mirror of https://github.com/Icinga/icinga2.git
66 lines
2.6 KiB
C++
66 lines
2.6 KiB
C++
/******************************************************************************
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* Icinga 2 *
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* Copyright (C) 2012-2018 Icinga Development Team (https://icinga.com/) *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License *
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* as published by the Free Software Foundation; either version 2 *
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* of the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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******************************************************************************/
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#ifndef NODEUTILITY_H
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#define NODEUTILITY_H
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#include "base/i2-base.hpp"
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#include "cli/i2-cli.hpp"
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#include "base/dictionary.hpp"
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#include "base/array.hpp"
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#include "base/value.hpp"
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#include "base/string.hpp"
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#include <vector>
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namespace icinga
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{
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/**
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* @ingroup cli
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*/
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class NodeUtility
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{
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public:
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static String GetConstantsConfPath();
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static String GetZonesConfPath();
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static bool CreateBackupFile(const String& target, bool isPrivate = false);
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static bool WriteNodeConfigObjects(const String& filename, const Array::Ptr& objects);
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static bool UpdateConfiguration(const String& value, bool include, bool recursive);
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static void UpdateConstant(const String& name, const String& value);
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/* node setup helpers */
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static int GenerateNodeIcingaConfig(const String& endpointName, const String& zoneName,
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const String& parentZoneName, const std::vector<std::string>& endpoints,
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const std::vector<String>& globalZones);
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static int GenerateNodeMasterIcingaConfig(const String& endpointName, const String& zoneName,
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const std::vector<String>& globalZones);
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private:
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NodeUtility();
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static void SerializeObject(std::ostream& fp, const Dictionary::Ptr& object);
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};
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}
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#endif /* NODEUTILITY_H */
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