/****************************************************************************** * Icinga 2 * * Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #include "i2-icinga.h" using namespace icinga; const int Service::DefaultMaxCheckAttempts = 3; const double Service::DefaultCheckInterval = 5 * 60; const double Service::CheckIntervalDivisor = 5.0; signals2::signal Service::OnCheckerChanged; signals2::signal Service::OnNextCheckChanged; /** * @threadsafety Always. */ Value Service::GetCheckCommand(void) const { return m_CheckCommand; } /** * @threadsafety Always. */ long Service::GetMaxCheckAttempts(void) const { if (m_MaxCheckAttempts.IsEmpty()) return DefaultMaxCheckAttempts; return m_MaxCheckAttempts; } /** * @threadsafety Always. */ double Service::GetCheckInterval(void) const { if (m_CheckInterval.IsEmpty()) return DefaultCheckInterval; return m_CheckInterval; } /** * @threadsafety Always. */ double Service::GetRetryInterval(void) const { if (m_RetryInterval.IsEmpty()) return GetCheckInterval() / CheckIntervalDivisor; return m_RetryInterval; } /** * @threadsafety Always. */ Dictionary::Ptr Service::GetCheckers(void) const { return m_Checkers; } /** * @threadsafety Always. */ void Service::SetSchedulingOffset(long offset) { m_SchedulingOffset = offset; } /** * @threadsafety Always. */ long Service::GetSchedulingOffset(void) { return m_SchedulingOffset; } /** * @threadsafety Always. */ void Service::SetNextCheck(double nextCheck) { m_NextCheck = nextCheck; Touch("next_check"); } /** * @threadsafety Always. */ double Service::GetNextCheck(void) { return m_NextCheck; } /** * @threadsafety Always. */ void Service::UpdateNextCheck(void) { ObjectLock olock(this); double interval; if (GetStateType() == StateTypeSoft) interval = GetRetryInterval(); else interval = GetCheckInterval(); double now = Utility::GetTime(); double adj = 0; if (interval > 1) adj = fmod(now * 1000 + GetSchedulingOffset(), interval * 1000) / 1000.0; SetNextCheck(now - adj + interval); } /** * @threadsafety Always. */ void Service::SetCurrentChecker(const String& checker) { m_CurrentChecker = checker; Touch("current_checker"); } /** * @threadsafety Always. */ String Service::GetCurrentChecker(void) const { return m_CurrentChecker; } /** * @threadsafety Always. */ void Service::SetCurrentCheckAttempt(long attempt) { m_CheckAttempt = attempt; Touch("check_attempt"); } /** * @threadsafety Always. */ long Service::GetCurrentCheckAttempt(void) const { if (m_CheckAttempt.IsEmpty()) return 1; return m_CheckAttempt; } /** * @threadsafety Always. */ void Service::SetState(ServiceState state) { m_State = static_cast(state); Touch("state"); } /** * @threadsafety Always. */ ServiceState Service::GetState(void) const { if (m_State.IsEmpty()) return StateUnknown; int ivalue = static_cast(m_State); return static_cast(ivalue); } void Service::SetLastState(ServiceState state) { m_LastState = static_cast(state); Touch("last_state"); } ServiceState Service::GetLastState(void) const { if (m_LastState.IsEmpty()) return StateUnknown; int ivalue = static_cast(m_LastState); return static_cast(ivalue); } /** * @threadsafety Always. */ void Service::SetStateType(StateType type) { m_StateType = static_cast(type); Touch("state_type"); } /** * @threadsafety Always. */ StateType Service::GetStateType(void) const { if (m_StateType.IsEmpty()) return StateTypeSoft; int ivalue = static_cast(m_StateType); return static_cast(ivalue); } /** * @threadsafety Always. */ void Service::SetLastStateType(StateType type) { m_LastStateType = static_cast(type); Touch("last_state_type"); } /** * @threadsafety Always. */ StateType Service::GetLastStateType(void) const { if (m_LastStateType.IsEmpty()) return StateTypeSoft; int ivalue = static_cast(m_LastStateType); return static_cast(ivalue); } /** * @threadsafety Always. */ void Service::SetLastCheckResult(const Dictionary::Ptr& result) { m_LastResult = result; Touch("last_result"); } /** * @threadsafety Always. */ Dictionary::Ptr Service::GetLastCheckResult(void) const { return m_LastResult; } /** * @threadsafety Always. */ void Service::SetLastStateChange(double ts) { m_LastStateChange = ts; Touch("last_state_change"); } /** * @threadsafety Always. */ double Service::GetLastStateChange(void) const { if (m_LastStateChange.IsEmpty()) return IcingaApplication::GetInstance()->GetStartTime(); return m_LastStateChange; } /** * @threadsafety Always. */ void Service::SetLastHardStateChange(double ts) { m_LastHardStateChange = ts; Touch("last_hard_state_change"); } /** * @threadsafety Always. */ double Service::GetLastHardStateChange(void) const { if (m_LastHardStateChange.IsEmpty()) return IcingaApplication::GetInstance()->GetStartTime(); return m_LastHardStateChange; } /** * @threadsafety Always. */ bool Service::GetEnableActiveChecks(void) const { if (m_EnableActiveChecks.IsEmpty()) return true; else return m_EnableActiveChecks; } /** * @threadsafety Always. */ void Service::SetEnableActiveChecks(bool enabled) { m_EnableActiveChecks = enabled ? 1 : 0; Touch("enable_active_checks"); } /** * @threadsafety Always. */ bool Service::GetEnablePassiveChecks(void) const { if (m_EnablePassiveChecks.IsEmpty()) return true; else return m_EnablePassiveChecks; } /** * @threadsafety Always. */ void Service::SetEnablePassiveChecks(bool enabled) { m_EnablePassiveChecks = enabled ? 1 : 0; Touch("enable_passive_checks"); } /** * @threadsafety Always. */ bool Service::GetForceNextCheck(void) const { if (m_ForceNextCheck.IsEmpty()) return false; return static_cast(m_ForceNextCheck); } /** * @threadsafety Always. */ void Service::SetForceNextCheck(bool forced) { m_ForceNextCheck = forced ? 1 : 0; Touch("force_next_check"); } /** * @threadsafety Always. */ void Service::ProcessCheckResult(const Dictionary::Ptr& cr) { bool reachable = IsReachable(); ASSERT(!OwnsLock()); ObjectLock olock(this); ServiceState old_state = GetState(); StateType old_stateType = GetStateType(); bool hardChange = false; bool recovery; /* The BeginExecuteCheck function already sets the old state, but we need to do it again * in case this was a passive check result. */ SetLastState(old_state); SetLastStateType(old_stateType); long attempt = GetCurrentCheckAttempt(); if (cr->Get("state") == StateOK) { if (old_state != StateOK && old_stateType == StateTypeHard) SetStateType(StateTypeSoft); // HARD NON-OK -> SOFT OK if (old_state == StateOK && old_stateType == StateTypeSoft) hardChange = true; // SOFT OK -> HARD OK if (old_state == StateOK || old_stateType == StateTypeSoft) SetStateType(StateTypeHard); // SOFT OK -> HARD OK or SOFT NON-OK -> HARD OK attempt = 1; recovery = true; } else { if (attempt >= GetMaxCheckAttempts()) { SetStateType(StateTypeHard); attempt = 1; hardChange = true; } else if (GetStateType() == StateTypeSoft || GetState() == StateOK) { SetStateType(StateTypeSoft); attempt++; } recovery = false; } SetCurrentCheckAttempt(attempt); int state = cr->Get("state"); SetState(static_cast(state)); double now = Utility::GetTime(); if (old_state != GetState()) { SetLastStateChange(now); /* remove acknowledgements */ if (GetAcknowledgement() == AcknowledgementNormal || (GetAcknowledgement() == AcknowledgementSticky && GetStateType() == StateTypeHard && GetState() == StateOK)) { SetAcknowledgement(AcknowledgementNone); SetAcknowledgementExpiry(0); } /* reschedule service dependencies */ BOOST_FOREACH(const Service::Ptr& parent, GetParentServices()) { ObjectLock olock(parent); parent->SetNextCheck(Utility::GetTime()); } /* reschedule host dependencies */ BOOST_FOREACH(const Host::Ptr& parent, GetParentHosts()) { Service::Ptr service = parent->GetHostCheckService(); if (service && service->GetName() != GetName()) { ObjectLock olock(service); service->SetNextCheck(Utility::GetTime()); } } } if (hardChange) SetLastHardStateChange(now); if (GetState() != StateOK) TriggerDowntimes(); Service::UpdateStatistics(cr); bool send_notification = hardChange && reachable && !IsInDowntime() && !IsAcknowledged(); olock.Unlock(); /* Update macros - these are used by event handlers and notifications. */ cr->Set("macros", CalculateAllMacros()); cr->Seal(); olock.Lock(); SetLastCheckResult(cr); olock.Unlock(); /* Flush the object so other instances see the service's * new state when they receive the CheckResult message */ Flush(); RequestMessage rm; rm.SetMethod("checker::CheckResult"); /* TODO: add _old_ state to message */ CheckResultMessage params; params.SetService(GetName()); params.SetCheckResult(cr); rm.SetParams(params); EndpointManager::GetInstance()->SendMulticastMessage(rm); if (send_notification) RequestNotifications(recovery ? NotificationRecovery : NotificationProblem, cr); } /** * @threadsafety Always. */ ServiceState Service::StateFromString(const String& state) { if (state == "OK") return StateOK; else if (state == "WARNING") return StateWarning; else if (state == "CRITICAL") return StateCritical; else if (state == "UNCHECKABLE") return StateUncheckable; else return StateUnknown; } /** * @threadsafety Always. */ String Service::StateToString(ServiceState state) { switch (state) { case StateOK: return "OK"; case StateWarning: return "WARNING"; case StateCritical: return "CRITICAL"; case StateUncheckable: return "UNCHECKABLE"; case StateUnknown: default: return "UNKNOWN"; } } /** * @threadsafety Always. */ StateType Service::StateTypeFromString(const String& type) { if (type == "SOFT") return StateTypeSoft; else return StateTypeHard; } /** * @threadsafety Always. */ String Service::StateTypeToString(StateType type) { if (type == StateTypeSoft) return "SOFT"; else return "HARD"; } /** * @threadsafety Always. */ bool Service::IsAllowedChecker(const String& checker) const { Dictionary::Ptr checkers = GetCheckers(); if (!checkers) return true; ObjectLock olock(checkers); Value pattern; BOOST_FOREACH(tie(tuples::ignore, pattern), checkers) { if (Utility::Match(pattern, checker)) return true; } return false; } /** * @threadsafety Always. */ void Service::BeginExecuteCheck(const function& callback) { ASSERT(!OwnsLock()); { ObjectLock olock(this); /* don't run another check if there is one pending */ if (m_CheckRunning) { olock.Unlock(); /* we need to call the callback anyway */ callback(); return; } m_CheckRunning = true; SetLastState(GetState()); SetLastStateType(GetLastStateType()); } /* keep track of scheduling info in case the check type doesn't provide its own information */ Dictionary::Ptr checkInfo = boost::make_shared(); checkInfo->Set("schedule_start", GetNextCheck()); checkInfo->Set("execution_start", Utility::GetTime()); Dictionary::Ptr macros = CalculateAllMacros(); checkInfo->Set("macros", macros); Service::Ptr self = GetSelf(); vector arguments; arguments.push_back(self); arguments.push_back(macros); ScriptTask::Ptr task = MakeMethodTask("check", arguments); { ObjectLock olock(this); self->m_CurrentTask = task; } task->Start(boost::bind(&Service::CheckCompletedHandler, self, checkInfo, _1, callback)); } /** * @threadsafety Always. */ void Service::CheckCompletedHandler(const Dictionary::Ptr& checkInfo, const ScriptTask::Ptr& task, const function& callback) { ASSERT(!OwnsLock()); checkInfo->Set("execution_end", Utility::GetTime()); checkInfo->Set("schedule_end", Utility::GetTime()); checkInfo->Seal(); Dictionary::Ptr result; try { Value vresult = task->GetResult(); if (vresult.IsObjectType()) result = vresult; } catch (const exception& ex) { stringstream msgbuf; msgbuf << "Exception occured during check for service '" << GetName() << "': " << diagnostic_information(ex); String message = msgbuf.str(); Logger::Write(LogWarning, "icinga", message); result = boost::make_shared(); result->Set("state", StateUnknown); result->Set("output", message); } if (result) { if (!result->Contains("schedule_start")) result->Set("schedule_start", checkInfo->Get("schedule_start")); if (!result->Contains("schedule_end")) result->Set("schedule_end", checkInfo->Get("schedule_end")); if (!result->Contains("execution_start")) result->Set("execution_start", checkInfo->Get("execution_start")); if (!result->Contains("execution_end")) result->Set("execution_end", checkInfo->Get("execution_end")); if (!result->Contains("macros")) result->Set("macros", checkInfo->Get("macros")); if (!result->Contains("active")) result->Set("active", 1); if (!result->Contains("current_checker")) { EndpointManager::Ptr em = EndpointManager::GetInstance(); result->Set("current_checker", em->GetIdentity()); } } if (result) ProcessCheckResult(result); /* figure out when the next check is for this service; the call to * ProcessCheckResult() should've already done this but lets do it again * just in case there was no check result. */ UpdateNextCheck(); { ObjectLock olock(this); m_CurrentTask.reset(); m_CheckRunning = false; } callback(); } /** * @threadsafety Always. */ void Service::UpdateStatistics(const Dictionary::Ptr& cr) { time_t ts; Value schedule_end = cr->Get("schedule_end"); if (!schedule_end.IsEmpty()) ts = static_cast(schedule_end); else ts = static_cast(Utility::GetTime()); Value active = cr->Get("active"); if (active.IsEmpty() || static_cast(active)) CIB::UpdateActiveChecksStatistics(ts, 1); else CIB::UpdatePassiveChecksStatistics(ts, 1); } /** * @threadsafety Always. */ double Service::CalculateExecutionTime(const Dictionary::Ptr& cr) { double execution_start = 0, execution_end = 0; if (cr) { if (!cr->Contains("execution_start") || !cr->Contains("execution_end")) return 0; execution_start = cr->Get("execution_start"); execution_end = cr->Get("execution_end"); } return (execution_end - execution_start); } /** * @threadsafety Always. */ double Service::CalculateLatency(const Dictionary::Ptr& cr) { double schedule_start = 0, schedule_end = 0; if (cr) { if (!cr->Contains("schedule_start") || !cr->Contains("schedule_end")) return 0; schedule_start = cr->Get("schedule_start"); schedule_end = cr->Get("schedule_end"); } return (schedule_end - schedule_start) - CalculateExecutionTime(cr); }