mirror of
https://github.com/Icinga/icinga2.git
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235 lines
7.7 KiB
C++
235 lines
7.7 KiB
C++
/* Icinga 2 | (c) 2012 Icinga GmbH | GPLv2+ */
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#include "icinga/service.hpp"
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#include "icinga/dependency.hpp"
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#include "base/logger.hpp"
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#include <unordered_map>
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using namespace icinga;
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/**
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* The maximum number of allowed dependency recursion levels.
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*
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* This is a subjective limit how deep the dependency tree should be allowed to go, as anything beyond this level
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* is just madness and will likely result in a stack overflow or other undefined behavior.
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*/
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static constexpr int l_MaxDependencyRecursionLevel(256);
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void Checkable::AddDependencyGroup(const DependencyGroup::Ptr& dependencyGroup)
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{
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std::unique_lock lock(m_DependencyMutex);
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m_DependencyGroups.insert(dependencyGroup);
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}
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void Checkable::RemoveDependencyGroup(const DependencyGroup::Ptr& dependencyGroup)
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{
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std::unique_lock lock(m_DependencyMutex);
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m_DependencyGroups.erase(dependencyGroup);
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}
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std::vector<DependencyGroup::Ptr> Checkable::GetDependencyGroups() const
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{
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std::lock_guard lock(m_DependencyMutex);
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return {m_DependencyGroups.begin(), m_DependencyGroups.end()};
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}
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std::vector<Dependency::Ptr> Checkable::GetDependencies() const
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{
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std::unique_lock<std::mutex> lock(m_DependencyMutex);
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std::vector<Dependency::Ptr> dependencies;
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for (const auto& dependencyGroup : m_DependencyGroups) {
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auto tmpDependencies(dependencyGroup->GetDependenciesForChild(this));
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dependencies.insert(dependencies.end(), tmpDependencies.begin(), tmpDependencies.end());
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}
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return dependencies;
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}
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bool Checkable::HasAnyDependencies() const
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{
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std::unique_lock lock(m_DependencyMutex);
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return !m_DependencyGroups.empty() || !m_ReverseDependencies.empty();
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}
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void Checkable::AddReverseDependency(const Dependency::Ptr& dep)
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{
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std::unique_lock<std::mutex> lock(m_DependencyMutex);
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m_ReverseDependencies.insert(dep);
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}
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void Checkable::RemoveReverseDependency(const Dependency::Ptr& dep)
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{
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std::unique_lock<std::mutex> lock(m_DependencyMutex);
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m_ReverseDependencies.erase(dep);
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}
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std::vector<Dependency::Ptr> Checkable::GetReverseDependencies() const
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{
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std::unique_lock<std::mutex> lock(m_DependencyMutex);
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return std::vector<Dependency::Ptr>(m_ReverseDependencies.begin(), m_ReverseDependencies.end());
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}
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bool Checkable::IsReachable(DependencyType dt, int rstack) const
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{
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if (rstack > l_MaxDependencyRecursionLevel) {
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Log(LogWarning, "Checkable")
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<< "Too many nested dependencies (>" << l_MaxDependencyRecursionLevel << ") for checkable '" << GetName() << "': Dependency failed.";
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return false;
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}
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for (const Checkable::Ptr& checkable : GetParents()) {
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if (!checkable->IsReachable(dt, rstack + 1))
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return false;
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}
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/* implicit dependency on host if this is a service */
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const auto *service = dynamic_cast<const Service *>(this);
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if (service && (dt == DependencyState || dt == DependencyNotification)) {
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Host::Ptr host = service->GetHost();
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if (host && host->GetState() != HostUp && host->GetStateType() == StateTypeHard) {
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return false;
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}
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}
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auto deps = GetDependencies();
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std::unordered_map<std::string, Dependency::Ptr> violated; // key: redundancy group, value: nullptr if satisfied, violating dependency otherwise
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for (const Dependency::Ptr& dep : deps) {
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std::string redundancy_group = dep->GetRedundancyGroup();
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if (!dep->IsAvailable(dt)) {
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if (redundancy_group.empty()) {
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Log(LogDebug, "Checkable")
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<< "Non-redundant dependency '" << dep->GetName() << "' failed for checkable '" << GetName() << "': Marking as unreachable.";
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return false;
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}
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// tentatively mark this dependency group as failed unless it is already marked;
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// so it either passed before (don't overwrite) or already failed (so don't care)
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// note that std::unordered_map::insert() will not overwrite an existing entry
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violated.insert(std::make_pair(redundancy_group, dep));
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} else if (!redundancy_group.empty()) {
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violated[redundancy_group] = nullptr;
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}
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}
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auto violator = std::find_if(violated.begin(), violated.end(), [](auto& v) { return v.second != nullptr; });
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if (violator != violated.end()) {
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Log(LogDebug, "Checkable")
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<< "All dependencies in redundancy group '" << violator->first << "' have failed for checkable '" << GetName() << "': Marking as unreachable.";
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return false;
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}
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return true;
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}
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/**
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* Checks whether the last check result of this Checkable affects its child dependencies.
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*
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* A Checkable affects its child dependencies if it runs into a non-OK state and results in any of its child
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* Checkables to become unreachable. Though, that unavailable dependency may not necessarily cause the child
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* Checkable to be in unreachable state as it might have some other dependencies that are still reachable, instead
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* it just indicates whether the edge/connection between this and the child Checkable is broken or not.
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*
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* @return bool - Returns true if the Checkable affects its child dependencies, otherwise false.
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*/
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bool Checkable::AffectsChildren() const
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{
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if (!GetLastCheckResult() || !IsReachable()) {
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// If there is no check result, or the Checkable is not reachable, we can't safely determine whether
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// the Checkable affects its child dependencies.
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return false;
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}
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for (auto& dep : GetReverseDependencies()) {
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if (!dep->IsAvailable(DependencyState)) {
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// If one of the child dependency is not available, then it's definitely due to the
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// current Checkable state, so we don't need to verify the remaining ones.
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return true;
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}
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}
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return false;
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}
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std::set<Checkable::Ptr> Checkable::GetParents() const
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{
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std::set<Checkable::Ptr> parents;
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for (const Dependency::Ptr& dep : GetDependencies()) {
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Checkable::Ptr parent = dep->GetParent();
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if (parent && parent.get() != this)
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parents.insert(parent);
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}
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return parents;
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}
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std::set<Checkable::Ptr> Checkable::GetChildren() const
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{
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std::set<Checkable::Ptr> parents;
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for (const Dependency::Ptr& dep : GetReverseDependencies()) {
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Checkable::Ptr service = dep->GetChild();
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if (service && service.get() != this)
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parents.insert(service);
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}
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return parents;
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}
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/**
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* Retrieve the total number of all the children of the current Checkable.
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*
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* Note, due to the max recursion limit of 256, the returned number may not reflect
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* the actual total number of children involved in the dependency chain.
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*
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* @return int - Returns the total number of all the children of the current Checkable.
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*/
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size_t Checkable::GetAllChildrenCount() const
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{
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// Are you thinking in making this more efficient? Please, don't.
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// In order not to count the same child multiple times, we need to maintain a separate set of visited children,
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// which is basically the same as what GetAllChildren() does. So, we're using it here!
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return GetAllChildren().size();
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}
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std::set<Checkable::Ptr> Checkable::GetAllChildren() const
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{
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std::set<Checkable::Ptr> children;
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GetAllChildrenInternal(children, 0);
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return children;
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}
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/**
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* Retrieve all direct and indirect children of the current Checkable.
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*
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* Note, this function performs a recursive call chain traversing all the children of the current Checkable
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* up to a certain limit (256). When that limit is reached, it will log a warning message and abort the operation.
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*
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* @param seenChildren - A container to store all the traversed children into.
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* @param level - The current level of recursion.
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*/
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void Checkable::GetAllChildrenInternal(std::set<Checkable::Ptr>& seenChildren, int level) const
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{
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if (level > l_MaxDependencyRecursionLevel) {
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Log(LogWarning, "Checkable")
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<< "Too many nested dependencies (>" << l_MaxDependencyRecursionLevel << ") for checkable '" << GetName() << "': aborting traversal.";
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return;
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}
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for (const Checkable::Ptr& checkable : GetChildren()) {
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if (auto [_, inserted] = seenChildren.insert(checkable); inserted) {
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checkable->GetAllChildrenInternal(seenChildren, level + 1);
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}
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}
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}
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