mirror of https://github.com/Icinga/icinga2.git
93 lines
1.5 KiB
C++
93 lines
1.5 KiB
C++
#include "i2-base.h"
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using namespace icinga;
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/**
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* CondVar
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*
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* Constructor for the CondVar class.
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*/
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CondVar::CondVar(void)
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{
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#ifdef _WIN32
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InitializeConditionVariable(&m_CondVar);
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#else /* _WIN32 */
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#endif /* _WIN32 */
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}
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/**
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* ~CondVar
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*
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* Destructor for the CondVar class.
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*/
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CondVar::~CondVar(void)
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{
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#ifdef _WIN32
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/* nothing to do here */
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#else /* _WIN32 */
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#endif /* _WIN32 */
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}
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/**
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* Wait
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*
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* Waits for the condition variable to be signaled. Releases the specified mutex
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* before it begins to wait and re-acquires the mutex after waiting.
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*
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* @param mtx The mutex that should be released during waiting.
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*/
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void CondVar::Wait(Mutex& mtx)
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{
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#ifdef _WIN32
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SleepConditionVariableCS(&m_CondVar, mtx.Get(), INFINITE);
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#else /* _WIN32 */
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pthread_cond_wait(&m_CondVar, mtx.Get());
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#endif /* _WIN32 */
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}
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/**
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* Signal
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*
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* Wakes up at least one waiting thread.
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*/
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void CondVar::Signal(void)
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{
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#ifdef _WIN32
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WakeConditionVariable(&m_CondVar);
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#else /* _WIN32 */
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pthread_cond_signal(&m_CondVar);
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#endif /* _WIN32 */
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}
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/**
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* Broadcast
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*
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* Wakes up all waiting threads.
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*/
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void CondVar::Broadcast(void)
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{
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#ifdef _WIN32
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WakeAllConditionVariable(&m_CondVar);
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#else /* _WIN32 */
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pthread_cond_broadcast(&m_CondVar);
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#endif /* _WIN32 */
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}
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/**
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* Get
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*
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* Retrieves the platform-specific condition variable handle.
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*
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* @returns The platform-specific condition variable handle.
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*/
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#ifdef _WIN32
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CONDITION_VARIABLE *CondVar::Get(void)
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#else /* _WIN32 */
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pthread_cond_t *CondVar::Get(void)
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#endif /* _WIN32 */
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{
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return &m_CondVar;
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}
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