icinga2/base/application.h

71 lines
1.3 KiB
C++

#ifndef I2_APPLICATION_H
#define I2_APPLICATION_H
#include <map>
namespace icinga {
using std::vector;
using std::map;
using std::string;
class Component;
class Application : public Object {
private:
bool m_ShuttingDown;
ConfigHive::RefType m_ConfigHive;
map< string, shared_ptr<Component> > m_Components;
public:
typedef shared_ptr<Application> RefType;
typedef weak_ptr<Application> WeakRefType;
static Application::RefType Instance;
Application(void);
~Application(void);
virtual int Main(const vector<string>& args) = 0;
void RunEventLoop(void);
bool Daemonize(void);
void Shutdown(void);
ConfigHive::RefType GetConfigHive(void);
shared_ptr<Component> LoadComponent(string name);
void UnloadComponent(string name);
shared_ptr<Component> GetComponent(string name);
};
template<class T>
int i2_main(int argc, char **argv)
{
int result;
Application::Instance = new_object<T>();
vector<string> args;
for (int i = 0; i < argc; i++)
args.push_back(string(argv[i]));
result = Application::Instance->Main(args);
Application::Instance.reset();
assert(Object::ActiveObjects == 0);
return result;
}
#define SET_START_CLASS(klass) \
int main(int argc, char **argv) { \
return i2_main<klass>(argc, argv); \
}
}
#endif /* I2_APPLICATION_H */