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			58 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/******************************************************************************
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 * Icinga 2                                                                   *
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 * Copyright (C) 2012-2016 Icinga Development Team (https://www.icinga.org/)  *
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 *                                                                            *
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 * This program is free software; you can redistribute it and/or              *
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 * modify it under the terms of the GNU General Public License                *
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 * as published by the Free Software Foundation; either version 2             *
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 * of the License, or (at your option) any later version.                     *
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 *                                                                            *
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 * This program is distributed in the hope that it will be useful,            *
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the              *
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 * GNU General Public License for more details.                               *
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 *                                                                            *
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 * You should have received a copy of the GNU General Public License          *
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 * along with this program; if not, write to the Free Software Foundation     *
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.             *
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 ******************************************************************************/
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#include "remote/apiaction.hpp"
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#include "base/singleton.hpp"
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using namespace icinga;
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ApiAction::ApiAction(const std::vector<String>& types, const Callback& action)
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    : m_Types(types), m_Callback(action)
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{ }
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Value ApiAction::Invoke(const ConfigObject::Ptr& target, const Dictionary::Ptr& params)
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{
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	return m_Callback(target, params);
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}
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const std::vector<String>& ApiAction::GetTypes(void) const
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{
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	return m_Types;
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}
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ApiAction::Ptr ApiAction::GetByName(const String& name)
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{
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	return ApiActionRegistry::GetInstance()->GetItem(name);
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}
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void ApiAction::Register(const String& name, const ApiAction::Ptr& action)
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{
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	ApiActionRegistry::GetInstance()->Register(name, action);
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}
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void ApiAction::Unregister(const String& name)
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{
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	ApiActionRegistry::GetInstance()->Unregister(name);
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}
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ApiActionRegistry *ApiActionRegistry::GetInstance(void)
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{
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	return Singleton<ApiActionRegistry>::GetInstance();
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}
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