/****************************************************************************** * Icinga 2 * * Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #include "i2-base.h" using namespace icinga; /** * Constructor for the TcpClient class. * * @param role The role of the TCP client socket. */ TcpClient::TcpClient(TcpClientRole role) { m_Role = role; m_SendQueue = boost::make_shared(); m_RecvQueue = boost::make_shared(); } /** * Retrieves the role of the socket. * * @returns The role. */ TcpClientRole TcpClient::GetRole(void) const { return m_Role; } /** * Creates a socket and connects to the specified node and service. * * @param node The node. * @param service The service. */ void TcpClient::Connect(const string& node, const string& service) { m_Role = RoleOutbound; addrinfo hints; addrinfo *result; memset(&hints, 0, sizeof(hints)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; hints.ai_protocol = IPPROTO_TCP; int rc = getaddrinfo(node.c_str(), service.c_str(), &hints, &result); if (rc < 0) { HandleSocketError(SocketException( "getaddrinfo() failed", GetLastSocketError())); return; } int fd = INVALID_SOCKET; for (addrinfo *info = result; info != NULL; info = info->ai_next) { fd = socket(info->ai_family, info->ai_socktype, info->ai_protocol); if (fd == INVALID_SOCKET) continue; SetFD(fd); rc = connect(fd, info->ai_addr, info->ai_addrlen); #ifdef _WIN32 if (rc < 0 && WSAGetLastError() != WSAEWOULDBLOCK) { #else /* _WIN32 */ if (rc < 0 && errno != EINPROGRESS) { #endif /* _WIN32 */ closesocket(fd); SetFD(INVALID_SOCKET); continue; } break; } freeaddrinfo(result); if (fd == INVALID_SOCKET) HandleSocketError(runtime_error( "Could not create a suitable socket.")); } void TcpClient::HandleWritable(void) { int rc; char data[1024]; size_t count; for (;;) { count = m_SendQueue->GetAvailableBytes(); if (count == 0) break; if (count > sizeof(data)) count = sizeof(data); m_SendQueue->Peek(data, count); rc = send(GetFD(), (const char *)data, count, 0); if (rc <= 0) { HandleSocketError(SocketException("send() failed", GetError())); return; } m_SendQueue->Read(NULL, rc); } } /** * Implements IOQueue::GetAvailableBytes. */ size_t TcpClient::GetAvailableBytes(void) const { mutex::scoped_lock lock(GetMutex()); return m_RecvQueue->GetAvailableBytes(); } /** * Implements IOQueue::Peek. */ void TcpClient::Peek(void *buffer, size_t count) { mutex::scoped_lock lock(GetMutex()); m_RecvQueue->Peek(buffer, count); } /** * Implements IOQueue::Read. */ void TcpClient::Read(void *buffer, size_t count) { mutex::scoped_lock lock(GetMutex()); m_RecvQueue->Read(buffer, count); } /** * Implements IOQueue::Write. */ void TcpClient::Write(const void *buffer, size_t count) { mutex::scoped_lock lock(GetMutex()); m_SendQueue->Write(buffer, count); } void TcpClient::HandleReadable(void) { for (;;) { char data[1024]; int rc = recv(GetFD(), data, sizeof(data), 0); #ifdef _WIN32 if (rc < 0 && WSAGetLastError() == WSAEWOULDBLOCK) #else /* _WIN32 */ if (rc < 0 && errno == EAGAIN) #endif /* _WIN32 */ return; if (rc <= 0) { HandleSocketError(SocketException("recv() failed", GetError())); return; } m_RecvQueue->Write(data, rc); } Event::Post(boost::bind(boost::ref(OnDataAvailable), GetSelf())); } /** * Checks whether data should be read for this socket. * * @returns true */ bool TcpClient::WantsToRead(void) const { return true; } /** * Checks whether data should be written for this socket. * * @returns true if data should be written, false otherwise. */ bool TcpClient::WantsToWrite(void) const { return (m_SendQueue->GetAvailableBytes() > 0); } /** * Default factory function for TCP clients. * * @param role The role of the new client. * @returns The new client. */ TcpClient::Ptr icinga::TcpClientFactory(TcpClientRole role) { return boost::make_shared(role); }