/****************************************************************************** * Icinga 2 * * Copyright (C) 2012-2015 Icinga Development Team (http://www.icinga.org) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #include "icinga/service.hpp" #include "base/configtype.hpp" #include "base/objectlock.hpp" #include "base/logger.hpp" #include "base/timer.hpp" #include "base/utility.hpp" #include "base/convert.hpp" #include using namespace icinga; static int l_NextDowntimeID = 1; static boost::mutex l_DowntimeMutex; static std::map l_LegacyDowntimesCache; static std::map l_DowntimesCache; static Timer::Ptr l_DowntimesExpireTimer; boost::signals2::signal Checkable::OnDowntimeAdded; boost::signals2::signal Checkable::OnDowntimeRemoved; boost::signals2::signal Checkable::OnDowntimeTriggered; INITIALIZE_ONCE(&Checkable::StartDowntimesExpiredTimer); int Checkable::GetNextDowntimeID(void) { boost::mutex::scoped_lock lock(l_DowntimeMutex); return l_NextDowntimeID; } String Checkable::AddDowntime(const String& author, const String& comment, double startTime, double endTime, bool fixed, const String& triggeredBy, double duration, const String& scheduledBy, const String& id, const MessageOrigin::Ptr& origin) { String uid; if (id.IsEmpty()) uid = Utility::NewUniqueID(); else uid = id; Downtime::Ptr downtime = new Downtime(); downtime->SetId(uid); downtime->SetEntryTime(Utility::GetTime()); downtime->SetAuthor(author); downtime->SetComment(comment); downtime->SetStartTime(startTime); downtime->SetEndTime(endTime); downtime->SetFixed(fixed); downtime->SetDuration(duration); downtime->SetTriggeredBy(triggeredBy); downtime->SetScheduledBy(scheduledBy); if (!triggeredBy.IsEmpty()) { Downtime::Ptr triggerDowntime = GetDowntimeByID(triggeredBy); if (triggerDowntime) downtime->SetTriggeredByLegacyId(triggerDowntime->GetLegacyId()); } int legacy_id; { boost::mutex::scoped_lock lock(l_DowntimeMutex); legacy_id = l_NextDowntimeID++; } downtime->SetLegacyId(legacy_id); if (!triggeredBy.IsEmpty()) { Checkable::Ptr otherOwner = GetOwnerByDowntimeID(triggeredBy); Dictionary::Ptr otherDowntimes = otherOwner->GetDowntimes(); Downtime::Ptr otherDowntime = otherDowntimes->Get(triggeredBy); Dictionary::Ptr triggers = otherDowntime->GetTriggers(); triggers->Set(triggeredBy, triggeredBy); } GetDowntimes()->Set(uid, downtime); { boost::mutex::scoped_lock lock(l_DowntimeMutex); l_LegacyDowntimesCache[legacy_id] = uid; l_DowntimesCache[uid] = this; } Log(LogNotice, "Checkable") << "Added downtime with ID '" << downtime->GetLegacyId() << "' between '" << Utility::FormatDateTime("%Y-%m-%d %H:%M:%S", startTime) << "' and '" << Utility::FormatDateTime("%Y-%m-%d %H:%M:%S", endTime) << "'."; OnDowntimeAdded(this, downtime, origin); /* if this object is already in a NOT-OK state trigger * this downtime now *after* it has been added (important * for DB IDO, etc.) */ if (GetStateRaw() != ServiceOK) { Log(LogNotice, "Checkable") << "Checkable '" << GetName() << "' already in a NOT-OK state." << " Triggering downtime now."; TriggerDowntime(uid); } return uid; } void Checkable::RemoveDowntime(const String& id, bool cancelled, const MessageOrigin::Ptr& origin) { Checkable::Ptr owner = GetOwnerByDowntimeID(id); if (!owner) return; Dictionary::Ptr downtimes = owner->GetDowntimes(); Downtime::Ptr downtime = downtimes->Get(id); if (!downtime) return; int legacy_id = downtime->GetLegacyId(); String config_owner = downtime->GetConfigOwner(); if (!config_owner.IsEmpty()) { Log(LogWarning, "Checkable") << "Cannot remove downtime with ID '" << legacy_id << "'. It is owned by scheduled downtime object '" << config_owner << "'"; return; } downtimes->Remove(id); { boost::mutex::scoped_lock lock(l_DowntimeMutex); l_LegacyDowntimesCache.erase(legacy_id); l_DowntimesCache.erase(id); } downtime->SetWasCancelled(cancelled); Log(LogNotice, "Checkable") << "Removed downtime with ID '" << downtime->GetLegacyId() << "' from service '" << owner->GetName() << "'."; OnDowntimeRemoved(owner, downtime, origin); } void Checkable::RemoveAllDowntimes(void) { std::vector ids; Dictionary::Ptr downtimes = GetDowntimes(); { ObjectLock olock(downtimes); BOOST_FOREACH(const Dictionary::Pair& kv, downtimes) { ids.push_back(kv.first); } } BOOST_FOREACH(const String& id, ids) { RemoveDowntime(id, true); } } void Checkable::TriggerDowntimes(void) { Dictionary::Ptr downtimes = GetDowntimes(); std::vector ids; { ObjectLock olock(downtimes); BOOST_FOREACH(const Dictionary::Pair& kv, downtimes) { ids.push_back(kv.first); } } BOOST_FOREACH(const String& id, ids) { TriggerDowntime(id); } } void Checkable::TriggerDowntime(const String& id) { Checkable::Ptr owner = GetOwnerByDowntimeID(id); Downtime::Ptr downtime = GetDowntimeByID(id); if (!downtime) return; if (downtime->IsActive() && downtime->IsTriggered()) { Log(LogDebug, "Checkable") << "Not triggering downtime with ID '" << downtime->GetLegacyId() << "': already triggered."; return; } if (downtime->IsExpired()) { Log(LogDebug, "Checkable") << "Not triggering downtime with ID '" << downtime->GetLegacyId() << "': expired."; return; } double now = Utility::GetTime(); if (now < downtime->GetStartTime() || now > downtime->GetEndTime()) { Log(LogDebug, "Checkable") << "Not triggering downtime with ID '" << downtime->GetLegacyId() << "': current time is outside downtime window."; return; } Log(LogNotice, "Checkable") << "Triggering downtime with ID '" << downtime->GetLegacyId() << "'."; if (downtime->GetTriggerTime() == 0) downtime->SetTriggerTime(Utility::GetTime()); Dictionary::Ptr triggers = downtime->GetTriggers(); { ObjectLock olock(triggers); BOOST_FOREACH(const Dictionary::Pair& kv, triggers) { TriggerDowntime(kv.first); } } OnDowntimeTriggered(owner, downtime); } String Checkable::GetDowntimeIDFromLegacyID(int id) { boost::mutex::scoped_lock lock(l_DowntimeMutex); std::map::iterator it = l_LegacyDowntimesCache.find(id); if (it == l_LegacyDowntimesCache.end()) return Empty; return it->second; } Checkable::Ptr Checkable::GetOwnerByDowntimeID(const String& id) { boost::mutex::scoped_lock lock(l_DowntimeMutex); return l_DowntimesCache[id]; } Downtime::Ptr Checkable::GetDowntimeByID(const String& id) { Checkable::Ptr owner = GetOwnerByDowntimeID(id); if (!owner) return Downtime::Ptr(); Dictionary::Ptr downtimes = owner->GetDowntimes(); if (downtimes) return downtimes->Get(id); return Downtime::Ptr(); } void Checkable::StartDowntimesExpiredTimer(void) { l_DowntimesExpireTimer = new Timer(); l_DowntimesExpireTimer->SetInterval(60); l_DowntimesExpireTimer->OnTimerExpired.connect(boost::bind(&Checkable::DowntimesExpireTimerHandler)); l_DowntimesExpireTimer->Start(); } void Checkable::AddDowntimesToCache(void) { #ifdef I2_DEBUG Log(LogDebug, "Checkable", "Updating Checkable downtimes cache."); #endif /* I2_DEBUG */ Dictionary::Ptr downtimes = GetDowntimes(); boost::mutex::scoped_lock lock(l_DowntimeMutex); ObjectLock olock(downtimes); BOOST_FOREACH(const Dictionary::Pair& kv, downtimes) { Downtime::Ptr downtime = kv.second; int legacy_id = downtime->GetLegacyId(); if (legacy_id >= l_NextDowntimeID) l_NextDowntimeID = legacy_id + 1; l_LegacyDowntimesCache[legacy_id] = kv.first; l_DowntimesCache[kv.first] = this; } } void Checkable::RemoveExpiredDowntimes(void) { Dictionary::Ptr downtimes = GetDowntimes(); std::vector expiredDowntimes; { ObjectLock olock(downtimes); BOOST_FOREACH(const Dictionary::Pair& kv, downtimes) { Downtime::Ptr downtime = kv.second; if (downtime->IsExpired()) expiredDowntimes.push_back(kv.first); } } BOOST_FOREACH(const String& id, expiredDowntimes) { /* override config owner to clear expired downtimes once */ Downtime::Ptr downtime = GetDowntimeByID(id); downtime->SetConfigOwner(Empty); RemoveDowntime(id, false); } } void Checkable::DowntimesExpireTimerHandler(void) { BOOST_FOREACH(const Host::Ptr& host, ConfigType::GetObjectsByType()) { host->RemoveExpiredDowntimes(); } BOOST_FOREACH(const Service::Ptr& service, ConfigType::GetObjectsByType()) { service->RemoveExpiredDowntimes(); } } bool Checkable::IsInDowntime(void) const { Dictionary::Ptr downtimes = GetDowntimes(); ObjectLock olock(downtimes); BOOST_FOREACH(const Dictionary::Pair& kv, downtimes) { Downtime::Ptr downtime = kv.second; if (downtime->IsActive()) return true; } return false; } int Checkable::GetDowntimeDepth(void) const { int downtime_depth = 0; Dictionary::Ptr downtimes = GetDowntimes(); ObjectLock olock(downtimes); BOOST_FOREACH(const Dictionary::Pair& kv, downtimes) { Downtime::Ptr downtime = kv.second; if (downtime->IsActive()) downtime_depth++; } return downtime_depth; }