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			335 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			335 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/******************************************************************************
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 * Icinga 2                                                                   *
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 * Copyright (C) 2012-2018 Icinga Development Team (https://icinga.com/)      *
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 *                                                                            *
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 * This program is free software; you can redistribute it and/or              *
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 * modify it under the terms of the GNU General Public License                *
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 * as published by the Free Software Foundation; either version 2             *
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 * of the License, or (at your option) any later version.                     *
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 *                                                                            *
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 * This program is distributed in the hope that it will be useful,            *
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the              *
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 * GNU General Public License for more details.                               *
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 *                                                                            *
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 * You should have received a copy of the GNU General Public License          *
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 * along with this program; if not, write to the Free Software Foundation     *
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.             *
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 ******************************************************************************/
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#include "base/timer.hpp"
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#include "base/debug.hpp"
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#include "base/logger.hpp"
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#include "base/utility.hpp"
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#include <boost/thread/mutex.hpp>
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#include <boost/thread/condition_variable.hpp>
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#include <boost/multi_index_container.hpp>
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#include <boost/multi_index/ordered_index.hpp>
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#include <boost/multi_index/key_extractors.hpp>
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#include <thread>
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using namespace icinga;
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namespace icinga {
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class TimerHolder {
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public:
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	TimerHolder(Timer *timer)
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		: m_Timer(timer)
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	{ }
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	inline Timer *GetObject() const
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	{
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		return m_Timer;
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	}
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	inline double GetNextUnlocked() const
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	{
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		return m_Timer->m_Next;
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	}
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	operator Timer *() const
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	{
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		return m_Timer;
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	}
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private:
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	Timer *m_Timer;
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};
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}
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typedef boost::multi_index_container<
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	TimerHolder,
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	boost::multi_index::indexed_by<
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		boost::multi_index::ordered_unique<boost::multi_index::const_mem_fun<TimerHolder, Timer *, &TimerHolder::GetObject> >,
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		boost::multi_index::ordered_non_unique<boost::multi_index::const_mem_fun<TimerHolder, double, &TimerHolder::GetNextUnlocked> >
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	>
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> TimerSet;
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static boost::mutex l_TimerMutex;
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static boost::condition_variable l_TimerCV;
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static std::thread l_TimerThread;
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static bool l_StopTimerThread;
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static TimerSet l_Timers;
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static int l_AliveTimers = 0;
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/**
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 * Destructor for the Timer class.
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 */
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Timer::~Timer()
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{
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	Stop(true);
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}
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void Timer::Initialize()
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{
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	boost::mutex::scoped_lock lock(l_TimerMutex);
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	if (l_AliveTimers > 0) {
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		InitializeThread();
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	}
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}
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void Timer::Uninitialize()
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{
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	boost::mutex::scoped_lock lock(l_TimerMutex);
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	if (l_AliveTimers > 0) {
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		UninitializeThread();
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	}
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}
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void Timer::InitializeThread()
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{
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	l_StopTimerThread = false;
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	l_TimerThread = std::thread(&Timer::TimerThreadProc);
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}
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void Timer::UninitializeThread()
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{
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	{
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		l_StopTimerThread = true;
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		l_TimerCV.notify_all();
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	}
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	l_TimerMutex.unlock();
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	if (l_TimerThread.joinable())
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		l_TimerThread.join();
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	l_TimerMutex.lock();
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}
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/**
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 * Calls this timer.
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 */
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void Timer::Call()
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{
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	try {
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		OnTimerExpired(Timer::Ptr(this));
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	} catch (...) {
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		InternalReschedule(true);
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		throw;
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	}
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	InternalReschedule(true);
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}
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/**
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 * Sets the interval for this timer.
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 *
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 * @param interval The new interval.
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 */
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void Timer::SetInterval(double interval)
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{
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	boost::mutex::scoped_lock lock(l_TimerMutex);
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	m_Interval = interval;
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}
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/**
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 * Retrieves the interval for this timer.
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 *
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 * @returns The interval.
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 */
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double Timer::GetInterval() const
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{
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	boost::mutex::scoped_lock lock(l_TimerMutex);
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	return m_Interval;
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}
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/**
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 * Registers the timer and starts processing events for it.
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 */
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void Timer::Start()
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{
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	{
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		boost::mutex::scoped_lock lock(l_TimerMutex);
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		m_Started = true;
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		if (++l_AliveTimers == 1) {
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			InitializeThread();
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		}
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	}
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	InternalReschedule(false);
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}
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/**
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 * Unregisters the timer and stops processing events for it.
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 */
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void Timer::Stop(bool wait)
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{
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	if (l_StopTimerThread)
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		return;
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	boost::mutex::scoped_lock lock(l_TimerMutex);
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	if (m_Started && --l_AliveTimers == 0) {
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		UninitializeThread();
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	}
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	m_Started = false;
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	l_Timers.erase(this);
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	/* Notify the worker thread that we've disabled a timer. */
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	l_TimerCV.notify_all();
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	while (wait && m_Running)
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		l_TimerCV.wait(lock);
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}
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void Timer::Reschedule(double next)
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{
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	InternalReschedule(false, next);
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}
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/**
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 * Reschedules this timer.
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 *
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 * @param completed Whether the timer has just completed its callback.
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 * @param next The time when this timer should be called again. Use -1 to let
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 *        the timer figure out a suitable time based on the interval.
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 */
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void Timer::InternalReschedule(bool completed, double next)
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{
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	boost::mutex::scoped_lock lock(l_TimerMutex);
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	if (completed)
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		m_Running = false;
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	if (next < 0) {
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		/* Don't schedule the next call if this is not a periodic timer. */
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		if (m_Interval <= 0)
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			return;
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		next = Utility::GetTime() + m_Interval;
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	}
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	m_Next = next;
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	if (m_Started && !m_Running) {
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		/* Remove and re-add the timer to update the index. */
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		l_Timers.erase(this);
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		l_Timers.insert(this);
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		/* Notify the worker that we've rescheduled a timer. */
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		l_TimerCV.notify_all();
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	}
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}
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/**
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 * Retrieves when the timer is next due.
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 *
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 * @returns The timestamp.
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 */
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double Timer::GetNext() const
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{
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	boost::mutex::scoped_lock lock(l_TimerMutex);
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	return m_Next;
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}
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/**
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 * Adjusts all timers by adding the specified amount of time to their
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 * next scheduled timestamp.
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 *
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 * @param adjustment The adjustment.
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 */
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void Timer::AdjustTimers(double adjustment)
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{
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	boost::mutex::scoped_lock lock(l_TimerMutex);
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	double now = Utility::GetTime();
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	typedef boost::multi_index::nth_index<TimerSet, 1>::type TimerView;
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	TimerView& idx = boost::get<1>(l_Timers);
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	std::vector<Timer *> timers;
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	for (Timer *timer : idx) {
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		if (std::fabs(now - (timer->m_Next + adjustment)) <
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			std::fabs(now - timer->m_Next)) {
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			timer->m_Next += adjustment;
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			timers.push_back(timer);
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		}
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	}
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	for (Timer *timer : timers) {
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		l_Timers.erase(timer);
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		l_Timers.insert(timer);
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	}
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	/* Notify the worker that we've rescheduled some timers. */
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	l_TimerCV.notify_all();
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}
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/**
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 * Worker thread proc for Timer objects.
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 */
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void Timer::TimerThreadProc()
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{
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	Log(LogDebug, "Timer", "TimerThreadProc started.");
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	Utility::SetThreadName("Timer Thread");
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	for (;;) {
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		boost::mutex::scoped_lock lock(l_TimerMutex);
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		typedef boost::multi_index::nth_index<TimerSet, 1>::type NextTimerView;
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		NextTimerView& idx = boost::get<1>(l_Timers);
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		/* Wait until there is at least one timer. */
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		while (idx.empty() && !l_StopTimerThread)
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			l_TimerCV.wait(lock);
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		if (l_StopTimerThread)
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			break;
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		auto it = idx.begin();
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		Timer *timer = *it;
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		double wait = timer->m_Next - Utility::GetTime();
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		if (wait > 0.01) {
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			/* Wait for the next timer. */
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			l_TimerCV.timed_wait(lock, boost::posix_time::milliseconds(long(wait * 1000)));
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			continue;
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		}
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		Timer::Ptr ptimer = timer;
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		/* Remove the timer from the list so it doesn't get called again
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		 * until the current call is completed. */
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		l_Timers.erase(timer);
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		timer->m_Running = true;
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		lock.unlock();
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		/* Asynchronously call the timer. */
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		Utility::QueueAsyncCallback(std::bind(&Timer::Call, ptimer));
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	}
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}
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