icinga2/lib/base/dependencygraph.cpp

73 lines
2.1 KiB
C++

/* Icinga 2 | (c) 2012 Icinga GmbH | GPLv2+ */
#include "base/dependencygraph.hpp"
using namespace icinga;
std::mutex DependencyGraph::m_Mutex;
DependencyGraph::DependencyMap DependencyGraph::m_Dependencies;
void DependencyGraph::AddDependency(ConfigObject* child, ConfigObject* parent)
{
std::unique_lock<std::mutex> lock(m_Mutex);
if (auto [it, inserted] = m_Dependencies.insert(Edge(parent, child)); !inserted) {
m_Dependencies.modify(it, [](Edge& e) { e.count++; });
}
}
void DependencyGraph::RemoveDependency(ConfigObject* child, ConfigObject* parent)
{
std::unique_lock<std::mutex> lock(m_Mutex);
if (auto it(m_Dependencies.find(Edge(parent, child))); it != m_Dependencies.end()) {
if (it->count > 1) {
// Remove a duplicate edge from child to node, i.e. decrement the corresponding counter.
m_Dependencies.modify(it, [](Edge& e) { e.count--; });
} else {
// Remove the last edge from child to node (decrementing the counter would set it to 0),
// thus remove that connection from the data structure completely.
m_Dependencies.erase(it);
}
}
}
/**
* Returns all the parent objects of the given child object.
*
* @param child The child object.
*
* @returns A list of the parent objects.
*/
std::vector<ConfigObject::Ptr> DependencyGraph::GetParents(const ConfigObject::Ptr& child)
{
std::vector<ConfigObject::Ptr> objects;
std::unique_lock lock(m_Mutex);
auto [begin, end] = m_Dependencies.get<2>().equal_range(child.get());
std::transform(begin, end, std::back_inserter(objects), [](const Edge& edge) {
return edge.parent;
});
return objects;
}
/**
* Returns all the dependent objects of the given parent object.
*
* @param parent The parent object.
*
* @returns A list of the dependent objects.
*/
std::vector<ConfigObject::Ptr> DependencyGraph::GetChildren(const ConfigObject::Ptr& parent)
{
std::vector<ConfigObject::Ptr> objects;
std::unique_lock lock(m_Mutex);
auto [begin, end] = m_Dependencies.get<1>().equal_range(parent.get());
std::transform(begin, end, std::back_inserter(objects), [](const Edge& edge) {
return edge.child;
});
return objects;
}