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			79 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/******************************************************************************
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 * Icinga 2                                                                   *
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 * Copyright (C) 2012-2014 Icinga Development Team (http://www.icinga.org)    *
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 *                                                                            *
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 * This program is free software; you can redistribute it and/or              *
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 * modify it under the terms of the GNU General Public License                *
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 * as published by the Free Software Foundation; either version 2             *
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 * of the License, or (at your option) any later version.                     *
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 *                                                                            *
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 * This program is distributed in the hope that it will be useful,            *
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the              *
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 * GNU General Public License for more details.                               *
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 *                                                                            *
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 * You should have received a copy of the GNU General Public License          *
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 * along with this program; if not, write to the Free Software Foundation     *
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.             *
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 ******************************************************************************/
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#include "base/object.hpp"
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#include "base/value.hpp"
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#include "base/primitivetype.hpp"
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using namespace icinga;
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REGISTER_PRIMITIVE_TYPE(Object);
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/**
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 * Default constructor for the Object class.
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 */
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Object::Object(void)
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	: m_References(0)
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#ifdef _DEBUG
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	, m_LockOwner(0)
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#endif /* _DEBUG */
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{ }
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/**
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 * Destructor for the Object class.
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 */
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Object::~Object(void)
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{ }
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#ifdef _DEBUG
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/**
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 * Checks if the calling thread owns the lock on this object.
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 *
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 * @returns True if the calling thread owns the lock, false otherwise.
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 */
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bool Object::OwnsLock(void) const
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{
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#ifdef _WIN32
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	DWORD tid = InterlockedExchangeAdd(&m_LockOwner, 0);
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	return (tid == GetCurrentThreadId());
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#else /* _WIN32 */
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	pthread_t tid = __sync_fetch_and_add(&m_LockOwner, 0);
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	return (tid == pthread_self());
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#endif /* _WIN32 */
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}
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#endif /* _DEBUG */
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void Object::InflateMutex(void)
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{
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	m_Mutex.Inflate();
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}
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void Object::SetField(int, const Value&)
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{
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	BOOST_THROW_EXCEPTION(std::runtime_error("Invalid field ID."));
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}
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Value Object::GetField(int) const
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{
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	BOOST_THROW_EXCEPTION(std::runtime_error("Invalid field ID."));
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}
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