#include "i2-base.h" using namespace icinga; Memory::Memory(void) { } void *Memory::Allocate(size_t size) { void *ptr = malloc(size); if (size != 0 && ptr == NULL) throw OutOfMemoryException(); return ptr; } void *Memory::Reallocate(void *ptr, size_t size) { void *new_ptr = realloc(ptr, size); if (size != 0 && new_ptr == NULL) throw OutOfMemoryException(); return new_ptr; } char *Memory::StrDup(const char *str) { char *new_str = strdup(str); if (str == NULL) throw OutOfMemoryException(); return new_str; } void Memory::Free(void *ptr) { if (ptr != NULL) free(ptr); }