/****************************************************************************** * Icinga 2 * * Copyright (C) 2012-2015 Icinga Development Team (http://www.icinga.org) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #ifndef STREAM_H #define STREAM_H #include "base/i2-base.hpp" #include "base/object.hpp" #include namespace icinga { class String; class Stream; enum ConnectionRole { RoleClient, RoleServer }; struct I2_BASE_API StreamReadContext { StreamReadContext(void) : Buffer(NULL), Size(0), MustRead(true), Eof(false) { } ~StreamReadContext(void) { free(Buffer); } bool FillFromStream(const intrusive_ptr& stream, bool may_wait); void DropData(size_t count); char *Buffer; size_t Size; bool MustRead; bool Eof; }; enum StreamReadStatus { StatusNewItem, StatusNeedData, StatusEof }; /** * A stream. * * @ingroup base */ class I2_BASE_API Stream : public Object { public: DECLARE_PTR_TYPEDEFS(Stream); /** * Reads data from the stream without removing it from the stream buffer. * * @param buffer The buffer where data should be stored. May be NULL if you're * not actually interested in the data. * @param count The number of bytes to read from the queue. * @param allow_partial Whether to allow partial reads. * @returns The number of bytes actually read. */ virtual size_t Peek(void *buffer, size_t count, bool allow_partial = false); /** * Reads data from the stream. * * @param buffer The buffer where data should be stored. May be NULL if you're * not actually interested in the data. * @param count The number of bytes to read from the queue. * @param allow_partial Whether to allow partial reads. * @returns The number of bytes actually read. */ virtual size_t Read(void *buffer, size_t count, bool allow_partial = false) = 0; /** * Writes data to the stream. * * @param buffer The data that is to be written. * @param count The number of bytes to write. * @returns The number of bytes written */ virtual void Write(const void *buffer, size_t count) = 0; /** * Causes the stream to be closed (via Close()) once all pending data has been * written. */ virtual void Shutdown(void); /** * Closes the stream and releases resources. */ virtual void Close(void); /** * Checks whether we've reached the end-of-file condition. * * @returns true if EOF. */ virtual bool IsEof(void) const = 0; /** * Waits until data can be read from the stream. */ bool WaitForData(int timeout = -1); virtual bool SupportsWaiting(void) const; virtual bool IsDataAvailable(void) const; void RegisterDataHandler(const boost::function& handler); StreamReadStatus ReadLine(String *line, StreamReadContext& context, bool may_wait = false); protected: void SignalDataAvailable(void); private: boost::signals2::signal OnDataAvailable; boost::mutex m_Mutex; boost::condition_variable m_CV; }; } #endif /* STREAM_H */