mirror of https://github.com/Icinga/icinga2.git
158 lines
2.8 KiB
C++
158 lines
2.8 KiB
C++
#include "i2-base.h"
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using namespace icinga;
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bool Dictionary::GetProperty(string key, Variant *value) const
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{
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ConstDictionaryIterator i = m_Data.find(key);
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if (i == m_Data.end())
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return false;
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*value = i->second;
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return true;
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}
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void Dictionary::SetProperty(string key, const Variant& value)
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{
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DictionaryIterator i = m_Data.find(key);
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Variant oldValue;
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if (i != m_Data.end()) {
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oldValue = i->second;
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m_Data.erase(i);
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}
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m_Data[key] = value;
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PropertyChangedEventArgs dpce;
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dpce.Source = shared_from_this();
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dpce.Property = key;
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dpce.OldValue = oldValue;
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dpce.NewValue = value;
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OnPropertyChanged(dpce);
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}
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bool Dictionary::GetPropertyString(string key, string *value)
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{
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Variant data;
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if (!GetProperty(key, &data))
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return false;
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*value = static_cast<string>(data);
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return true;
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}
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void Dictionary::SetPropertyString(string key, const string& value)
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{
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SetProperty(key, Variant(value));
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}
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bool Dictionary::GetPropertyInteger(string key, long *value)
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{
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Variant data;
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if (!GetProperty(key, &data))
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return false;
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*value = static_cast<long>(data);
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return true;
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}
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void Dictionary::SetPropertyInteger(string key, long value)
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{
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SetProperty(key, Variant(value));
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}
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bool Dictionary::GetPropertyDictionary(string key, Dictionary::Ptr *value)
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{
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Dictionary::Ptr dictionary;
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Variant data;
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if (!GetProperty(key, &data))
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return false;
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dictionary = dynamic_pointer_cast<Dictionary>(data.GetObject());
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if (dictionary == NULL)
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throw InvalidArgumentException("Property is not a dictionary.");
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*value = dictionary;
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return true;
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}
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void Dictionary::SetPropertyDictionary(string key, const Dictionary::Ptr& value)
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{
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SetProperty(key, Variant(value));
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}
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bool Dictionary::GetPropertyObject(string key, Object::Ptr *value)
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{
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Variant data;
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if (!GetProperty(key, &data))
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return false;
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*value = data;
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return true;
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}
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void Dictionary::SetPropertyObject(string key, const Object::Ptr& value)
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{
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SetProperty(key, Variant(value));
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}
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DictionaryIterator Dictionary::Begin(void)
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{
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return m_Data.begin();
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}
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DictionaryIterator Dictionary::End(void)
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{
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return m_Data.end();
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}
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long Dictionary::GetLength(void) const
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{
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return m_Data.size();
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}
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void Dictionary::AddUnnamedProperty(const Variant& value)
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{
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map<string, Variant>::const_iterator it;
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string key;
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do {
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long index = GetLength();
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stringstream s;
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s << "_" << GetLength();
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key = s.str();
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it = m_Data.find(key);
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} while (it != m_Data.end());
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m_Data[key] = value;
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}
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void Dictionary::AddUnnamedPropertyString(const string& value)
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{
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AddUnnamedProperty(Variant(value));
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}
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void Dictionary::AddUnnamedPropertyInteger(long value)
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{
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AddUnnamedProperty(Variant(value));
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}
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void Dictionary::AddUnnamedPropertyDictionary(const Dictionary::Ptr& value)
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{
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AddUnnamedProperty(Variant(value));
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}
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void Dictionary::AddUnnamedPropertyObject(const Object::Ptr& value)
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{
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AddUnnamedProperty(Variant(value));
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}
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