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			231 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			231 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/******************************************************************************
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 * Icinga 2                                                                   *
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 * Copyright (C) 2012-2016 Icinga Development Team (https://www.icinga.org/)  *
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 *                                                                            *
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 * This program is free software; you can redistribute it and/or              *
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 * modify it under the terms of the GNU General Public License                *
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 * as published by the Free Software Foundation; either version 2             *
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 * of the License, or (at your option) any later version.                     *
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 *                                                                            *
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 * This program is distributed in the hope that it will be useful,            *
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the              *
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 * GNU General Public License for more details.                               *
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 *                                                                            *
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 * You should have received a copy of the GNU General Public License          *
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 * along with this program; if not, write to the Free Software Foundation     *
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.             *
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 ******************************************************************************/
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#include "base/dictionary.hpp"
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#include "base/objectlock.hpp"
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#include "base/debug.hpp"
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#include "base/primitivetype.hpp"
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#include "base/configwriter.hpp"
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using namespace icinga;
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REGISTER_PRIMITIVE_TYPE(Dictionary, Object, Dictionary::GetPrototype());
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/**
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 * Retrieves a value from a dictionary.
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 *
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 * @param key The key whose value should be retrieved.
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 * @returns The value of an empty value if the key was not found.
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 */
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Value Dictionary::Get(const String& key) const
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{
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	ObjectLock olock(this);
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	auto it = m_Data.find(key);
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	if (it == m_Data.end())
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		return Empty;
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	return it->second;
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}
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/**
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 * Retrieves a value from a dictionary.
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 *
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 * @param key The key whose value should be retrieved.
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 * @param result The value of the dictionary item (only set when the key exists)
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 * @returns true if the key exists, false otherwise.
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 */
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bool Dictionary::Get(const String& key, Value *result) const
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{
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	ObjectLock olock(this);
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	auto it = m_Data.find(key);
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	if (it == m_Data.end())
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		return false;
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	*result = it->second;
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	return true;
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}
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/**
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 * Sets a value in the dictionary.
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 *
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 * @param key The key.
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 * @param value The value.
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 */
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void Dictionary::Set(const String& key, const Value& value)
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{
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	ObjectLock olock(this);
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	m_Data[key] = value;
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}
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/**
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 * Sets a value in the dictionary.
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 *
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 * @param key The key.
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 * @param value The value.
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 */
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void Dictionary::Set(const String& key, Value&& value)
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{
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	ObjectLock olock(this);
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	m_Data[key].Swap(value);
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}
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/**
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 * Returns the number of elements in the dictionary.
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 *
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 * @returns Number of elements.
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 */
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size_t Dictionary::GetLength(void) const
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{
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	ObjectLock olock(this);
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	return m_Data.size();
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}
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/**
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 * Checks whether the dictionary contains the specified key.
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 *
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 * @param key The key.
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 * @returns true if the dictionary contains the key, false otherwise.
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 */
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bool Dictionary::Contains(const String& key) const
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{
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	ObjectLock olock(this);
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	return (m_Data.find(key) != m_Data.end());
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}
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/**
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 * Removes the specified key from the dictionary.
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 *
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 * @param key The key.
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 */
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void Dictionary::Remove(const String& key)
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{
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	ObjectLock olock(this);
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	Dictionary::Iterator it;
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	it = m_Data.find(key);
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	if (it == m_Data.end())
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		return;
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	m_Data.erase(it);
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}
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/**
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 * Removes all dictionary items.
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 */
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void Dictionary::Clear(void)
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{
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	ObjectLock olock(this);
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	m_Data.clear();
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}
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void Dictionary::CopyTo(const Dictionary::Ptr& dest) const
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{
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	ObjectLock olock(this);
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	for (const Dictionary::Pair& kv : m_Data) {
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		dest->Set(kv.first, kv.second);
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	}
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}
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/**
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 * Makes a shallow copy of a dictionary.
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 *
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 * @returns a copy of the dictionary.
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 */
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Dictionary::Ptr Dictionary::ShallowClone(void) const
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{
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	Dictionary::Ptr clone = new Dictionary();
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	CopyTo(clone);
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	return clone;
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}
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/**
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 * Makes a deep clone of a dictionary
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 * and its elements.
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 *
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 * @returns a copy of the dictionary.
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 */
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Object::Ptr Dictionary::Clone(void) const
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{
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	Dictionary::Ptr dict = new Dictionary();
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	ObjectLock olock(this);
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	for (const Dictionary::Pair& kv : m_Data) {
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		dict->Set(kv.first, kv.second.Clone());
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	}
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	return dict;
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}
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/**
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 * Returns an array containing all keys
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 * which are currently set in this directory.
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 *
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 * @returns an array of key names
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 */
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std::vector<String> Dictionary::GetKeys(void) const
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{
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	ObjectLock olock(this);
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	std::vector<String> keys;
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	for (const Dictionary::Pair& kv : m_Data) {
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		keys.push_back(kv.first);
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	}
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	return keys;
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}
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String Dictionary::ToString(void) const
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{
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	std::ostringstream msgbuf;
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	ConfigWriter::EmitScope(msgbuf, 1, const_cast<Dictionary *>(this));
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	return msgbuf.str();
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}
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Value Dictionary::GetFieldByName(const String& field, bool, const DebugInfo& debugInfo) const
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{
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	Value value;
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	if (Get(field, &value))
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		return value;
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	else
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		return GetPrototypeField(const_cast<Dictionary *>(this), field, false, debugInfo);
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}
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void Dictionary::SetFieldByName(const String& field, const Value& value, const DebugInfo&)
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{
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	Set(field, value);
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}
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bool Dictionary::HasOwnField(const String& field) const
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{
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	return Contains(field);
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}
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