/****************************************************************************** * Icinga 2 * * Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #include "i2-base.h" using namespace icinga; Application *Application::m_Instance = NULL; bool Application::m_ShuttingDown = false; bool Application::m_Debugging = false; boost::thread::id Application::m_MainThreadID; String Application::m_PrefixDir; String Application::m_LocalStateDir; String Application::m_PkgLibDir; /** * Constructor for the Application class. */ Application::Application(const Dictionary::Ptr& serializedUpdate) : DynamicObject(serializedUpdate), m_PidFile(NULL) { if (!IsLocal()) throw_exception(runtime_error("Application objects must be local.")); #ifdef _WIN32 /* disable GUI-based error messages for LoadLibrary() */ SetErrorMode(SEM_FAILCRITICALERRORS); WSADATA wsaData; if (WSAStartup(MAKEWORD(1, 1), &wsaData) != 0) throw_exception(Win32Exception("WSAStartup failed", WSAGetLastError())); #endif /* _WIN32 */ char *debugging = getenv("_DEBUG"); m_Debugging = (debugging && strtol(debugging, NULL, 10) != 0); #ifdef _WIN32 if (IsDebuggerPresent()) m_Debugging = true; #endif /* _WIN32 */ assert(m_Instance == NULL); m_Instance = this; } /** * Destructor for the application class. */ Application::~Application(void) { m_Instance = NULL; m_ShuttingDown = true; #ifdef _WIN32 WSACleanup(); #endif /* _WIN32 */ ClosePidFile(); } /** * Retrieves a pointer to the application singleton object. * * @returns The application object. */ Application::Ptr Application::GetInstance(void) { if (m_Instance) return m_Instance->GetSelf(); else return Application::Ptr(); } /** * Processes events for registered sockets and timers and calls whatever * handlers have been set up for these events. */ void Application::RunEventLoop(void) { #ifdef _DEBUG double nextProfile = 0; #endif /* _DEBUG */ /* Start the system time watch thread. */ thread t(&Application::TimeWatchThreadProc); t.detach(); while (!m_ShuttingDown) { Object::ClearHeldObjects(); double sleep = Timer::ProcessTimers(); if (m_ShuttingDown) break; Event::ProcessEvents(boost::posix_time::milliseconds(sleep * 1000)); DynamicObject::FinishTx(); DynamicObject::BeginTx(); #ifdef _DEBUG if (nextProfile < Utility::GetTime()) { stringstream msgbuf; msgbuf << "Active objects: " << Object::GetAliveObjectsCount(); Logger::Write(LogInformation, "base", msgbuf.str()); Object::PrintMemoryProfile(); nextProfile = Utility::GetTime() + 15.0; } #endif /* _DEBUG */ } } /** * Watches for changes to the system time. Adjusts timers if necessary. */ void Application::TimeWatchThreadProc(void) { double lastLoop = Utility::GetTime(); for (;;) { Utility::Sleep(5); double now = Utility::GetTime(); double timeDiff = lastLoop - now; if (abs(timeDiff) > 15) { /* We made a significant jump in time. */ stringstream msgbuf; msgbuf << "We jumped " << (timeDiff < 0 ? "forward" : "backward") << " in time: " << abs(timeDiff) << " seconds"; Logger::Write(LogInformation, "base", msgbuf.str()); /* in addition to rescheduling the timers this * causes the event loop to wake up thereby * solving the problem that timed_wait() * uses an absolute timestamp for the timeout */ Event::Post(boost::bind(&Timer::AdjustTimers, -timeDiff)); } lastLoop = now; } } /** * Signals the application to shut down during the next * execution of the event loop. */ void Application::RequestShutdown(void) { m_ShuttingDown = true; } /** * Terminates the application. */ void Application::Terminate(int exitCode) { _exit(exitCode); } /** * Retrieves the full path of the executable. * * @param argv0 The first command-line argument. * @returns The path. */ String Application::GetExePath(const String& argv0) { String executablePath; #ifndef _WIN32 char buffer[MAXPATHLEN]; if (getcwd(buffer, sizeof(buffer)) == NULL) throw_exception(PosixException("getcwd failed", errno)); String workingDirectory = buffer; if (argv0[0] != '/') executablePath = workingDirectory + "/" + argv0; else executablePath = argv0; bool foundSlash = false; for (size_t i = 0; i < argv0.GetLength(); i++) { if (argv0[i] == '/') { foundSlash = true; break; } } if (!foundSlash) { const char *pathEnv = getenv("PATH"); if (pathEnv != NULL) { vector paths; boost::algorithm::split(paths, pathEnv, boost::is_any_of(":")); bool foundPath = false; BOOST_FOREACH(String& path, paths) { String pathTest = path + "/" + argv0; if (access(pathTest.CStr(), X_OK) == 0) { executablePath = pathTest; foundPath = true; break; } } if (!foundPath) { executablePath.Clear(); throw_exception(runtime_error("Could not determine executable path.")); } } } if (realpath(executablePath.CStr(), buffer) == NULL) throw_exception(PosixException("realpath failed", errno)); return buffer; #else /* _WIN32 */ char FullExePath[MAXPATHLEN]; if (!GetModuleFileName(NULL, FullExePath, sizeof(FullExePath))) throw_exception(Win32Exception("GetModuleFileName() failed", GetLastError())); return FullExePath; #endif /* _WIN32 */ } /** * Retrieves the debugging mode of the application. * * @returns true if the application is being debugged, false otherwise */ bool Application::IsDebugging(void) { return m_Debugging; } /** * Checks whether we're currently on the main thread. * * @returns true if this is the main thread, false otherwise */ bool Application::IsMainThread(void) { return (boost::this_thread::get_id() == m_MainThreadID); } /** * Sets the main thread to the currently running thread. */ void Application::SetMainThread(void) { m_MainThreadID = boost::this_thread::get_id(); } #ifndef _WIN32 /** * Signal handler for SIGINT. Prepares the application for cleanly * shutting down during the next execution of the event loop. * * @param signum The signal number. */ void Application::SigIntHandler(int signum) { assert(signum == SIGINT); Application::Ptr instance = Application::GetInstance(); if (!instance) return; instance->RequestShutdown(); struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_handler = SIG_DFL; sigaction(SIGINT, &sa, NULL); } #else /* _WIN32 */ /** * Console control handler. Prepares the application for cleanly * shutting down during the next execution of the event loop. */ BOOL WINAPI Application::CtrlHandler(DWORD type) { Application::Ptr instance = Application::GetInstance(); if (!instance) return TRUE; instance->GetInstance()->RequestShutdown(); SetConsoleCtrlHandler(NULL, FALSE); return TRUE; } #endif /* _WIN32 */ /** * Runs the application. * * @param argc The number of arguments. * @param argv The arguments that should be passed to the application. * @returns The application's exit code. */ int Application::Run(int argc, char **argv) { int result; #ifndef _WIN32 struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_handler = &Application::SigIntHandler; sigaction(SIGINT, &sa, NULL); sa.sa_handler = SIG_IGN; sigaction(SIGPIPE, &sa, NULL); #else SetConsoleCtrlHandler(&Application::CtrlHandler, TRUE); #endif /* _WIN32 */ m_Arguments.clear(); for (int i = 0; i < argc; i++) m_Arguments.push_back(String(argv[i])); DynamicObject::BeginTx(); result = Main(m_Arguments); DynamicObject::FinishTx(); DynamicObject::DeactivateObjects(); return result; } /** * Grabs the PID file lock and updates the PID. Terminates the application * if the PID file is already locked by another instance of the application. * * @param filename The name of the PID file. */ void Application::UpdatePidFile(const String& filename) { ClosePidFile(); /* There's just no sane way of getting a file descriptor for a * C++ ofstream which is why we're using FILEs here. */ m_PidFile = fopen(filename.CStr(), "w"); if (m_PidFile == NULL) throw_exception(runtime_error("Could not open PID file '" + filename + "'")); #ifndef _WIN32 if (flock(fileno(m_PidFile), LOCK_EX | LOCK_NB) < 0) { ClosePidFile(); Logger::Write(LogCritical, "base", "Another instance of the application is " "already running. Remove the '" + filename + "' file if " "you're certain that this is not the case."); Terminate(EXIT_FAILURE); } #endif /* _WIN32 */ fprintf(m_PidFile, "%d", Utility::GetPid()); fflush(m_PidFile); } /** * Closes the PID file. Does nothing if the PID file is not currently open. */ void Application::ClosePidFile(void) { if (m_PidFile != NULL) fclose(m_PidFile); m_PidFile = NULL; } /** * Retrieves the path of the installation prefix. * * @returns The path. */ String Application::GetPrefixDir(void) { if (m_PrefixDir.IsEmpty()) return "."; else return m_PrefixDir; } /** * Sets the path for the installation prefix. * * @param path The new path. */ void Application::SetPrefixDir(const String& path) { m_PrefixDir = path; } /** * Retrieves the path for the local state dir. * * @returns The path. */ String Application::GetLocalStateDir(void) { if (m_LocalStateDir.IsEmpty()) return "./var"; else return m_LocalStateDir; } /** * Sets the path for the local state dir. * * @param path The new path. */ void Application::SetLocalStateDir(const String& path) { m_LocalStateDir = path; } /** * Retrives the path for the package lib dir. * * @returns The path. */ String Application::GetPkgLibDir(void) { if (m_PkgLibDir.IsEmpty()) return "."; else return m_PkgLibDir; } /** * Sets the path for the package lib dir. * * @param path The new path. */ void Application::SetPkgLibDir(const String& path) { m_PkgLibDir = path; }