/****************************************************************************** * Icinga 2 * * Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #include "i2-base.h" using namespace icinga; Timer::CollectionType Timer::m_Timers; /** * Constructor for the Timer class. */ Timer::Timer(void) : m_Interval(0) { } /** * Calls expired timers and returned when the next wake-up should happen. * * @returns Time when the next timer is due. */ double Timer::ProcessTimers(void) { double wakeup = 30; /* wake up at least once after this many seconds */ double st = Utility::GetTime(); Timer::CollectionType::iterator prev, i; for (i = m_Timers.begin(); i != m_Timers.end(); ) { Timer::Ptr timer = i->lock(); prev = i; i++; if (!timer) { m_Timers.erase(prev); continue; } double now = Utility::GetTime(); if (timer->m_Next <= now) { timer->Call(); /* time may have changed depending on how long the * timer call took - we need to fetch the current time */ now = Utility::GetTime(); double next = now + timer->GetInterval(); if (timer->m_Next <= now || next < timer->m_Next) timer->Reschedule(next); } assert(timer->m_Next > now); if (timer->m_Next - now < wakeup) wakeup = timer->m_Next - now; } assert(wakeup > 0); double et = Utility::GetTime(); if (et - st > 0.01) { stringstream msgbuf; msgbuf << "Timers took " << et - st << " seconds"; Logger::Write(LogDebug, "base", msgbuf.str()); } return wakeup; } /** * Calls this timer. Note: the timer delegate must not call * Disable() on any other timers than the timer that originally * invoked the delegate. */ void Timer::Call(void) { double st = Utility::GetTime(); OnTimerExpired(GetSelf()); double et = Utility::GetTime(); if (et - st > 1.0) { stringstream msgbuf; msgbuf << "Timer call took " << et - st << " seconds."; Logger::Write(LogWarning, "base", msgbuf.str()); } } /** * Sets the interval for this timer. * * @param interval The new interval. */ void Timer::SetInterval(double interval) { m_Interval = interval; } /** * Retrieves the interval for this timer. * * @returns The interval. */ double Timer::GetInterval(void) const { return m_Interval; } /** * Registers the timer and starts processing events for it. */ void Timer::Start(void) { assert(Application::IsMainThread()); Stop(); m_Timers.push_back(GetSelf()); Reschedule(Utility::GetTime() + m_Interval); } /** * Unregisters the timer and stops processing events for it. */ void Timer::Stop(void) { assert(Application::IsMainThread()); m_Timers.remove_if(WeakPtrEqual(this)); } /** * Reschedules this timer. * * @param next The time when this timer should be called again. */ void Timer::Reschedule(double next) { m_Next = next; } /** * Adjusts all timers by adding the specified amount of time to their * next scheduled timestamp. * * @param adjustment The adjustment. */ void Timer::AdjustTimers(double adjustment) { double now = Utility::GetTime(); Timer::CollectionType::iterator i; for (i = m_Timers.begin(); i != m_Timers.end(); i++) { Timer::Ptr timer = i->lock(); if (abs(now - (timer->m_Next + adjustment)) < abs(now - timer->m_Next)) timer->m_Next += adjustment; } }