/****************************************************************************** * Icinga 2 * * Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 2 * * of the License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software Foundation * * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************/ #include "i2-base.h" using namespace icinga; RingBuffer::RingBuffer(RingBuffer::SizeType slots) : Object(), m_Slots(slots, 0), m_TimeValue(0) { } /** * @threadsafety Always. */ RingBuffer::SizeType RingBuffer::GetLength(void) const { ObjectLock olock(this); return m_Slots.size(); } /** * @threadsafety Always. */ void RingBuffer::InsertValue(RingBuffer::SizeType tv, int num) { ObjectLock olock(this); RingBuffer::SizeType offsetTarget = tv % m_Slots.size(); if (tv > m_TimeValue) { RingBuffer::SizeType offset = m_TimeValue % m_Slots.size(); /* walk towards the target offset, resetting slots to 0 */ while (offset != offsetTarget) { offset++; if (offset >= m_Slots.size()) offset = 0; m_Slots[offset] = 0; } m_TimeValue = tv; } m_Slots[offsetTarget] += num; } /** * @threadsafety Always. */ int RingBuffer::GetValues(RingBuffer::SizeType span) const { ObjectLock olock(this); if (span > m_Slots.size()) span = m_Slots.size(); int off = m_TimeValue % m_Slots.size();; int sum = 0; while (span > 0) { sum += m_Slots[off]; if (off == 0) off = m_Slots.size(); off--; span--; } return sum; }