise_local(&advise)) { hModule = lt_dlopenadvise(path.c_str(), advise); } lt_dladvise_destroy(&advise); #endif /* _WIN32 */ if (hModule == NULL) throw ComponentLoadException("Could not load module"); #ifdef _WIN32 pCreateComponent = (Component *(*)())GetProcAddress(hModule, "CreateComponent"); #else /* _WIN32 */ pCreateComponent = (Component *(*)())lt_dlsym(hModule, "CreateComponent"); #endif /* _WIN32 */ if (pCreateComponent == NULL) throw ComponentLoadException("Loadable module does not contain CreateComponent function"); component = Component::Ptr(pCreateComponent()); component->SetApplication(static_pointer_cast(shared_from_this())); component->SetConfig(componentConfig); m_Components[component->GetName()] = component; component->Start(); return component; } Component::Ptr Application::GetComponent(const string& name) { map::iterator ci = m_Components.find(name); if (ci == m_Components.end()) return Component::Ptr(); return ci->second; } void Application::UnloadComponent(const string& name) { map::iterator ci = m_Components.find(name); if (ci == m_Components.end()) return; Log("Unloading component '%s'", name.c_str()); Component::Ptr component = ci->second; component->Stop(); m_Components.erase(ci); // TODO: unload DLL } void Application::Log(const char *format, ...) { char message[512]; va_list marker; va_start(marker, format); vsnprintf(message, sizeof(message), format, marker); va_end(marker); // TODO: log to file fprintf(stderr, "%s\n", message); } void Application::SetArguments(const vector& arguments) { m_Arguments = arguments; } const vector& Application::GetArguments(void) { return m_Arguments; } const string& Application::GetExeDirectory(void) { static string ExePath; if (ExePath.length() != 0) return ExePath; #ifndef _WIN32 char Cwd[MAXPATHLEN]; char *Buf, *PathEnv, *Directory, PathTest[MAXPATHLEN], FullExePath[MAXPATHLEN]; bool FoundPath; const char *argv0 = m_Arguments[0].c_str(); if (getcwd(Cwd, sizeof(Cwd)) == NULL) throw exception(/*"getcwd() failed"*/); if (argv0[0] != '/') snprintf(FullExePath, sizeof(FullExePath), "%s/%s", Cwd, argv0); else strncpy(FullExePath, argv0, sizeof(FullExePath)); if (strchr(argv0, '/') == NULL) { PathEnv = getenv("PATH"); if (PathEnv != NULL) { PathEnv = Memory::StrDup(PathEnv); FoundPath = false; for (Directory = strtok(PathEnv, ":"); Directory != NULL; Directory = strtok(NULL, ":")) { if (snprintf(PathTest, sizeof(PathTest), "%s/%s", Directory, argv0) < 0) throw exception(/*"snprintf() failed"*/); if (access(PathTest, X_OK) == 0) { strncpy(FullExePath, PathTest, sizeof(FullExePath)); FoundPath = true; break; } } free(PathEnv); if (!FoundPath) throw exception(/*"Could not determine executable path."*/); } } if ((Buf = realpath(FullExePath, NULL)) == NULL) throw exception(/*"realpath() failed"*/); // remove filename char *LastSlash = strrchr(Buf, '/'); if (LastSlash != NULL) *LastSlash = '\0'; ExePath = string(Buf); free(Buf); #else /* _WIN32 */ char FullExePath[MAXPATHLEN]; GetModuleFileName(NULL, FullExePath, MAXPATHLEN); PathRemoveFileSpec(FullExePath); ExePath = string(FullExePath); #endif /* _WIN32 */ return ExePath; } void Application::AddComponentSearchDir(const string& componentDirectory) { #ifdef _WIN32 SetDllDirectory(componentDirectory.c_str()); #else /* _WIN32 */ lt_dladdsearchdir(componentDirectory.c_str()); #endif /* _WIN32 */ } bool Application::IsDebugging(void) const { return m_Debugging; }