icinga2/lib/cli/nodeutility.hpp

66 lines
2.6 KiB
C++

/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012-2018 Icinga Development Team (https://icinga.com/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
#ifndef NODEUTILITY_H
#define NODEUTILITY_H
#include "base/i2-base.hpp"
#include "cli/i2-cli.hpp"
#include "base/dictionary.hpp"
#include "base/array.hpp"
#include "base/value.hpp"
#include "base/string.hpp"
#include <vector>
namespace icinga
{
/**
* @ingroup cli
*/
class NodeUtility
{
public:
static String GetConstantsConfPath();
static String GetZonesConfPath();
static bool CreateBackupFile(const String& target, bool isPrivate = false);
static bool WriteNodeConfigObjects(const String& filename, const Array::Ptr& objects);
static bool UpdateConfiguration(const String& value, bool include, bool recursive);
static void UpdateConstant(const String& name, const String& value);
/* node setup helpers */
static int GenerateNodeIcingaConfig(const String& endpointName, const String& zoneName,
const String& parentZoneName, const std::vector<std::string>& endpoints,
const std::vector<String>& globalZones);
static int GenerateNodeMasterIcingaConfig(const String& endpointName, const String& zoneName,
const std::vector<String>& globalZones);
private:
NodeUtility();
static void SerializeObject(std::ostream& fp, const Dictionary::Ptr& object);
};
}
#endif /* NODEUTILITY_H */